Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 4109223030209148890 580 javelincjr the Sneak (level 7, -4/46 HPs) Began as an Octopode Hedge Wizard on May 1, 2023. Was an Initiate of Sif Muna. Slain by a water moccasin (9 damage) ... on level 6 of the Dungeon. The game lasted 00:20:14 (4920 turns). javelincjr the Sneak (Octopode Hedge Wizard) Turns: 4920, Time: 00:20:15 Health: -4/46 AC: 0 Str: 9 XL: 7 Next: 36% Magic: 9/12 EV: 12 Int: 23 God: Sif Muna [......] Gold: 157 SH: 4 Dex: 11 Spells: 6/13 levels left rFire . . . SeeInvis . r - +3 falchion (vorpal) rCold . . . Faith . j - +1 buckler rNeg . . . Spirit . a - -1 hat of Agoraphobia {Int+4 Stlth+} rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: lethally poisoned (-4 -> -13), very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons n - a +1 antimagic short sword r - a +3 vorpal falchion (weapon) Armour a - the -1 hat of Agoraphobia (worn) {Int+4 Stlth+} (You acquired it in the Ecumenical Temple) Int: It affects your intelligence (+4). Stlth: It makes you more stealthy. j - a +1 buckler (worn) Scrolls b - a scroll of amnesia e - a scroll of fear f - a scroll of identify y - a scroll of brand weapon {unknown} z - a scroll of immolation {unknown} Potions c - 2 potions of magic d - 2 potions of berserk rage g - 8 potions of curing u - a potion of flight v - a potion of lignification {unknown} Skills: * Level 3.1(1.5) Fighting + Level 3.2(1.6) Dodging + Level 4.2(2.1) Stealth + Level 1.9(0.9) Shields + Level 3.8(1.9) Spellcasting + Level 2.5(1.2) Conjurations + Level 2.6(1.3) Summonings + Level 2.5(1.2) Translocations + Level 1.0(0.5) Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 11% 1 b - Call Imp Summ 8% N/A 16% 2 c - Blink Tloc 16% N/A 16% 2 d - Static Discharge Conj/Air 6% 3-4/arc 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Passwall Tmut/Erth 1% N/A 26% 2 Conjure Flame Conj/Fire 5% 6-21 38% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Swiftness Air 4% N/A 38% 3 Confusing Touch Hex 2% N/A 47% 3 Inner Flame Hex/Fire 2% N/A 47% 3 Vampiric Draining Necr 2% 2d6 47% 3 Cause Fear Hex 1% N/A 87% 4 Lightning Bolt Conj/Air 3% 1d14 98% 5 Discord Hex 1% N/A 100% 8 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin poisons you! You barely miss the water moccasin. Your grab misses the water moccasin. You feel very sick. You block the water moccasin's attack. The water moccasin bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. You feel sick. The water moccasin bites you. You feel sick. The water moccasin attacks as you move away! The water moccasin barely misses you. You feel sick. The water moccasin bites your crimson imp. The water moccasin completely misses your crimson imp. Your crimson imp barely misses the water moccasin. You feel sick. Your crimson imp hits the water moccasin. You feel sick. You hit the water moccasin but do no damage. Your grab misses the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin closely misses you. Your crimson imp blinks! The water moccasin barely misses you. You hit the water moccasin. Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin is lightly wounded. You feel sick. You are no longer poisoned. You block the water moccasin's attack. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you! You die... #.## #.......'..##.... ######..## #.......#####.... #.<.†....# #.......# ##... #........## #.......# #... #.........#### #)......######... #########....###............#... ####..##............#.>. #######.#########.......## #.......S@..# #.......# #......5###..# #.......## #.......# ..# ####...... #.......# ..# #...... #.......# #.# #...... #.......# #.# #...... #.......# #..####....#. #.......# #..........#. #.......# ##.......##### You could see a water moccasin (ally target) and a friendly crimson imp (summoned). Vanquished Creatures A sky beast (D:6) A bullfrog (D:6) A necrophage (D:6) A hound (D:4) 2 orc priests (D:4) An iguana (D:6) 5 gnolls 4 adders A shadow imp (D:6) 2 dart slugs 7 orcs 6 endoplasms 2 giant cockroaches 2 goblins (D:2) 4 hobgoblins 4 jackals (D:2) 9 kobolds 3 quokkas 3 ball pythons 5 bats A frilled lizard (D:2) A rat (D:1) 66 creatures vanquished. Vanquished Creatures (collateral kills) A jelly (D:6) A hound (D:4) A gnoll (D:4) A worm (D:3) 7 orcs 11 creatures vanquished. Grand Total: 77 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 46 | D:1 | Found a faded altar of an unknown god. 62 | D:1 | Prayed at the altar of an unknown god. 62 | D:1 | Became a worshipper of Ashenzari the Shackled 399 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/6 495 | D:1 | Reached skill level 3 in Stealth 1361 | D:2 | Reached XP level 3. HP: 5/21 MP: 1/7 2410 | D:2 | Learned a level 2 spell: Call Imp 2752 | D:3 | Reached XP level 4. HP: 11/27 MP: 6/8 2942 | D:3 | Learned a level 2 spell: Blink 2978 | D:3 | Reached skill level 1 in Fighting 3310 | D:3 | Identified the +4 cloak of Winter {Will+} 3344 | D:3 | Reached XP level 5. HP: 33/33 MP: 10/10 3673 | D:4 | Noticed an ogre 3855 | D:4 | Reached skill level 1 in Shields 3882 | D:4 | Reached XP level 6. HP: 28/39 MP: 5/11 4141 | D:4 | You fall into a shaft and drop 2 floors! 4170 | D:6 | Learned a level 2 spell: Static Discharge 4226 | D:6 | Found a staircase to the Ecumenical Temple. 4279 | D:6 | Reached skill level 4 in Stealth 4280 | Temple | Entered the Ecumenical Temple 4280 | Temple | Found a transporter. 4280 | Temple | Found a transporter. 4282 | Temple | Found a transporter. 4282 | Temple | Found a transporter. 4295 | Temple | Fell from the grace of Ashenzari 4295 | Temple | Became a worshipper of Sif Muna the Loreminder 4364 | Temple | Identified a scroll of acquirement 4364 | Temple | Acquired the -1 hat of Agoraphobia {Int+4 Stlth+} 4440 | D:6 | Reached XP level 7. HP: 23/44 MP: 5/12 4785 | D:6 | Reached skill level 1 in Air Magic 4920 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms, basic_ecumenical_altar, grunt_decor_mini_mirrors, minmay_misc_feat_x D:2: layout_basic D:3: layout_rooms D:4: layout_loops_ring D:6: layout_basic, mainiacjoe_overflow_concentric_impassable, minmay_temple_entry_mini_moons Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.2 Fighting | 1 2 3 | 3.1 Summonings | 2 | 2.6 Translocations | 2 | 2.5 Shields | 1 | 1.9 Conjurations | 2 | 2.5 Dodging | 3 | 3.2 Air Magic | 1 | 1.0 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 56 | 17 | || 73 Constrict | 11 | 12 | 1 || 24 Tentacles | 8 | 10 | || 18 Falchion | | 30 | 11 || 41 Cast: Magic Dart | 65 | 44 | 5 || 114 Call Imp | 3 | 4 | 3 || 10 Invok: Curse Item | | 1 | || 1 Use: Scroll | | 15 | || 15 Stab: Sleeping | 3 | 1 | || 4 Distracted | | 1 | || 1 Armor: Skin | 5 | 4 | || 9 Dodge: Dodged | 48 | 33 | 8 || 89 Block: Buckler | 2 | 6 | 4 || 12