Dungeon Crawl Stone Soup version 0.30.0-15-g856e2d3f33 (webtiles) character file. Game seed: 1967257426216848469 115 javelincjr the Magician (level 5, -1/37 HPs) Began as a Djinni Conjurer on May 18, 2023. Slain by an orc ... wielding a +0 club (3 damage) ... on level 3 of the Dungeon. The game lasted 00:06:58 (1532 turns). javelincjr the Magician (Djinni Conjurer) Turns: 1532, Time: 00:06:58 Health: -1/37 AC: 2 Str: 8 XL: 5 Next: 20% Gold: 91 EV: 12 Int: 19 God: SH: 0 Dex: 12 rFire + + . c - +1 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: brilliant, flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons c - a +1 dagger of venom (weapon) e - a +0 spear of venom Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} g - 4 scrolls of identify {unknown} i - a scroll of magic mapping {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of fog {unknown} l - a scroll of brand weapon {unknown} m - a scroll of noise {unknown} Potions f - a potion of haste h - a potion of lignification {unknown} Skills: + Level 1.6 Fighting + Level 3.3 Dodging + Level 2.6 Stealth + Level 3.7 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 52% 2d6 4% 2 c - Dazzling Flash Conj/Hex 52% N/A 9% 3 d - Fulminant Prism Conj/Hex 13% 3d8 30% 4 e - Iskenderun's Mystic Conj/Tloc 26% 2d7 30% 4 f - Sting Tmut/Pois 100% 1d8 3% 1 g - Momentum Strike Conj/Tloc 52% 3d9 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc priest Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the orc. The orc is moderately wounded. The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc wizard. The orc wizard is heavily wounded. The orc priest closely misses you. The orc barely misses you. The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc wizard! You kill the orc wizard! The orc priest calls upon Beogh to heal the orc. The orc is healed somewhat. The orc closely misses you. You have reached level 5! The power to cast Momentum Strike wells up from within. Spell assigned to 'g'. The searing ray hits the orc but does no damage. The orc is moderately wounded. You finish channelling your searing ray. The orc priest closely misses you. The orc hits you with a +0 club. The orc attacks as you move away! The orc hits you with a +0 club. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc attacks as you move away! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The orc hits you with a +0 club. You die... ######### #.......#... #######.#... #...#..## #.#<#<$.# #.#.#...# #.#@#...# #.#o#)).# #..o.o..# ###.###.# #.# #.# #.# #.# #.# You could see an orc priest and an orc. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 2 adders (D:2) A worm (D:3) 2 dart slugs (D:1) 2 bats (D:1) 2 endoplasms 3 giant cockroaches 4 goblins 4 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) A ball python (D:2) 2 frilled lizards (D:2) 3 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 56 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 344 | D:1 | Reached XP level 3. HP: 6/26 MP: 0/0 344 | D:1 | Learned a level 1 spell: Sting 1225 | D:2 | Reached skill level 1 in Fighting 1225 | D:2 | Reached XP level 4. HP: 24/32 MP: 0/0 1528 | D:3 | Reached XP level 5. HP: 17/37 MP: 0/0 1528 | D:3 | Learned a level 2 spell: Momentum Strike 1532 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms D:2: layout_basic D:3: minmay_octagon_keep, layout_basic, minmay_rat_hole Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.6 Fighting | 1 | 1.6 Dodging | 3 | 3.3 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 26 | 1 || 27 Cast: Magic Dart | 54 | 6 || 60 Searing Ray | 1 | 3 || 4 Sting | 1 | || 1 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 1 | || 1 Dodge: Dodged | 22 | 4 || 26