Dungeon Crawl Stone Soup version 0.30.0-15-g856e2d3f33 (webtiles) character file. Game seed: 10060291621184707581 322 javelincjr the Conjurer (level 6, -3/40 HPs) Began as an Octopode Conjurer on May 18, 2023. Killed from afar by an orc wizard (8 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:12:03 (3432 turns). javelincjr the Conjurer (Octopode Conjurer) Turns: 3432, Time: 00:12:04 Health: -3/40 AC: 1 Str: 6 XL: 6 Next: 47% Magic: 1/10 EV: 13 Int: 22 God: Gold: 180 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . h - +2 dagger (speed) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons c - a +0 whip d - a +3 dagger h - a +2 dagger of speed (weapon) n - a +0 vampiric war axe Scrolls e - 2 scrolls of enchant armour {unknown} g - 3 scrolls of identify {unknown} j - a scroll of immolation {unknown} k - 2 scrolls of fear {unknown} l - 2 scrolls of enchant weapon {unknown} Potions a - 3 potions of magic b - 2 potions of attraction {unknown} f - 3 potions of cancellation {unknown} i - 2 potions of lignification {unknown} m - a potion of mutation {unknown} o - a potion of haste {unknown} p - a potion of might {unknown} q - a potion of curing {unknown} Skills: + Level 2.3 Fighting + Level 3.4 Dodging + Level 4.9 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 12% 1 Dazzling Flash Conj/Hex 28% N/A 13% 3 Lesser Beckoning Tloc 6% N/A 19% 2 Call Canine Familiar Summ 3% N/A 36% 3 Gell's Gravitas Tloc 3% N/A 36% 3 Summon Guardian Golem Hex/Summ 3% N/A 36% 3 Teleport Other Tloc 3% N/A 36% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (74% to hit) The searing ray hits the orc wizard! You kill the orc wizard! The searing ray hits the orc wizard! You kill the orc wizard! The searing ray hits the orc wizard! The orc wizard is severely wounded. (Press . to maintain the ray.) The orc wizard gestures at you while chanting. The magic dart hits you! You see here a +0 club. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You see here a +0 club. Something hits you. The orc wizard closely misses you. There is an open door here. Things that are here: a +0 dagger; a +0 robe; an orc corpse You hit the orc wizard. You grab the orc wizard. The orc wizard is lightly wounded. You constrict the orc wizard. Something hits you. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You release your grip on the orc wizard. Something hits you. * * * LOW HITPOINT WARNING * * * You barely miss the orc wizard. Your grab misses the orc wizard. The orc wizard is lightly wounded. You miss the orc wizard. You grab the orc wizard. The orc wizard is lightly wounded. You constrict the orc wizard. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! You hit something. You constrict something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... ........#...#.................... ........# #.................... ........# #.................... ........# #.................... ........# #.................... ...<##### #.................... ##### #....{....... ...#####{############ ...)...@.)............ ...................... ..................... ##.##'###.##.####..##### # #..##.##'####..###.. .................... ..................... ...................... ..##....##......... There were no monsters in sight! Vanquished Creatures A hound (D:4) An orc priest (D:4) 2 orc wizards (D:4) Terence (D:3) 4 gnolls (D:2) 6 adders 2 worms (D:2) 4 dart slugs 3 orcs (D:3) 7 bats 7 endoplasms 3 giant cockroaches 4 goblins 3 hobgoblins 7 jackals 4 quokkas 8 ball pythons A frilled lizard (D:1) 6 kobolds 6 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 214 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 275 | D:1 | Learned a level 2 spell: Searing Ray 624 | D:1 | Reached XP level 3. HP: 22/22 MP: 0/6 1144 | D:2 | Reached skill level 1 in Fighting 1221 | D:2 | Reached XP level 4. HP: 28/28 MP: 0/7 1715 | D:2 | Reached XP level 5. HP: 29/33 MP: 9/9 2667 | D:3 | Noticed Terence 2787 | D:3 | Killed Terence 3288 | D:4 | Reached XP level 6. HP: 27/39 MP: 0/10 3432 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_rooms, hex_tiny D:2: layout_basic D:3: layout_basic, uniq_terence D:4: layout_gridville Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.9 Fighting | 1 2 | 2.3 Dodging | 3 | 3.4 Spellcasting | 3 | 3.2 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 3 | || 3 Dagger | 15 | 28 || 43 Constrict | 5 | 8 || 13 Tentacles | 3 | 3 || 6 Cast: Magic Dart | 36 | 55 || 91 Searing Ray | 4 | 14 || 18 Stab: Sleeping | 4 | 3 || 7 Distracted | | 1 || 1 Armour: Skin | 1 | 3 || 4 Dodge: Dodged | 9 | 23 || 32