Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 15008254680786231796 177 javelincjr the Magician (level 5, -1/41 HPs) Began as a Djinni Conjurer on June 13, 2023. Was a Believer of Makhleb. Slain by an ogre ... wielding a +0 giant club (13 damage) ... on level 4 of the Dungeon on June 14, 2023. The game lasted 00:15:05 (2921 turns). javelincjr the Magician (Djinni Conjurer) Turns: 2921, Time: 00:15:05 Health: -1/41 AC: 1 Str: 6 XL: 5 Next: 87% Gold: 145 EV: 12 Int: 21 God: Makhleb [**....] SH: 0 Dex: 12 rFire + + . i - +1 short sword (drain) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . s - scarf {repulsion} rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ q - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: repel missiles, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, deformed body, robust 1, evolution 1 a: Renounce Religion, Minor Destruction You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 169 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons e - a +0 short sword of venom f - a +0 trident of flaming i - a +1 short sword of draining (weapon) Armour a - a +0 robe (worn) s - a scarf of repulsion (worn) Jewellery q - a ring of resist corrosion (left hand) Scrolls h - a scroll of blinking {unknown} j - 2 scrolls of teleportation {unknown} p - a scroll of fog {unknown} t - 2 scrolls of identify Potions b - 2 potions of brilliance c - 3 potions of degeneration d - 2 potions of flight {unknown} g - a potion of mutation k - a potion of haste {unknown} l - a potion of attraction {unknown} m - a potion of lignification {unknown} n - a potion of cancellation {unknown} o - 2 potions of might {unknown} r - a potion of curing {unknown} Skills: * Level 2.0 Fighting + Level 3.2 Dodging + Level 2.4 Stealth * Level 3.8 Spellcasting * Level 2.0 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 d - Fulminant Prism Conj/Hex 10% 3d8 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Necrotise Necr 80% 1d8 2% 1 g - Passwall Tmut/Erth 16% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Ashenzari Makhleb Nemelex Xobeh Zin Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Armour fits poorly on your strangely shaped body. You are robust. (+10% HP) You have hidden genetic potential. Message History An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre moves out of view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (24% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the ogre. The ogre is lightly wounded. The ogre barely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 3% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. The ogre misses you. You continue meditating on the rock. The ogre misses you. You finish merging with the rock. There is an open door here. Casting: Passwall (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit) The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! The searing ray hits the ogre. The ogre is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The ogre hits you with a +0 giant club! You die... #####'############### ### ..................#.. ..# ..................#.# #.# ..................#.# #.# ..................#.#######.# .............<......[.......# .......O...................## ...............O.........<.###### ################@########.......# ..........#.......#.....#.......# ..........#.......#.....#.......# ########).###.######....#)......# ########..###.##..##....#.......# ...................#....'.......# ......†.................#.......# .......#...########.#####.......# ##'###.#######....P.P.......##### You could see an ogre. Vanquished Creatures A hound (D:4) An iguana (D:4) 5 adders A worm (D:2) 3 dart slugs 2 orcs 6 ball pythons 4 bats 5 endoplasms 2 giant cockroaches 7 hobgoblins 9 kobolds 3 quokkas 2 frilled lizards 3 goblins 6 rats 60 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:2) 1 creature vanquished. Grand Total: 61 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 388 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 863 | D:2 | Found a faded altar of an unknown god. 940 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 940 | D:2 | Learned a level 1 spell: Necrotise 942 | D:2 | Prayed at the altar of an unknown god. 942 | D:2 | Became a worshipper of Makhleb the Destroyer 942 | D:2 | Reached * piety under Makhleb 1177 | D:2 | Found Eroj's Magic Scroll Emporium. 1196 | D:2 | Bought a scroll of identify for 24 gold pieces 1274 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1349 | D:2 | Reached skill level 1 in Invocations 1620 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1620 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1686 | D:3 | Reached skill level 1 in Fighting 1889 | D:3 | Reached ** piety under Makhleb 1955 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2450 | D:4 | Found a glowing silver altar of Zin. 2510 | D:4 | Reached XP level 5. HP: 32/37 MP: 0/0 2510 | D:4 | Learned a level 2 spell: Passwall 2566 | D:4 | Found a staircase to the Ecumenical Temple. 2577 | D:4 | Gained mutation: You are robust. (+10% HP) [hidden | potential] 2646 | D:4 | Found a broken altar of Ashenzari. 2885 | D:4 | Noticed an ogre 2921 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, solitary_fountain, minmay_ruptured D:2: layout_loops_ring, serial_shops, nicolae_shop_tiny_glass, hellmonk_ecumenical_altar_arch_garden, minmay_misc_feat_nine_boxes D:3: layout_loops_ring, grunt_temple_overflow_magic_moments, old_standard_altar, hex_medium, saegor_snake_ambush D:4: layout_gridville, lemuel_doored_altar, ashenzari_conservatory_becter, minmay_temple_entry_gardened_gates, minmay_misc_feat_ornament Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.4 Invocations | 1 2 | 2.0 Fighting | 1 2 | 2.0 Dodging | 3 | 3.2 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 4 | 16 || 20 Cast: Magic Dart | 47 | 50 || 97 Necrotise | 16 | 14 || 30 Searing Ray | 2 | 4 || 6 Passwall | | 2 || 2 Iskenderun's Myst | | 1 || 1 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 3 | 1 || 4 Dodge: Dodged | 5 | 11 || 16