Dungeon Crawl Stone Soup version 0.30.0-30-g96aa6591b8 (webtiles) character file. Game seed: 3218370240613100908 27 javelincjr the Magician (level 2, -2/20 HPs) Began as a Demonspawn Hedge Wizard on June 30, 2023. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:00 (1125 turns). javelincjr the Magician (Demonspawn Hedge Wizard) Turns: 1125, Time: 00:03:04 Health: -2/20 AC: 3 Str: 10 XL: 2 Next: 93% Magic: 4/6 EV: 12 Int: 15 God: Gold: 48 SH: 0 Dex: 12 Spells: 2/7 levels left rFire . . . g - +1 mace (protect) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -6), flying A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. You spent 20 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger g - a +1 mace of protection (weapon) Armour b - a +0 robe (worn) c - a +1 hat (worn) Jewellery e - a ring of flight (left hand) Scrolls f - a scroll of enchant weapon {unknown} Potions d - 2 potions of magic Skills: + Level 0.8 Fighting + Level 1.9 Dodging + Level 2.2 Stealth + Level 3.1 Spellcasting + Level 1.3 Conjurations + Level 1.4 Summonings + Level 1.1 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 b - Call Imp Summ 12% N/A 17% 2 c - Blink Tloc 10% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 21% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 30% 2 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You hit the adder. Your weapon exudes an aura of protection. The adder is heavily wounded. You feel very sick. The adder bites you. The adder misses you. You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder bites you. The adder completely misses you. Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Malevolent energies surge around you. You feel sick. The adder bites you but does no damage. You feel sick. Your cerulean imp hits the adder from afar with a -4 spear. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You barely miss the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the adder. You closely miss the adder. The adder is severely wounded. The adder closely misses you. Your cerulean imp completely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You barely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Your cerulean imp hits the adder but does no damage. The adder bites you. You die... ... .. ## # #...#.# .. #.#...#.# .. #.#...#.# .# #.......#### .# . #.......... .# ... ###.##.....####.#...#. ##............@S...#... #....†......#.....###!. #..#........#.#.5..#..# #..#..........#........ #.................#.... #..##.#.##..###......#. ##. #..............#... # ##.....<####...###.. #.......# You could see an adder (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 3 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) A ball python (D:1) 3 frilled lizards 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 13 | D:1 | Reached skill level 1 in Translocations 387 | D:1 | Found Quenait's Magic Scroll Shoppe. 393 | D:1 | Bought a scroll of identify for 20 gold pieces 404 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 404 | D:1 | Reached XP level 2. HP: 17/19 MP: 6/6 497 | D:1 | Learned a level 2 spell: Call Imp 500 | D:1 | Learned a level 2 spell: Blink 1125 | D:2 | HP: 1/20 [poisoned by an adder] 1125 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, serial_shops, shop D:2: layout_loops_cross, ebering_ecumenical_altar_mist, hex_large, minmay_strange_pillars Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.1 Stealth | 2 | 2.2 Fighting | | 0.8 Dodging | | 1.9 Spellcasting | | 3.1 Conjurations | | 1.3 Summonings | | 1.4 Action || total ---------------------------++------- Melee: Mace || 61 Dagger || 2 Cast: Magic Dart || 13 Call Imp || 2 Use: Scroll || 2 Stab: Sleeping || 2 Armour: Robe || 31 Dodge: Dodged || 48