Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 403878966514026193 3705 javelincjr the Caller (level 9, -9/67 HPs) Began as a Demonspawn Summoner on July 7, 2023. Killed by the air ... invoked by Gastronok (32 damage) ... on level 9 of the Dungeon. The game lasted 00:40:52 (8439 turns). javelincjr the Caller (Demonspawn Summoner) Turns: 8439, Time: 00:40:56 Health: -9/67 AC: 8 Str: 10 XL: 9 Next: 91% Magic: 12/16 EV: 18 Int: 15 God: Gold: 179 SH: 6 Dex: 24 Spells: 12/18 levels left rFire + . . z - +7 trident of Woanaob {heavy, rN+ Str+2 Int-4 Dex+3} rCold + + . u - +0 buckler of Tit Cius {rC++ Int-3 Dex+8 Slay+5} rNeg + . . H - +1 ring mail "Kuruol" {rElec rF+ SInv} rPois + (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ D - ring of poison resistance HPRegen 0.31/turn (no ring) MPRegen 0.15/turn %: no passive effects @: agile A: horns 1, molten scales 1, powered by pain 1, demonic magic 1 a: no special abilities You were on level 9 of the Dungeon. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Ossuary. You collected 404 gold pieces. You spent 225 gold pieces at shops. Inventory: Hand Weapons c - a +2 war axe of pain l - the +1 hand axe "Hocagayng" {elec, rElec rCorr} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. z - the +7 trident of Woanaob (weapon) {heavy, rN+ Str+2 Int-4 Dex+3} (You found it on level 6 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. F - the +0 war axe of Distant Shores {flame, rPois rF- rN++} (You found it on level 8 of the Dungeon) rF: It makes you vulnerable to fire. rPois: It protects you from poison. rN: It greatly protects you from negative energy. Armour a - a +0 robe u - the +0 buckler of Tit Cius (worn) {rC++ Int-3 Dex+8 Slay+5} (You found it on level 4 of the Dungeon) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+8). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rC: It greatly protects you from cold. E - the +5 chain mail of the Hot Ocelot {rF+ Stlth+} (You found it on level 8 of the Dungeon) rF: It protects you from fire. Stlth: It makes you more stealthy. H - the +1 ring mail "Kuruol" (worn) {rElec rF+ SInv} (You bought it in a shop on level 1 of the Dungeon) rF: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Jewellery D - a ring of poison resistance (left hand) Wands v - a wand of flame (45) x - a wand of mindburst (17) B - a wand of light (14) C - a wand of polymorph (7) Scrolls f - 3 scrolls of immolation {unknown} h - 2 scrolls of teleportation {unknown} k - 3 scrolls of fog {unknown} m - 4 scrolls of fear {unknown} n - 8 scrolls of identify {unknown} o - 2 scrolls of vulnerability {unknown} p - 5 scrolls of magic mapping {unknown} s - 3 scrolls of noise {unknown} t - a scroll of torment {unknown} w - a scroll of amnesia {unknown} y - a scroll of enchant weapon {unknown} G - a scroll of poison {unknown} Potions b - 2 potions of magic d - a potion of lignification e - 4 potions of heal wounds g - 12 potions of curing i - 3 potions of attraction {unknown} j - 2 potions of degeneration {unknown} q - 2 potions of might {unknown} r - a potion of cancellation {unknown} A - a potion of mutation {unknown} Skills: + Level 4.8 Fighting - Level 2.8(3.6) Axes + Level 3.3(3.8) Polearms + Level 1.4 Armour + Level 5.1 Dodging + Level 5.7 Stealth + Level 3.2 Shields + Level 5.2 Spellcasting + Level 6.7 Summonings + Level 4.0 Necromancy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 96% N/A 3% 1 b - Call Imp Summ 48% N/A 5% 2 c - Call Canine Familiar Summ 24% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 14% N/A 41% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 14% N/A 45% 2 Sting Tmut/Pois 12% 1d3 52% 1 Poisonous Vapours Pois/Air 6% N/A 65% 2 Summon Lightning Spire Summ/Air 14% N/A 82% 4 Ignite Poison Fire/Tmut/Pois 3% N/A 87% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 87% 3 Vhi's Electric Charge Tloc/Air 6% N/A 87% 3 Olgreb's Toxic Radiance Pois 3% N/A 99% 4 Arcjolt Conj/Air 1% 1d11 100% 5 Freezing Cloud Conj/Ice/Air 1% 6-21 100% 5 Plasma Beam Fire/Air 1% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair (0/5) D:8 Ossuary (visited) Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Ru Trog Uskayaw Vehumet Xom Yredelemnul Shops: D:1 [ D:8 : Annotations: D:9 Gastronok Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in molten scales. (AC +2) You sometimes gain a little power by taking damage. Spells you cast may paralyse adjacent enemies. Message History You puncture the yak! You kill the yak! Your cerulean imp barely misses the yak. Your quokka bites the yak. x2; The yak barely misses you. Your hound bites the yak. Your cerulean imp hits the yak but does no damage. Your quokka bites the yak but does no damage. Your quokka bites the yak. You feel briefly sluggish. Your Necromancy skill increases to level 4! You swap places. Your hound bites the yak but does no damage. You block the yak's attack. Your quokka bites the yak. Your cerulean imp closely misses the yak. Your quokka bites the yak. Your hound bites the yak. Things that are here: a yak corpse; a yak corpse You swap places. The yak is no longer paralysed. You block the yak's attack. Your quokka bites the yak. Your hound bites the yak. Your cerulean imp barely misses the yak. You wobble. There is a stone staircase leading down here. Okay, then. You puncture the yak! You kill the yak! Your hound disappears in a puff of smoke! Your quokka closely misses the yak. Your quokka bites the yak. You block the yak's attack. Your cerulean imp barely misses the yak. Your quokka bites the yak but does no damage. x2 The yak misses you. Your cerulean imp hits the yak with a -2 spear. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Malevolent energies surge around you. The yak suddenly stops moving! Your quokka bites the yak but does no damage. Your quokka bites the yak. Gastronok waves his eye-stalks in wide circles. The air twists around and strikes you!! You die... ###......# #........$# #####+## ######'#### ##.# #Yw# #Y## ########+## #Y# ..........# ####ยง#### ........).+ #..5....# ..........# #..@Yr..# ..........# +....r..# ..........# #....h..# ######'#### ######### #.# ##.# #..# ##.## #..# You could see Gastronok, 4 yaks, a friendly hound (summoned), a friendly cerulean imp (summoned) and 2 friendly quokkas. Vanquished Creatures A komodo dragon (D:8) 3 wyverns 2 yaks (D:9) An acid dragon (D:8) 2 water moccasins (D:6) An orc warrior (D:8) A black bear (D:6) A sky beast (D:6) 2 centaurs 4 phantoms An elf zombie (Ossuary) 3 bullfrogs 9 wights 2 howler monkeys A centaur zombie (Ossuary) A hound (D:5) A human zombie (Ossuary) 2 orc priests 2 orc wizards 2 mummies (Ossuary) 4 adders 2 gnolls A white imp (D:8) A worm (D:2) 25 orcs 6 ball pythons 4 bats 5 endoplasms 2 giant cockroaches 3 goblins 3 hobgoblins 3 quokkas 3 frilled lizards 5 hobgoblin zombies (Ossuary) 8 kobolds 9 kobold zombies (Ossuary) 7 orc zombies (Ossuary) A rat zombie (Ossuary) 134 creatures vanquished. Vanquished Creatures (collateral kills) A yak (D:9) An ice beast (D:7) 2 orc priests (D:4) An iguana (D:4) 2 orc wizards A mummy (D:5) 5 adders A gnoll (D:4) 13 orcs 8 endoplasms 4 giant cockroaches (D:1) 3 goblins 5 hobgoblins 2 jackals (D:3) A quokka (D:5) 4 ball pythons 3 bats A goblin zombie (Ossuary) 4 hobgoblin zombies (Ossuary) 2 jackal zombies (Ossuary) 3 kobolds 5 kobold zombies (Ossuary) 3 rats 75 creatures vanquished. Vanquished Creatures (others) A gnoll bouda (D:4) A gnoll (D:4) 2 creatures vanquished. Grand Total: 211 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 188 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 188 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 191 | D:1 | Learned a level 2 spell: Call Imp 401 | D:1 | Found Doptiunu's Antique Armour Boutique. 614 | D:1 | Found a faded altar of an unknown god. 831 | D:1 | Reached XP level 3. HP: 22/24 MP: 3/6 1422 | D:2 | Identified the +1 hand axe "Hocagayng" {elec, rElec rCorr} 1815 | D:3 | Reached XP level 4. HP: 31/31 MP: 2/7 2705 | D:4 | Found a radiant altar of Vehumet. 2810 | D:4 | Found a staircase to the Ecumenical Temple. 2819 | Temple | Entered the Ecumenical Temple 2941 | D:4 | Reached skill level 1 in Fighting 2941 | D:4 | Reached skill level 1 in Axes 2941 | D:4 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 2941 | D:4 | Reached XP level 5. HP: 17/37 MP: 5/9 3079 | D:4 | Identified the +0 buckler of Tit Cius {rC++ Int-3 Dex+8 | Slay+5} 3114 | D:4 | Noticed a phantom 3127 | D:4 | Killed a phantom 3128 | D:4 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 3128 | D:4 | Reached XP level 6. HP: 25/43 MP: 8/10 3298 | D:4 | Learned a level 3 spell: Call Canine Familiar 3750 | D:5 | Entered Level 5 of the Dungeon 3792 | D:5 | Reached skill level 5 in Summonings 3910 | D:5 | Found a sand-covered staircase. 3930 | Ossuary | Entered an ossuary 4094 | Ossuary | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 4094 | Ossuary | Reached XP level 7. HP: 49/50 MP: 8/12 4910 | D:6 | Identified the +7 trident of Woanaob {heavy, rN+ Str+2 | Int-4 Dex+3} 4938 | D:6 | Found a basalt altar of Yredelemnul. 4973 | D:6 | Reached XP level 8. HP: 51/58 MP: 12/14 5050 | D:6 | Reached skill level 1 in Necromancy 5079 | D:6 | Found a blossoming altar of Fedhas. 5185 | D:6 | Reached skill level 1 in Polearms 5420 | D:6 | Reached skill level 1 in Shields 6301 | D:7 | Reached skill level 6 in Summonings 6767 | D:8 | Identified the +5 chain mail of the Hot Ocelot {rF+ Stlth+} 6868 | D:8 | Reached skill level 5 in Stealth 6868 | D:8 | Reached XP level 9. HP: 65/65 MP: 15/15 6994 | D:8 | Found Axajyven's Vocational Training. 7039 | D:8 | Found a staircase to the Lair. 7040 | D:8 | Noticed a komodo dragon 7057 | D:8 | Killed a komodo dragon 7275 | D:8 | Identified the +0 war axe of Distant Shores {flame, rPois | rF- rN++} 7622 | D:1 | Bought a glimmering ring mail for 225 gold pieces 7622 | D:1 | Identified the +1 ring mail "Kuruol" {rElec rF+ SInv} (You | bought it in a shop on level 1 of the Dungeon) 7869 | D:9 | Noticed Gastronok 8127 | D:9 | Found a broken altar of Ashenzari. 8267 | D:9 | Reached skill level 5 in Spellcasting 8326 | D:9 | Reached skill level 1 in Armour 8431 | D:9 | Reached skill level 5 in Dodging 8439 | D:9 | Killed from afar by Gastronok Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_cross, hellmonk_ecumenical_altar_pennies_from_heaven, serial_shops, nicolae_shop_overgrown_old_shop D:2: minmay_chambers_of_twos, layout_rooms D:3: layout_basic, lemuel_doored_altar D:4: layout_basic, fiery_altar_vehumet, minmay_temple_entry_large_hall, nicolae_grassy_gnolls D:5: layout_loops_cross, gup_ossuary_entry_pyramid, nrook_loot_triangle D:6: layout_basic, lemuel_crystal_altar, fedhas_altar_1, nicolae_elevator_lobby_asterisk D:7: layout_gridville D:8: layout_basic, elyvilon_altar_3, david_lair_shrubbed, nicolae_shop_vocational D:9: layout_roguey, nzn_wu_jian_contemplation, ashenzari_conservatory_becter, gammafunk_temple_overflow_wave, mainiacjoe_overflow_divided_tiny, david_orc_4, uniq_gastronok Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 3 4 5 | 5.7 Dodging | 2 3 4 5 | 5.1 Fighting | 1 2 3 4 | 4.8 Axes | 1 2 | 2.8 Spellcasting | 3 4 5 | 5.2 Summonings | 5 6 | 6.7 Necromancy | 2 4 | 4.0 Polearms | 2 3 | 3.3 Shields | 2 3 | 3.2 Armour | 1 | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 18 | | || 18 Dagger | 97 | | || 97 Hand axe | 26 | 140 | 41 || 207 Punch | 1 | | || 1 Headbutt | | | 28 || 28 Trident | | | 129 || 129 Cast: Summon Small Mamm | 15 | 6 | 2 || 23 Call Imp | 20 | 21 | 22 || 63 Call Canine Famil | | 7 | 28 || 35 Use: Potion | | 2 | 1 || 3 Stab: Sleeping | 1 | 4 | 9 || 14 Distracted | | 2 | 6 || 8 Paralysed | | | 7 || 7 Armour: Robe | 30 | 24 | 19 || 73 Skin | | 4 | || 4 Ring mail | | | 6 || 6 Dodge: Dodged | 99 | 103 | 77 || 279 Block: Buckler | | 17 | 43 || 60