Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 6298277513581616331 318 javelincjr the Magician (level 6, -1/46 HPs) Began as a Djinni Conjurer on Aug 7, 2023. Slain by Edmund ... wielding a +1 flail of protection (6 damage) ... on level 4 of the Dungeon. The game lasted 00:10:50 (3340 turns). javelincjr the Magician (Djinni Conjurer) Turns: 3340, Time: 00:10:50 Health: -1/46 AC: 3 Str: 8 XL: 6 Next: 74% Gold: 193 EV: 17 Int: 19 God: SH: 0 Dex: 9 rFire + + + q - +8 whip of the Cursing Gods {chaos, rC+ rN+ Dex-3} rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - +5 ring of evasion HPRegen 0.27/turn l - ring of protection from fire MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons g - a +4 hand axe q - the +8 whip of the Cursing Gods (weapon) {chaos, rC+ rN+ Dex-3} (You found it on level 3 of the Dungeon) Dex: It affects your dexterity (-3). rC: It protects you from cold. rN: It protects you from negative energy. s - a +2 short sword of flaming Missiles k - a throwing net Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Magical Staves i - a staff of conjuration Jewellery e - a +5 ring of evasion (left hand) l - a ring of protection from fire (right hand) Wands r - a wand of flame (25) Scrolls c - 3 scrolls of identify {unknown} d - 2 scrolls of enchant weapon {unknown} n - 2 scrolls of silence {unknown} o - 2 scrolls of teleportation {unknown} Potions b - 2 potions of degeneration {unknown} h - 3 potions of heal wounds {unknown} j - a potion of brilliance {unknown} m - a potion of might {unknown} p - 2 potions of attraction {unknown} t - a potion of curing {unknown} u - 2 potions of flight {unknown} Skills: * Level 3.2 Fighting + Level 1.1 Maces & Flails + Level 3.7 Dodging - Level 2.0 Stealth * Level 4.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 6% 3 d - Fulminant Prism Conj/Hex 10% 3d8 22% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 22% 4 f - Apportation Tloc 40% N/A 2% 1 g - Passwall Tmut/Erth 16% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Edmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Edmund but does no damage. Edmund is moderately wounded. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. Edmund says, "I might not be good at magic, but I can still kill you!" The searing ray hits Edmund but does no damage. Edmund is moderately wounded. You finish channelling your searing ray. Edmund hits you with a +1 flail of protection. Edmund barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail (moderately wounded, 84% to hit) The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund misses you. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +1 flail of protection! The searing ray hits Edmund! Edmund is severely wounded. An adder comes into view. Edmund hits you with a +1 flail of protection! The searing ray hits Edmund. Edmund is severely wounded. You finish channelling your searing ray. Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You hit Edmund. Edmund is severely wounded. Edmund closely misses you. You hit Edmund. Edmund is almost dead. Edmund hits you with a +1 flail of protection. You die... .#+## ######+### .....# #.......... ......# #........... ..!....## #............ ........###............. ....S.@@.#..#######+###. ............#.........'. .#######....#.........#. #....#..##.....## #....#####.....## #....#........... #....#........... ########....#.######..## #....#.###)##.## #### You could see Edmund and an adder. Vanquished Creatures The ghost of Jim1488 the Blocker, a weakling GnWn of Trog (D:3) A gnoll bouda (D:4) Ijyb (D:3) 2 orc wizards 7 gnolls (D:4) 4 adders 5 dart slugs 7 orcs 4 endoplasms 2 giant cockroaches 4 hobgoblins 6 quokkas 6 ball pythons A bat (D:1) 3 frilled lizards 4 goblins 4 kobolds 3 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 179 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 475 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 475 | D:1 | Learned a level 1 spell: Apportation 1041 | D:2 | Reached skill level 1 in Fighting 1487 | D:2 | Found a faded altar of an unknown god. 1680 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 2411 | D:3 | Identified the +8 whip of the Cursing Gods {chaos, rC+ rN+ | Dex-3} 2453 | D:3 | Noticed Ijyb 2464 | D:3 | Killed Ijyb 2465 | D:3 | Reached XP level 5. HP: 30/38 MP: 0/0 2465 | D:3 | Learned a level 2 spell: Passwall 2494 | D:3 | Reached skill level 4 in Spellcasting 2718 | D:3 | Found a large runed translucent door. 2718 | D:3 | Found a large runed translucent door. 2719 | D:3 | Noticed Jim1488's ghost (weakling GnWn) 2737 | D:3 | Killed Jim1488's ghost 2897 | D:4 | Reached XP level 6. HP: 35/45 MP: 0/0 3074 | D:4 | Reached skill level 1 in Maces & Flails 3327 | D:4 | Noticed Edmund 3340 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic D:2: layout_loops_corners, hellmonk_ecumenical_altar_crossroads D:3: layout_basic, lemuel_tele_altar, ebering_ghost_disaster_area, uniq_ijyb D:4: minmay_inner_zag, layout_gridville, uniq_duvessa, uniq_edmund, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Fighting | 1 2 3 | 3.2 Dodging | 3 | 3.7 Spellcasting | 4 | 4.4 Maces & Flails | 1 | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Staff | 5 | 15 || 20 Hand axe | 3 | || 3 Whip | | 71 || 71 Punch | | 1 || 1 Cast: Magic Dart | 61 | 17 || 78 Searing Ray | | 6 || 6 Dazzling Flash | | 1 || 1 Stab: Sleeping | | 3 || 3 Armour: Robe | 3 | 15 || 18 Dodge: Dodged | 19 | 102 || 121