Dungeon Crawl Stone Soup version 0.31-a0-557-g6e16503903 (webtiles) character file. Game seed: 5459886359744878792 23 javelincjr the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Aug 16, 2023. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:16 (542 turns). javelincjr the Conjurer (Octopode Conjurer) Turns: 542, Time: 00:03:17 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 95% Magic: 0/5 EV: 13 Int: 20 God: Gold: 9 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of teleportation {unknown} Potions a - a potion of magic c - a potion of heal wounds {unknown} Skills: + Level 2.3 Dodging + Level 3.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. Your squeeze misses the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! You hit the rat but do no damage. You grab the rat. You squeeze the rat, but do no damage. You constrict the rat. The rat barely misses you. You hit the rat but do no damage. The rat is moderately wounded. You constrict the rat, but do no damage. The rat misses you. You hit the rat but do no damage. The rat is moderately wounded. You constrict the rat, but do no damage. The rat bites you. You die... .... # #.#.# #.##.#.# ##.#..#.# #.......# # #..#.#######>### ## #..#.###........ ..# #............### #.# #.##.###.##### #.##.###.#.@r# .........###.# ###.###.## .$ #.....# ... #####.# #.# ... . #.. #.. #... You could see a rat. Vanquished Creatures A bat (D:1) 4 endoplasms (D:1) 6 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 kobolds (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 220 | D:1 | Found a faded altar of an unknown god. 248 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 251 | D:1 | Learned a level 2 spell: Searing Ray 542 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring, ebering_ecumenical_altar_abandoned Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Dodging | | 2.3 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Dagger || 21 Tentacles || 4 Unarmed || 1 Constrict || 3 Punch || 1 Cast: Magic Dart || 34 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 541 | 539 | 2 | 81 | 329 | 1 | 541.0 | Dungeon | 541 | 539 | 2 | 81 | 329 | 1 | 541.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 541 daAuts