Dungeon Crawl Stone Soup version 0.31-a0-609-g7bf6ffcfed (webtiles) character file. Game seed: 9904934882789138006 153 javelincjr the Sneak (level 5, -10/31 HPs) Began as an Octopode Hedge Wizard on Aug 18, 2023. Was an Initiate of Ashenzari. Mangled by a sleepcap (16 damage) ... on level 4 of the Dungeon on Aug 21, 2023. The game lasted 00:12:14 (3336 turns). javelincjr the Sneak (Octopode Hedge Wizard) Turns: 3336, Time: 00:12:15 Health: -10/31 AC: 1 Str: 9 XL: 5 Next: 35% Magic: 0/10 EV: 2 Int: 19 God: Ashenzari [......] Gold: 170 SH: 0 Dex: 17 Spells: 6/11 levels left rFire . . . a - +0 dagger rCold . . . m - +0 buckler rNeg . . . b - +0 hat rPois . i - amulet of Ashenzari's Pantheism {Reflect SH+5, Fort, Elem} (curse) rElec . o - +6 ring of dexterity rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: reflection @: sleeping A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Shatter the Chains You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 11 poisoned darts Armour b - a +0 hat (worn) m - a +0 buckler (worn) Jewellery i - the cursed amulet of Ashenzari's Pantheism (around mantle) {Reflect SH+5, Fort, Elem} (You found it on level 1 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. SH+5: It affects your SH (+5). It has a curse which improves the following skills: Fortitude: Shields. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. o - a +6 ring of dexterity (left tentacle) Scrolls e - a scroll of teleportation {unknown} g - a scroll of noise {unknown} h - 2 scrolls of identify {unknown} k - a scroll of fog {unknown} l - a scroll of fear {unknown} q - a scroll of poison {unknown} r - a scroll of amnesia {unknown} Potions c - a potion of magic f - 2 potions of curing {unknown} j - a potion of heal wounds {unknown} n - a potion of might {unknown} p - 2 potions of mutation {unknown} Skills: + Level 2.8 Dodging + Level 4.0 Stealth + Level 3.5 Spellcasting + Level 2.1 Conjurations + Level 2.0 Summonings + Level 2.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 10% 1 b - Blink Tloc 22% N/A 14% 2 c - Call Imp Summ 22% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 28% 1d4 14% 1 Lesser Beckoning Tloc 22% N/A 14% 2 Slow Hex 12% N/A 22% 1 Gell's Gravitas Tloc 11% N/A 28% 3 Teleport Other Tloc 11% N/A 28% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 6% N/A 34% 2 Dazzling Flash Conj/Hex 14% N/A 41% 3 Vhi's Electric Charge Tloc/Air 14% N/A 41% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 41% 3 Mephitic Cloud Conj/Pois/Air 6% N/A 45% 3 Swiftness Air 3% N/A 56% 3 Manifold Assault Tloc 11% N/A 67% 4 Airstrike Air 1% 2d(1-17) 92% 4 Arcjolt Conj/Air 3% 1d13 99% 5 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 3% 6d3 100% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Qazlal Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You lose your grip on the sleepcap. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is severely damaged. You block the sleepcap's attack. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! Ouch! That really hurt! You die... ############ # #....).....# #.. #.########.# .....####.###### #.# ...[..f@.......###.##### .......................# #....................... ##........####.###....<. ########.####.###.###.# #..........#.... #..............# ######.###.#...# ... #.#...# You could see a sleepcap. Vanquished Creatures A scorpion (D:4) 2 adders (D:3) A worm (D:2) 2 dart slugs 3 ball pythons 7 endoplasms 4 giant cockroaches 4 goblins 4 hobgoblins 2 jackals (D:3) 5 kobolds 4 quokkas 8 bats 4 rats 51 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A bat (D:1) A quokka (D:1) 2 kobolds 5 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 138 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/6 404 | D:1 | Reached skill level 3 in Stealth 451 | D:1 | Learned a level 2 spell: Blink 454 | D:1 | Learned a level 2 spell: Call Imp 828 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/7 1201 | D:1 | Found a faded altar of an unknown god. 1205 | D:1 | Prayed at the altar of an unknown god. 1205 | D:1 | Became a worshipper of Ashenzari the Shackled 1214 | D:1 | Upgraded the game from 0.31-a0-574-g69dc8cc98e to | 0.31-a0-596-g831eee08f1 1968 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 2219 | D:3 | Upgraded the game from 0.31-a0-596-g831eee08f1 to | 0.31-a0-609-g7bf6ffcfed 2267 | D:3 | Found a stormy altar of Qazlal. 3122 | D:4 | Noticed a scorpion 3136 | D:4 | Killed a scorpion 3137 | D:4 | Reached XP level 5. HP: 11/31 MP: 2/10 3295 | D:4 | Reached skill level 4 in Stealth 3336 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring, chequers_ecumenical_altar_grove D:2: layout_rooms D:3: layout_basic, mainiacjoe_overflow_six_doors_small D:4: minmay_recursive_quarters, layout_loops_ring, zin_angel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Conjurations | 2 | 2.1 Summonings | 2 | 2.0 Translocations | 2 | 2.1 Dodging | | 2.8 Spellcasting | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 29 | 12 || 41 Tentacles | 7 | 3 || 10 Constrict | 7 | 5 || 12 Cast: Magic Dart | 68 | 61 || 129 Call Imp | 5 | 1 || 6 Blink | 1 | || 1 Invoke: Curse Item | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Skin | | 1 || 1 Dodge: Dodged | 17 | 4 || 21 Block: Other | 3 | || 3 Buckler | 3 | 12 || 15 Reflection | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3336 | 3223 | 113 | 138 | 2669 | 4 | 834.0 | Dungeon | 3336 | 3223 | 113 | 138 | 2669 | 4 | 834.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1338 daAuts D:3: 915 daAuts D:2: 864 daAuts D:4: 218 daAuts