Dungeon Crawl Stone Soup version 0.31-a0-765-g67fe2935dc (webtiles) character file. Game seed: 238436110222121062 1481 javelincjr the Conjurer (level 8, -15/46 HPs) Began as an Octopode Conjurer on Sept 15, 2023. Demolished by an orc warrior ... wielding a +0 war axe (16 damage) ... on level 6 of the Dungeon. The game lasted 00:19:28 (6452 turns). javelincjr the Conjurer (Octopode Conjurer) Turns: 6452, Time: 00:19:28 Health: -15/46 AC: 1 Str: 7 XL: 8 Next: 79% Magic: 9/16 EV: 14 Int: 22 God: Gold: 287 SH: 0 Dex: 10 Spells: 12/18 levels left rFire + + . x - +3 whip (elec) rCold x . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . y - ring of fire rCorr . z - ring of protection from fire SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 287 gold pieces. Inventory: Hand Weapons k - a +1 rapier of draining r - a +2 dagger of protection u - a +4 scythe of distortion x - a +3 whip of electrocution (weapon) Missiles j - a throwing net Magical Staves t - a staff of fire Jewellery y - a ring of fire (left tentacle) z - a ring of protection from fire (right tentacle) Wands l - a wand of flame (20) Scrolls b - a scroll of acquirement {unknown} d - a scroll of fear {unknown} f - 2 scrolls of fog {unknown} g - 8 scrolls of identify {unknown} i - 2 scrolls of enchant weapon {unknown} n - a scroll of immolation {unknown} o - a scroll of teleportation {unknown} s - a scroll of enchant armour {unknown} v - a scroll of revelation {unknown} A - a scroll of amnesia {unknown} Potions a - a potion of magic c - a potion of lignification {unknown} e - 4 potions of attraction {unknown} h - a potion of degeneration {unknown} m - 2 potions of enlightenment {unknown} p - 3 potions of mutation {unknown} q - a potion of heal wounds {unknown} w - a potion of ambrosia {unknown} Skills: + Level 4.6 Dodging + Level 6.6 Stealth * Level 5.9 Spellcasting * Level 7.4 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Qazlal Shops: D:2 [ D:6 = Annotations: D:6 Eustachio Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc hits you with a +0 falchion. The orc priest miscasts a cantrip. You hit the orc. You kill the orc! An orc comes into view. It is wielding a +0 club. The orc shouts! You hit the orc warrior. Your grab misses the orc warrior. The orc warrior is lightly wounded. You hear a shout! The orc warrior completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (81% to hit) The searing ray hits the orc warrior! The orc warrior is heavily wounded. The searing ray hits the orc priest! The orc priest is severely wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) An orc wizard comes into view. It is wielding a +0 dagger. The orc warrior hits you with a +0 war axe! The searing ray hits the orc warrior. The orc warrior is heavily wounded. The searing ray hits the orc priest! You kill the orc priest! The searing ray misses the orc wizard. The orc warrior hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The searing ray misses the orc warrior. The searing ray misses the orc wizard. The orc warrior hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The orc warrior hits you with a +0 war axe! You die... .. #.# #!# #.# #># # #.# ...)######.###.# .....oo@.......# ##########.##### #.......^# #.######## #<# #.# #.# #.# #.# You could see an orc warrior and an orc wizard. Vanquished Creatures Sigmund (D:4) Edmund (D:4) 2 black bears (D:4) An ogre (D:5) A phantom (D:4) 3 scorpions 3 hounds A jelly (D:5) 6 orc priests Jessica (D:3) A sleepcap (D:4) Ijyb (D:3) Natasha (thrice) (D:3) 2 orc wizards 4 gnolls 4 adders An ufetubus (D:4) 5 dart slugs 12 orcs 5 ball pythons 8 endoplasms 4 giant cockroaches 7 goblins 11 hobgoblins 8 jackals 5 kobolds 5 quokkas 9 bats 3 frilled lizards 4 rats 122 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 117 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 566 | D:1 | Found a faded altar of an unknown god. 581 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1548 | D:2 | Found Cotuacib's Armour Shop. 1900 | D:3 | Reached XP level 4. HP: 25/27 MP: 0/8 2056 | D:3 | Noticed Natasha 2064 | D:3 | Killed Natasha 2309 | D:3 | Noticed Ijyb 2324 | D:3 | Killed Ijyb 2325 | D:3 | Reached XP level 5. HP: 19/31 MP: 0/9 2502 | D:3 | Noticed Jessica 2506 | D:3 | Killed Jessica 2636 | D:3 | Noticed Natasha 2641 | D:3 | Killed Natasha 2642 | D:3 | Reached skill level 5 in Conjurations 2966 | D:3 | Noticed Natasha 2969 | D:3 | Killed Natasha 3019 | D:3 | Reached XP level 6. HP: 36/36 MP: 5/11 3364 | D:3 | Learned a level 2 spell: Searing Ray 3672 | D:4 | Noticed a black bear 3679 | D:4 | Killed a black bear 3680 | D:4 | Reached XP level 7. HP: 41/41 MP: 3/13 4001 | D:4 | Found a broken altar of Ashenzari. 4022 | D:4 | Reached skill level 5 in Stealth 4079 | D:4 | Reached skill level 6 in Conjurations 4348 | D:4 | Noticed Sigmund 4355 | D:4 | Killed Sigmund 4356 | D:4 | Reached skill level 5 in Spellcasting 4356 | D:4 | Reached XP level 8. HP: 46/46 MP: 7/15 4426 | D:4 | Noticed Edmund 4436 | D:4 | Killed Edmund 4804 | D:4 | Learned a level 3 spell: Dazzling Flash 4848 | D:5 | Entered Level 5 of the Dungeon 5373 | D:5 | Reached skill level 7 in Conjurations 5596 | D:5 | Found a stormy altar of Qazlal. 5903 | D:5 | Identified the +0 leather armour "Olupaip" {rF+ Stlth+} 6310 | D:6 | Noticed Eustachio 6310 | D:6 | Found Tiled's Jewellery Shoppe. 6451 | D:6 | HP: 1/46 [orc warrior/+0 war axe (12)] 6452 | D:6 | Demolished by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_rooms, ebering_ecumenical_altar_ruins, minivault_11 D:2: layout_loops_ring, serial_shops, shop, minmay_misc_feat_nine_boxes, st_stairs_7, minmay_misc_feat_cross D:3: layout_loops_ring, uniq_jessica, uniq_natasha, uniq_ijyb D:4: minmay_thinvault, layout_rooms, mainiacjoe_overflow_alcove_2, sigmund_edmund_badplayer D:5: layout_layer_cave, nicolae_qazlal_general_emergency, uniq_edmund D:6: layout_loops_ring, minmay_temple_entry_offerings, nicolae_stop_n_shop_1, hangedman_decor_clover_reticule, uniq_eustachio, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 6 | 6.6 Spellcasting | 3 4 5 | 5.9 Conjurations | 5 6 7 | 7.4 Dodging | 3 4 | 4.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Constrict | 4 | 3 | 1 || 8 Tentacles | 5 | 3 | 5 || 13 Rapier | 3 | 11 | || 14 Punch | | 2 | || 2 Whip | | | 6 || 6 Dagger | | | 4 || 4 Cast: Magic Dart | 74 | 102 | 43 || 219 Searing Ray | | 1 | 25 || 26 Dazzling Flash | | | 1 || 1 Stab: Sleeping | | | 1 || 1 Armour: Skin | 8 | 14 | 20 || 42 Dodge: Dodged | 15 | 12 | 17 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6453 | 6242 | 211 | 396 | 5076 | 6 | 1075.5 | Dungeon | 6453 | 6242 | 211 | 396 | 5076 | 6 | 1075.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1734 daAuts D:3: 1443 daAuts D:5: 1369 daAuts D:1: 983 daAuts D:2: 828 daAuts D:6: 95 daAuts