Dungeon Crawl Stone Soup version 0.31-a0-818-ge7c7cf74f0 (webtiles) character file. Game seed: 5624639905062472431 1203 javelincjr the Conjurer (level 8, 0/46 HPs) Began as an Octopode Conjurer on Sept 22, 2023. Was a Follower of Vehumet. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:25:00 (6021 turns). javelincjr the Conjurer (Octopode Conjurer) Turns: 6021, Time: 00:25:00 Health: 0/46 AC: 1 Str: 12 XL: 8 Next: 45% Magic: 6/16 EV: 14 Int: 23 God: Vehumet [*.....] Gold: 325 SH: 0 Dex: 10 Spells: 14/17 levels left rFire . . . x - +2 short sword (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . y - +6 ring of strength rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -20) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 325 gold pieces. Inventory: Hand Weapons x - a +2 short sword of venom (weapon) B - a +4 flail of protection Missiles r - 5 javelins A - 4 poisoned darts D - 3 boomerangs E - a throwing net Magical Staves f - a staff of death o - a staff of earth Jewellery i - an amulet of faith y - a +6 ring of strength (left tentacle) Wands c - a wand of flame (18) Scrolls b - 2 scrolls of teleportation {unknown} d - 8 scrolls of identify {unknown} g - a scroll of revelation {unknown} h - a scroll of blinking {unknown} k - a scroll of noise {unknown} m - a scroll of immolation {unknown} q - a scroll of amnesia {unknown} s - 2 scrolls of poison {unknown} u - a scroll of brand weapon {unknown} w - a scroll of summoning {unknown} z - 2 scrolls of vulnerability {unknown} C - a scroll of silence {unknown} Potions a - a potion of magic e - a potion of lignification {unknown} j - a potion of resistance {unknown} l - a potion of invisibility {unknown} n - 2 potions of haste {unknown} p - 3 potions of enlightenment {unknown} t - a potion of ambrosia {unknown} v - 3 potions of brilliance {unknown} Skills: + Level 4.4 Dodging + Level 6.3 Stealth * Level 5.4 Spellcasting * Level 7.0 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 88% 2d12 2% 1 Dazzling Flash Conj/Hex 44% N/A 6% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 12% N/A 14% 2 Fulminant Prism Conj/Hex 11% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 22% 4 Tukima's Dance Hex 6% N/A 26% 3 Dispel Undead Necr 6% 3d8 65% 4 Passage of Golubria Tloc 6% N/A 65% 4 Yara's Violent Unravell Hex/Tmut 3% 3d4 94% 5 Death Channel Necr 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:6 Altars: Dithmenos Fedhas Qazlal Vehumet The Shining One Shops: D:4 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin is moderately wounded. The water moccasin bites you. The searing ray misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is heavily wounded. You finish channelling your searing ray. You feel very sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 68% to hit) The searing ray hits the water moccasin! The water moccasin is almost dead. (Press . to maintain the ray.) You feel very sick. The water moccasin barely misses you. x2 The searing ray misses the water moccasin. You feel very sick. The water moccasin bites you. The searing ray hits the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The searing ray misses the water moccasin. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. You barely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is almost dead. You die... ≈# ≈# ... #.. §### ###.. ... ##.# ..... .. ...# ...#.. ...############.?#.. .................. . #####.#########.S#.# ......# #.@#.# .####.### #..#.# .# #.#.# #....# .####.#.# ##...# ........#######....# .####...#..........# ......#...######...# .####.#...#≈§≈≈#...# .# #.#...'≈§_≈#...# You could see a water moccasin. Vanquished Creatures Sigmund (D:4) Edmund (D:4) 2 black bears 2 scorpions (D:4) 2 jellies An orc priest (D:3) 2 hounds 2 sleepcaps (D:5) Jessica (D:3) 3 iguanas An orc wizard (D:4) Robin (D:2) 4 gnolls (D:6) 8 adders 2 shadow imps (D:5) A white imp (D:5) An ufetubus (D:5) 4 worms A dart slug (D:1) 20 orcs 11 bats 10 endoplasms 2 giant cockroaches (D:1) 13 goblins 9 hobgoblins 6 jackals 4 quokkas 8 ball pythons 4 frilled lizards 4 kobolds 8 rats 139 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 30 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/5 686 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1788 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 1953 | D:1 | Learned a level 2 spell: Searing Ray 2033 | D:2 | Noticed Robin 2085 | D:2 | Killed Robin 2415 | D:3 | Found a radiant altar of Vehumet. 2446 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/9 3002 | D:3 | Reached skill level 5 in Conjurations 3387 | D:3 | Noticed Jessica 3390 | D:3 | Killed Jessica 3391 | D:3 | Reached XP level 6. HP: 36/36 MP: 7/11 3501 | D:3 | Became a worshipper of Vehumet 3587 | D:4 | Found Urafipye's General Store. 4051 | D:4 | Found a shadowy altar of Dithmenos. 4109 | D:4 | Noticed Sigmund 4116 | D:4 | Killed Sigmund 4117 | D:4 | Reached skill level 5 in Stealth 4117 | D:4 | Reached XP level 7. HP: 41/41 MP: 4/13 4211 | D:4 | Noticed Edmund 4231 | D:4 | Killed Edmund 4232 | D:4 | Reached skill level 6 in Conjurations 4526 | D:5 | Entered Level 5 of the Dungeon 4745 | D:5 | Reached * piety under Vehumet 4745 | D:5 | Offered knowledge of Kiss of Death by Vehumet. 4756 | D:5 | Reached XP level 8. HP: 46/46 MP: 9/15 4809 | D:5 | Reached skill level 5 in Spellcasting 5067 | D:5 | Found a blossoming altar of Fedhas. 5584 | D:5 | Found a stormy altar of Qazlal. 5725 | D:6 | Found a glowing golden altar of the Shining One. 5769 | D:6 | Found a staircase to the Ecumenical Temple. 5842 | D:6 | Reached skill level 7 in Conjurations 6021 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, minmay_split_cup_small D:2: layout_basic, uniq_robin D:3: layout_loops_ring, fiery_altar_vehumet, uniq_jessica D:4: layout_rooms, grunt_dithmenos_smoke, serial_shops, shop, sigmund_edmund_badplayer D:5: layout_loops_ring, grunt_temple_overflow_forces_of_nature D:6: layout_basic, general_overflow_altar, minmay_temple_entry_poolview, gammafunk_ghost_split, palyth_stone_intersect, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 6 | 6.3 Spellcasting | 3 4 5 | 5.4 Dodging | 3 4 | 4.4 Conjurations | 5 6 7 | 7.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | 16 | || 27 Tentacles | 6 | 6 | 6 || 18 Constrict | 1 | 4 | 6 || 11 Short sword | | 3 | 20 || 23 Punch | | 1 | || 1 Cast: Magic Dart | 73 | 107 | 47 || 227 Searing Ray | | 13 | 17 || 30 Use: Potion | | | 1 || 1 Stab: Sleeping | | | 1 || 1 Armour: Skin | 6 | 11 | 27 || 44 Dodge: Dodged | 7 | 17 | 24 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6020 | 5923 | 97 | 251 | 4811 | 6 | 1003.3 | Dungeon | 6020 | 5923 | 97 | 251 | 4811 | 6 | 1003.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1308 daAuts D:3: 1124 daAuts D:2: 1100 daAuts D:5: 1078 daAuts D:4: 992 daAuts D:6: 415 daAuts