Dungeon Crawl Stone Soup version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 17923172464754697110 57 javelincjr the Magician (level 4, -9/27 HPs) Began as an Octopode Hedge Wizard on Oct 5, 2023. Mangled by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:07:11 (1607 turns). javelincjr the Magician (Octopode Hedge Wizard) Turns: 1607, Time: 00:07:12 Health: -9/27 AC: 1 Str: 9 XL: 4 Next: 0% Magic: 3/9 EV: 13 Int: 18 God: Gold: 115 SH: 0 Dex: 11 Spells: 4/9 levels left rFire . . . d - +0 dagger (freeze) rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 dagger of freezing (weapon) Missiles i - 21 stones Armour b - a +0 hat (worn) Wands m - a wand of quicksilver (10) Scrolls e - 2 scrolls of amnesia {unknown} f - a scroll of noise {unknown} j - 2 scrolls of identify {unknown} o - a scroll of vulnerability {unknown} Potions c - a potion of magic g - 2 potions of might {unknown} h - a potion of mutation {unknown} k - a potion of enlightenment {unknown} l - 2 potions of resistance {unknown} n - a potion of haste {unknown} Skills: + Level 2.3 Dodging + Level 3.3 Stealth * Level 3.3 Spellcasting + Level 1.6 Conjurations + Level 1.6 Summonings + Level 1.7 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 16% N/A 12% 2 c - Blink Tloc 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 16% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 6% N/A 24% 2 Dazzling Flash Conj/Hex 12% N/A 32% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 32% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 36% 3 Starburst Conj/Fire 3% 6d3 100% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is severely wounded. You constrict Terence, but do no damage. Your cerulean imp hits Terence but does no damage. Terence struggles to escape constriction. You strike the helpless Terence from behind! You hit Terence. You freeze Terence. Terence is almost dead. You constrict Terence. Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is almost dead. You constrict Terence, but do no damage. Your cerulean imp hits Terence but does no damage. Terence escapes! Your cerulean imp barely misses Terence. Terence hits your cerulean imp with a +0 flail. You barely miss Terence. Your grab misses Terence. Terence is almost dead. Your cerulean imp closely misses Terence. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Your grab misses Terence. You squeeze Terence, but do no damage. Terence is almost dead. Your cerulean imp closely misses Terence. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. You grab Terence. Terence is almost dead. You constrict Terence. Your cerulean imp hits Terence but does no damage. Terence closely misses your cerulean imp. You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is almost dead. You constrict Terence, but do no damage. Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 flail! You die... ..# ##'## ########.## #.. ### #.# #.........# ... ##### #.# #.######..# #.# ###...####.## #.# #.....# ##.###.##...## #.# #.###.# .............# #.###.###.# ##.###.##@...# #.........# ###...####.#.#######.##### ##### ###..5@@....# ########### You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:1) 6 ball pythons 7 endoplasms A giant cockroach (D:2) 4 goblins 4 hobgoblins 6 kobolds A quokka (D:1) 3 bats 4 frilled lizards 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 134 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 431 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/7 510 | D:1 | Found a faded altar of an unknown god. 1146 | D:2 | Learned a level 2 spell: Call Imp 1149 | D:2 | Learned a level 2 spell: Blink 1447 | D:2 | Reached XP level 4. HP: 27/27 MP: 9/9 1563 | D:2 | Noticed Terence 1607 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, chequers_ecumenical_altar_simple_redux, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_3, infiniplex_forest_clump_tiny, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_tiny, infiniplex_forest_straight_3, infiniplex_forest_lined_room_2, infiniplex_forest_lined_2 D:2: wander_river, layout_loops_corners, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | | 2.3 Spellcasting | | 3.3 Conjurations | | 1.6 Summonings | | 1.6 Translocations | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 59 | 13 || 72 Constrict | 15 | 3 || 18 Tentacles | 13 | 5 || 18 Cast: Magic Dart | 26 | 2 || 28 Call Imp | | 2 || 2 Stab: Sleeping | 11 | || 11 Distracted | | 1 || 1 Armour: Skin | 16 | 7 || 23 Dodge: Dodged | 23 | 3 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1606 | 1585 | 21 | 15 | 1265 | 2 | 803.0 | Dungeon | 1606 | 1585 | 21 | 15 | 1265 | 2 | 803.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 915 daAuts D:2: 690 daAuts