Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 2582587078666324193 155 javelincjr the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on Dec 6, 2023. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:05:45 (2513 turns). javelincjr the Conjurer (Octopode Conjurer) Turns: 2513, Time: 00:05:46 Health: 0/31 AC: 1 Str: 6 XL: 5 Next: 37% Magic: 5/9 EV: 14 Int: 22 God: Gold: 236 SH: 0 Dex: 15 Spells: 6/10 levels left rFire . . . i - +5 spear "Pealatsa" {freeze, rC++ Dex+4} rCold + + . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 236 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +0 spear i - the +5 spear "Pealatsa" (weapon) {freeze, rC++ Dex+4} (You found it on level 2 of the Dungeon) Dex+4: It affects your dexterity (+4). rC++: It greatly protects you from cold. n - a +0 arbalest Jewellery l - an amulet of guardian spirit Scrolls e - a scroll of vulnerability {unknown} g - a scroll of noise {unknown} h - a scroll of brand weapon {unknown} m - a scroll of immolation {unknown} Potions d - a potion of lignification {unknown} f - a potion of berserk rage {unknown} j - a potion of brilliance {unknown} k - 3 potions of might {unknown} o - a potion of heal wounds {unknown} Skills: + Level 2.9 Dodging + Level 4.1 Stealth * Level 3.2 Spellcasting * Level 4.6 Conjurations + Level 0.8 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Foxfire Conj/Fire 60% 2x1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Starburst Conj/Fire 7% 6d4 99% 6 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You reach to attack! You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc priest completely misses you. You reach to attack! You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc priest barely misses you. You reach to attack! You hit the orc priest. You freeze the orc priest. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Magic courses through your body. The orc priest completely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 spear and wearing a +0 ring mail (severely wounded, 81% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something! The searing ray hits the orc priest. The orc priest is almost dead. The orc priest misses you. Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. The searing ray hits the orc priest. You kill the orc priest! Something hits you. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Something hits you. You die... #.. ..#### #.# #.#.. #.# #.#.# #.# ##.#.# #.###....#### ##.#.......... ######....#....# #............@.# #.####...#.)#### ##.##..# #.##..).oo.{) #.##.######## #.##.# #.##)## #.....###### ####.......# There were no monsters in sight! Vanquished Creatures 2 orc priests (D:3) 2 adders A worm (D:2) A dart slug (D:2) 3 orcs (D:3) 5 endoplasms 2 giant cockroaches 2 goblins 4 hobgoblins 8 jackals 2 quokkas (D:2) 8 ball pythons 12 bats 6 frilled lizards 6 kobolds 4 rats 68 creatures vanquished. Vanquished Creatures (others) 38 foxfires (D:3) 38 creatures vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 228 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 841 | D:1 | Reached XP level 3. HP: 20/21 MP: 1/6 1398 | D:2 | Learned a level 2 spell: Searing Ray 1529 | D:2 | Identified the +5 spear "Pealatsa" {freeze, rC++ Dex+4} 1811 | D:2 | Reached XP level 4. HP: 27/27 MP: 8/8 2023 | D:2 | Learned a level 1 spell: Foxfire 2498 | D:3 | Reached XP level 5. HP: 21/31 MP: 0/9 2512 | D:3 | HP: 1/31 [something (2)] 2513 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_cross, moated_statue, dreamdust_wishing_well D:2: kennysheep_six_static_rooms, layout_basic D:3: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.1 Spellcasting | 3 | 3.2 Dodging | | 2.9 Conjurations | | 4.6 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 29 | 30 || 59 Constrict | 4 | 4 || 8 Tentacles | 3 | 3 || 6 Cast: Magic Dart | 61 | || 61 Foxfire | | 24 || 24 Searing Ray | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 5 | 4 || 9 Armour: Skin | 12 | 15 || 27 Dodge: Dodged | 20 | 23 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2517 | 2479 | 38 | 60 | 2091 | 3 | 839.0 | Dungeon | 2517 | 2479 | 38 | 60 | 2091 | 3 | 839.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1083 daAuts D:2: 1037 daAuts D:3: 397 daAuts