Dungeon Crawl Stone Soup version 0.32-a0-35-gd9ff480968 (webtiles) character file. Game seed: 9843271479940515250 74545 javelincjr the Reanimator (level 15, -3/116 HPs) Began as a Djinni Hedge Wizard on Jan 10, 2024. Was the Champion of Qazlal. Killed by the air ... invoked by a wind drake (4 damage) ... on level 2 of the Shoals on Jan 22, 2024. The game lasted 02:31:38 (25132 turns). javelincjr the Reanimator (Djinni Hedge Wizard) Turns: 25132, Time: 02:31:39 Health: -3/116 AC: 16 Str: 15 XL: 15 Next: 94% Gold: 1216 EV: 13 Int: 23 God: Qazlal [******] SH: 19 Dex: 13 rFire + + . o - +6 trident "Tulynari" {flame, rN+} rCold . . . c - +0 kite shield rNeg + . . y - +3 scale mail {rC+} rPois ∞ r - +1 hat {Will+} rElec + i - +2 cloak rCorr . O - +0 pair of gloves SInv . (boots unavailable) Will ++... W - amulet of regeneration Stlth + t - ring of wizardry HPRegen 1.19/turn z - +6 ring of strength MPRegen 0.00/turn %: repel missiles, wizardry (x1), infuse magic (-4 HP) @: protected from electricity, flying, studying 2 skills A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, inability to read after injury 1, sturdy frame 1 a: Renounce Religion, Upheaval, Elemental Force, Disaster Area You were on level 2 of the Shoals. You worshipped Qazlal. Qazlal was exalted by your worship. You visited 4 branches of the dungeon, and saw 22 of its levels. You also visited: Sewer and Ossuary. You collected 1843 gold pieces. You spent 627 gold pieces at shops. Inventory: Hand Weapons o - the +6 trident "Tulynari" (weapon) {flame, rN+} (You found it on level 4 of the Dungeon) rN+: It protects you from negative energy. Missiles q - 49 poisoned darts u - 2 curare-tipped darts L - 6 throwing nets Armour c - a +0 kite shield (worn) e - +0 steam dragon scales i - a +2 cloak (worn) m - a +0 buckler n - the +0 helmet of Mumblety Peg {^Drain rPois rC+++} (You found it on level 5 of the Lair of Beasts) rC+++: It renders you almost immune to cold. rPois: It protects you from poison ^Drain: It drains your maximum health when unequipped. r - a +1 hat of willpower (worn) y - a +3 scale mail of cold resistance (worn) O - a +0 pair of gloves (worn) V - the +6 chain mail of Midwinter {Fly Will+ Str+2} (You bought it in a shop on level 1 of the Shoals) Str+2: It affects your strength (+2). Will+: It increases your willpower. Fly: It grants you flight. Jewellery g - a ring of resist corrosion h - a ring of protection from cold t - a ring of wizardry (left hand) z - a +6 ring of strength (right hand) A - a ring of protection from cold R - an amulet of faith S - a ring of see invisible W - an amulet of regeneration (around neck) Wands p - a wand of polymorph (16) I - a wand of roots (10) M - a wand of quicksilver (5) T - a wand of flame (26) Y - a wand of charming (11) Z - a wand of mindburst (9) Scrolls d - 3 scrolls of revelation j - 7 scrolls of teleportation k - 3 scrolls of blinking C - 3 scrolls of immolation E - a scroll of torment F - 3 scrolls of enchant weapon J - 5 scrolls of poison N - a scroll of fog Q - 4 scrolls of fear U - 4 scrolls of vulnerability X - a scroll of butterflies Potions a - 8 potions of heal wounds f - 4 potions of invisibility l - 3 potions of attraction s - 2 potions of degeneration {unknown} v - 3 potions of might w - 7 potions of brilliance x - 2 potions of magic {unknown} B - 2 potions of cancellation {unknown} D - 5 potions of haste G - 2 potions of lignification {unknown} H - 7 potions of curing {unknown} K - 2 potions of enlightenment P - 4 potions of ambrosia Miscellaneous b - a lightning rod (2/4) Skills: * Level 13.8 Fighting - Level 1.5(5.1) Axes + Level 7.8(7.9) Polearms + Level 7.1 Armour + Level 10.8 Dodging - Level 1.6 Stealth + Level 9.5 Shields * Level 11.0 Spellcasting * Level 13.5 Conjurations * Level 11.0 Hexes * Level 11.0 Summonings * Level 14.4 Necromancy * Level 11.0 Translocations * Level 11.0 Fire Magic * Level 11.0 Ice Magic * Level 11.0 Air Magic * Level 11.0 Earth Magic * Level 11.0 Alchemy + Level 7.8 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Slow Hex 100% N/A 1% 1 c - Blink Tloc 100% N/A 1% 2 d - Call Imp Summ 100% N/A 1% 2 e - Mephitic Cloud Conj/Alch/Air 61% N/A 1% 3 f - Freeze Ice 100% 1d10 1% 1 g - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 h - Teleport Other Tloc 59% N/A 1% 3 i - Passage of Golubria Tloc 59% N/A 1% 4 j - Vhi's Electric Charg Tloc/Air 100% N/A 1% 4 k - Fireball Conj/Fire 31% 3d13 1% 5 l - Conjure Ball Lightni Conj/Air 31% 3x3d10 10% 6 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:7 Lair (5/5) D:9 Shoals (2/4) Lair:3 Spider (0/4) Lair:3 Slime (0/5) Lair:5 Orc (0/2) D:9 Vaults (0/5) D:14 Sewer (visited) Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:4 ? D:8 * D:11 * D:12 ==[: Shoals:1 ?[ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You occasionally lose the ability to read scrolls when taking damage. Your movements are slightly less encumbered by armour. (ER -2) Message History The wind drake is moderately wounded. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the plant! The plant is lightly damaged. The blast of lightning engulfs the plant!! The plant begins to die. The plant is lightly damaged. The blast of lightning engulfs the plant!! The plant begins to die. The plant is lightly damaged. The blast of lightning engulfs the plant!! The plant is moderately damaged. The blast of lightning engulfs the plant!! The plant is heavily damaged. Your ball lightning explodes! The blast of lightning engulfs the wind drake! The wind drake is heavily wounded. The blast of lightning engulfs the plant! The plant is moderately damaged. The blast of lightning engulfs the plant! The plant is lightly damaged. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The merfolk siren chants a haunting song. You resist with almost no effort. Your ball lightning explodes! The blast of lightning engulfs the plant! The plant is moderately damaged. The blast of lightning engulfs the wind drake!! The wind drake is severely wounded. You hear a screech! A nearby plant withers and dies. x6 A faun comes into view. It is wielding a +0 club. The wind drake flaps its wings at you. The air twists around and strikes you!! * * * LOW HITPOINT WARNING * * * The wind drake flaps its wings at you. The air twists around and strikes you. You die... ################## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈~~~~~~≈≈≈≈≈~ ≈≈≈≈≈≈§~§~~~~~~≈≈~~ ≈≈≈≈≈≈°~○PPPPPPP≈PP ≈≈≈≈≈≈P~○°P