Dungeon Crawl Stone Soup version 0.32-a0-876-gcfddb08e57 (webtiles) character file. Game seed: 15394486018430581688 641 javelincjr the Magician (level 7, -17/53 HPs) Began as a Djinni Conjurer on Apr 1, 2024. Demolished by an ice beast (21 damage) ... on level 5 of the Dungeon. The game lasted 00:11:45 (3666 turns). javelincjr the Magician (Djinni Conjurer) Turns: 3666, Time: 00:11:45 Health: -17/53 AC: 2 Str: 6 XL: 7 Next: 81% Gold: 240 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . r - +2 war axe (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . o - scarf {harm} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: harm (+30% outgoing, +20% incoming), infuse magic (-18 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 240 gold pieces. Inventory: Hand Weapons f - a +1 short sword of venom g - a +0 sling r - a +2 war axe of venom (weapon) Armour a - a +0 robe (worn) o - a scarf of harm (worn) s - a +0 ring mail of fire resistance Wands j - a wand of polymorph (8) Scrolls e - 2 scrolls of poison {unknown} i - a scroll of immolation {unknown} l - a scroll of teleportation {unknown} m - 2 scrolls of fog {unknown} q - a scroll of fear {unknown} Potions b - 2 potions of curing {unknown} c - 5 potions of heal wounds {unknown} d - 2 potions of magic {unknown} h - a potion of attraction {unknown} k - a potion of invisibility {unknown} n - a potion of berserk rage {unknown} p - a potion of lignification {unknown} t - a potion of haste {unknown} Skills: * Level 4.3 Fighting + Level 0.4 Axes + Level 2.8 Armour + Level 4.0 Dodging - Level 1.5 Stealth * Level 5.0 Spellcasting * Level 5.0 Conjurations * Level 5.0 Hexes Level 0.0 Charms * Level 5.0 Summonings * Level 5.0 Necromancy * Level 5.0 Translocations Level 0.0 Transmutations * Level 5.0 Fire Magic * Level 5.0 Ice Magic * Level 5.0 Air Magic * Level 5.0 Earth Magic * Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Sandblast Erth 52% 2d12 1% 1 f - Jinxbite Hex 52% N/A 1% 2 g - Ensorcelled Hibernat Hex/Ice 52% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Ru Annotations: D:5 1 runed translucent door, smashvw's ghost, amateur AtBe Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The ice beast barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast! The ice beast is severely wounded. The ice beast is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You hear an angry hiss. An adder comes into view. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder, p - ice beast Aim: an adder (66% to hit) The searing ray misses the ice beast. The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray misses the ice beast. The searing ray hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * The ice beast barely misses you. Your Dodging skill increases to level 4! The searing ray hits the ice beast but does no damage. The ice beast is severely wounded. * * * LOW HITPOINT WARNING * * * The ice beast misses you. The searing ray hits the ice beast. The ice beast is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The ice beast closely misses you. You completely miss the ice beast. The ice beast is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you!! You feel a terrible chill! You die... ## #. #.#+### ## #.....# .#####.....# .....#.....# .....#.....# .....#.....########## .....#.###.#..†Y@...### .....# #.#.####.###.#### .....# #S#.## #..†...... .....## #.#..# #....# ......# #.##S####...### >.....# #.Y.....#.....# ...##.# ####.##.#.#.#.# #.....# ####.##.....#.# ....... #.......#..##.# You could see an ice beast. Vanquished Creatures Menkaure (D:4) 2 scorpions (D:5) A bombardier beetle (D:5) 2 hounds (D:5) Natasha (thrice) (D:2) An orc wizard (D:5) 9 gnolls 6 adders A dart slug (D:3) 9 orcs 5 ball pythons 4 endoplasms A giant cockroach (D:3) 5 goblins 7 hobgoblins 4 kobolds 10 frilled lizards 6 rats 77 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 78 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 141 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 532 | D:1 | Reached skill level 1 in Fighting 536 | D:1 | Reached XP level 3. HP: 17/27 MP: 0/0 536 | D:1 | Learned a level 1 spell: Sandblast 975 | D:2 | Reached skill level 1 in Armour 1012 | D:2 | Noticed Natasha 1016 | D:2 | Killed Natasha 1017 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/0 1031 | D:2 | Noticed Natasha 1064 | D:2 | Killed Natasha 1241 | D:2 | Reached XP level 5. HP: 36/38 MP: 0/0 1241 | D:2 | Learned a level 2 spell: Jinxbite 1253 | D:2 | Noticed Natasha 1298 | D:2 | Killed Natasha 1907 | D:3 | Reached XP level 6. HP: 37/45 MP: 0/0 1944 | D:3 | Found a broken altar of Ashenzari. 1999 | D:3 | Found a faded altar of an unknown god. 2726 | D:4 | Noticed Menkaure 2731 | D:4 | Killed Menkaure 2732 | D:4 | Reached XP level 7. HP: 37/50 MP: 0/0 2732 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 2886 | D:4 | Found a sacrificial altar of Ru. 3154 | D:5 | Entered Level 5 of the Dungeon 3154 | D:5 | Found a runed translucent door. 3156 | D:5 | Noticed smashvw's ghost (amateur AtBe) 3533 | D:5 | Reached skill level 5 in Spellcasting 3533 | D:5 | Reached skill level 5 in Conjurations 3533 | D:5 | Reached skill level 5 in Hexes 3533 | D:5 | Reached skill level 5 in Summonings 3533 | D:5 | Reached skill level 5 in Necromancy 3533 | D:5 | Reached skill level 5 in Translocations 3533 | D:5 | Reached skill level 5 in Fire Magic 3533 | D:5 | Reached skill level 5 in Ice Magic 3533 | D:5 | Reached skill level 5 in Air Magic 3533 | D:5 | Reached skill level 5 in Earth Magic 3533 | D:5 | Reached skill level 5 in Alchemy 3666 | D:5 | Demolished by an ice beast Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_cross, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_end_3, infiniplex_forest_lined_3_way, infiniplex_forest_clump_long, infiniplex_forest_lined_room_3, infiniplex_forest_zigzag_2, infiniplex_forest_clump_medium D:2: layout_basic, uniq_natasha D:3: layout_loops_cross, mainiacjoe_overflow_alcove_1, dreamdust_ecumenical_altar_grove, minmay_lizard_king D:4: layout_loops_ring, mainiacjoe_overflow_six_doors_small, uniq_menkaure D:5: corexii_shantytown, layout_basic, lemuel_round_altar, hellmonk_ghost_happy_afterlife, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.3 Armour | 1 2 | 2.8 Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Dodging | 3 4 | 4.0 Axes | | 0.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Short sword | 9 | 3 | || 12 War axe | | | 13 || 13 Cast: Magic Dart | 42 | 55 | 21 || 118 Searing Ray | | 7 | 10 || 17 Sandblast | | 1 | || 1 Iskenderun's Myst | | 3 | 1 || 4 Fulminant Prism | | 1 | || 1 Stab: Sleeping | | | 2 || 2 Armour: Robe | 5 | 4 | 12 || 21 Skin | | 1 | || 1 Dodge: Dodged | 2 | 1 | 15 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3651 | 3577 | 74 | 25 | 3061 | 5 | 730.2 | Dungeon | 3651 | 3577 | 74 | 25 | 3061 | 5 | 730.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 920 daAuts D:2: 836 daAuts D:3: 734 daAuts D:4: 642 daAuts D:5: 517 daAuts