Dungeon Crawl Stone Soup version 0.32-a0-1400-g9f789a9292 (webtiles) character file. Game seed: 13178407295478490535 72 javelincjr the Magician (level 4, -14/33 HPs) Began as a Djinni Conjurer on June 10, 2024. Demolished by Terence ... wielding a +2 falchion of electrocution (19 damage) ... on level 3 of the Dungeon. The game lasted 00:03:25 (1605 turns). javelincjr the Magician(Djinni Conjurer) Turns: 1605, Time: 00:03:25 Health: -14/33 AC: 3 Str: 6 XL: 4 Next: 48% Gold: 121 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . g - +0 dagger (flame) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-15 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons g - a +0 dagger of flaming (weapon) m - a +0 sling Armour a - a +0 robe (worn) h - a +0 helmet (worn) Jewellery b - a ring of protection from fire k - an amulet of faith Scrolls e - 2 scrolls of identify {unknown} f - a scroll of immolation {unknown} i - a scroll of teleportation {unknown} j - a scroll of revelation {unknown} Potions c - a potion of haste {unknown} d - a potion of lignification {unknown} l - a potion of brilliance {unknown} Skills: * Level 2.0 Fighting + Level 1.2 Armour + Level 2.7 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes Level 0.0 Charms * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations Level 0.0 Transmutations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 e - Necrotise Necr 88% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence hits you with a +2 falchion of electrocution. An endoplasm comes into view. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 falchion of electrocution and wearing a +0 scale mail (heavily wounded, 81% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. The searing ray misses the giant cockroach. (Press . to maintain the ray.) Terence hits you with a +2 falchion of electrocution. The searing ray hits Terence but does no damage. Terence is heavily wounded. The searing ray hits the giant cockroach but does no damage. Terence hits you with a +2 falchion of electrocution. The searing ray hits Terence. Terence is heavily wounded. The searing ray hits the giant cockroach! You kill the giant cockroach! The searing ray hits the endoplasm! You kill the endoplasm! Terence hits you but does no damage. Your Fighting skill increases to level 2! The searing ray hits Terence but does no damage. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Terence hits you with a +2 falchion of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted!! Ouch! That really hurt! You die... Terence says, "Time to find some more victims." .#.#.##.#.## #.#.#.##.#.## .##..#.##.#.### ##..#.##.#.##.## #..#.##.#.##...# .#..##.#.##.#..### #.)##.#.##.#.#...# ..##.#.##.#.####.# #.#.#.##.#.## #@# .#.#.##.#.## #@# #.#.##.#.## #†# ##.##.#.## #.# .###.#.## ... #.#.#.## ... .#.#.## [>. #.#.## #.... ## ## You could see Terence. Vanquished Creatures 3 adders A ribbon worm (D:2) An orc (D:3) 4 ball pythons 4 endoplasms 4 giant cockroaches 4 hobgoblins 3 quokkas (D:2) 5 bats (D:2) 3 frilled lizards 3 goblins A kobold (D:2) 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 185 | D:1 | Noticed a glass eye 186 | D:1 | Found a faded altar of an unknown god. 189 | D:1 | Noticed a glass eye 196 | D:1 | Noticed a shining eye 222 | D:1 | Noticed an eye of devastation 438 | D:1 | You are sucked into a shaft and drop 1 floor! 447 | D:2 | Reached XP level 2. HP: 20/22 MP: 0/0 478 | D:2 | Found a basalt altar of Yredelemnul. 491 | D:2 | Reached skill level 1 in Fighting 511 | D:2 | Reached XP level 3. HP: 25/27 MP: 0/0 511 | D:2 | Learned a level 1 spell: Necrotise 864 | D:2 | Identified the +0 chain mail of Tomorrow {Rampage Will+ | Str-5} 1027 | D:2 | Reached skill level 1 in Armour 1262 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/0 1592 | D:3 | Noticed Terence 1605 | D:3 | Demolished by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_cross, hellmonk_ecumenical_altar_watching_god D:2: layout_rooms, basic_altar, st_stairs_12 D:3: minmay_inner_zag, layout_loops_ring, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Armour | 1 | 1.2 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 46 | 29 || 75 Searing Ray | 1 | 1 || 2 Armour: Robe | 2 | 7 || 9 Dodge: Dodged | 6 | 5 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1604 | 1507 | 97 | 0 | 1316 | 3 | 534.7 | Dungeon | 1604 | 1507 | 97 | 0 | 1316 | 3 | 534.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 735 daAuts D:2: 605 daAuts D:3: 263 daAuts