Dungeon Crawl Stone Soup version 0.32-a0-1581-gfdff619988 (webtiles) character file. Game seed: 8808054336264093384 21 javelincjr the Magician (level 3, 0/27 HPs) Began as a Djinni Conjurer on June 27, 2024. Was a Follower of Dithmenos. Slain by Terence ... wielding a +0 trident (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:25 (965 turns). javelincjr the Magician(Djinni Conjurer) Turns: 965, Time: 00:03:25 Health: 0/27 AC: 2 Str: 6 XL: 3 Next: 5% Gold: 48 EV: 11 Int: 21 God: Dithmenos [*.....] SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Dithmenos. Dithmenos was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Missiles c - 6 curare-tipped darts i - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} f - a scroll of revelation {unknown} g - 2 scrolls of teleportation {unknown} k - a scroll of fog {unknown} Potions b - a potion of mutation {unknown} e - a potion of enlightenment {unknown} h - a potion of heal wounds {unknown} j - a potion of invisibility {unknown} l - a potion of curing {unknown} Skills: * Level 1.1 Fighting - Level 0.5 Armour + Level 2.4 Dodging + Level 1.6 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes Level 0.0 Charms * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations Level 0.0 Transmutations * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy + Level 0.1 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Apportation Tloc 38% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence misses you. The magic dart hits Terence but does no damage. Terence closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat, p - Terence Aim: a rat (78% to hit) The searing ray misses Terence. The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) Terence eviscerates you from afar with a +0 trident. The searing ray hits Terence. Terence is lightly wounded. Terence eviscerates you from afar with a +0 trident. The searing ray hits Terence! Terence is heavily wounded. Terence barely misses you. The searing ray misses Terence. You finish channelling your searing ray. Terence closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (heavily wounded, 81% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence eviscerates you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The searing ray misses Terence. * * * LOW HITPOINT WARNING * * * Terence barely misses you. The searing ray hits Terence! Terence is almost dead. * * * LOW HITPOINT WARNING * * * Terence eviscerates you from afar with a +0 trident. You die... Terence says, "And stay out!" # #. #. # ##.# ### #.##>..##... ##.#. #..#.# ....###@..# #..#..#@# #...## .. ##.## .# #.# # #<# #.# #.##### #.#...# You could see Terence. Vanquished Creatures 3 ball pythons (D:1) 2 bats An endoplasm (D:1) A giant cockroach (D:2) A goblin (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) 2 frilled lizards (D:1) A kobold (D:1) 4 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 194 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 548 | D:1 | Reached skill level 1 in Fighting 858 | D:2 | Found a faded altar of an unknown god. 885 | D:2 | Prayed at the altar of an unknown god. 885 | D:2 | Became a worshipper of Dithmenos the Shrouded 885 | D:2 | Reached * piety under Dithmenos 925 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 925 | D:2 | Learned a level 1 spell: Apportation 955 | D:2 | Noticed Terence 965 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_loops_ring D:2: layout_loops_ring, serial_shops, nicolae_shop_window_shopping, hellmonk_ecumenical_altar_run_dry, kennysheep_small_spiral, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Armour | | 0.5 Dodging | | 2.4 Stealth | | 1.6 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Invocations | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 39 Searing Ray || 2 Armour: Robe || 10 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 964 | 928 | 36 | 0 | 802 | 2 | 482.0 | Dungeon | 964 | 928 | 36 | 0 | 802 | 2 | 482.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 813 daAuts D:2: 151 daAuts