Seeded DCSS version 0.32-a0-1736-g30ed0ade3c (webtiles) character file. Game seed: 3091904165626295288 (custom seed) 18 javelincjr the Magician (level 2, -1/22 HPs) Began as a Djinni Conjurer on July 15, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (333 turns). javelincjr the Magician(Djinni Conjurer) Turns: 333, Time: 00:01:31 Health: -1/22 AC: 2 Str: 6 XL: 2 Next: 90% Gold: 40 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: * Level 1.0 Fighting + Level 2.5 Dodging - Level 1.7 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes Level 0.0 Charms * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations Level 0.0 Transmutations * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You closely miss the jackal. The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. The magic dart hits the jackal. The jackal is lightly wounded. The jackal bites you. The jackal barely misses you. The magic dart hits the jackal but does no damage. The jackal bites you. The jackal barely misses you. The magic dart hits the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. x2 The jackal bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Your Fighting skill increases to level 1! You barely miss the jackal. The jackal barely misses you. A rat comes into view. You hit the jackal. The jackal is lightly wounded. The jackal bites you. You die... ##### #....... #....### #....... ...⌠..# #....... ###.....## #....... #..⌠._...#######.†....† +...................... #r............#.####### #h.......#.#.....# #@.......#.#.#.#.# #....†...#...#.#.. #........#####.### #........#.. #.#.. #........#.#.#.#.# #...∩....#.#.....# #........#.####### #..........#+##### ##########........ You could see a jackal. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A jackal (D:1) A quokka (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 127 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 310 | D:1 | Found Geopuer's Armour Boutique. 319 | D:1 | Found a faded altar of an unknown god. 330 | D:1 | HP: 1/22 [jackal (2)] 331 | D:1 | Reached skill level 1 in Fighting 333 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_run_dry, minmay_misc_feat_ornament Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.5 Stealth | | 1.7 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 31 Armour: Robe || 13 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 333 | 333 | 0 | 0 | 272 | 1 | 333.0 | Dungeon | 333 | 333 | 0 | 0 | 272 | 1 | 333.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 333 daAuts