Dungeon Crawl Stone Soup version 0.32-a0-1910-g38ce937ec6 (webtiles) character file. Game seed: 16833664635739752404 23 javelincjr the Magician (level 3, -2/27 HPs) Began as a Djinni Conjurer on July 29, 2024. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:32 (400 turns). javelincjr the Magician(Djinni Conjurer) Turns: 400, Time: 00:02:33 Health: -2/27 AC: 2 Str: 6 XL: 3 Next: 12% Gold: 35 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . f - +2 dagger (freeze) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons f - a +2 dagger of freezing (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of revelation {unknown} e - a scroll of noise {unknown} Potions b - 3 potions of heal wounds {unknown} Skills: * Level 1.4 Fighting + Level 2.5 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Sting Conj/Alch 76% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal is almost dead. The jackal bites you but does no damage. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. The jackal closely misses you. The magic dart hits the jackal but does no damage. The jackal is almost dead. The jackal bites you. The jackal barely misses you. The magic dart hits the jackal but does no damage. The jackal is almost dead. The jackal closely misses you. The jackal bites you. x2 The jackal bites you but does no damage. The magic dart hits the jackal. You kill the jackal! The jackal closely misses you. The endoplasm freezes you. You are frozen. The magic dart hits the jackal. The jackal is heavily wounded. The jackal barely misses you. The endoplasm completely misses you. The jackal barely misses you. The magic dart hits the jackal. You kill the jackal! The endoplasm freezes you. You are frozen. You feel a terrible chill! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) You miscast Searing Ray. Nothing appears to happen. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... #........ #...$...> #........ #........ #........ ########........ #......:.†...... #.......@J...........#### #....................#... ########.............#... #...............#.. #...............+.. #...............#.. #..........)....#.. #............)..#.. #..........###.##.. You could see an endoplasm. Vanquished Creatures 2 bats (D:1) A goblin (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 3 kobolds (D:1) 4 ball pythons (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 62 | D:1 | Found Foofomau's Jewellery Boutique. 157 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 242 | D:1 | Reached skill level 1 in Fighting 391 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 391 | D:1 | Learned a level 1 spell: Sting 400 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, serial_shops, nicolae_shop_crystal Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 2.5 Stealth | | 1.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 46 Armour: Robe || 8 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 399 | 399 | 0 | 0 | 320 | 1 | 399.0 | Dungeon | 399 | 399 | 0 | 0 | 320 | 1 | 399.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 399 daAuts