Dungeon Crawl Stone Soup version 0.32-a0-1984-g19b87b1804 (webtiles) character file. Game seed: 5019479392426962301 76 javelincjr the Magician (level 4, -7/31 HPs) Began as a Djinni Conjurer on Aug 4, 2024. Was an Initiate of Beogh. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:46 (1519 turns). javelincjr the Magician(Djinni Conjurer) Turns: 1519, Time: 00:05:47 Health: -7/31 AC: 2 Str: 6 XL: 4 Next: 57% Gold: 92 EV: 11 Int: 21 God: Beogh [......] SH: 0 Dex: 12 rFire + + . d - +2 dagger (vamp) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons d - a +2 vampiric dagger (weapon) Missiles r - 2 throwing nets Armour a - a +0 robe (worn) m - a +2 robe of cold resistance Magical Staves g - a staff of death Scrolls b - 4 scrolls of identify {unknown} c - 2 scrolls of fog {unknown} h - a scroll of noise {unknown} k - a scroll of torment {unknown} l - a scroll of revelation {unknown} n - 2 scrolls of poison {unknown} s - a scroll of enchant weapon {unknown} Potions e - a potion of haste {unknown} f - 2 potions of cancellation {unknown} i - a potion of enlightenment {unknown} j - a potion of ambrosia {unknown} o - 2 potions of curing {unknown} p - 3 potions of degeneration {unknown} q - a potion of berserk rage {unknown} Skills: + Level 3.3 Dodging + Level 2.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Shock Conj/Air 84% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the orc priest! The orc priest is heavily wounded. A goblin comes into view. It is wielding a +0 club. The orc priest invokes the aid of Beogh against you. Beogh smites you! You are too injured to fight recklessly! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You are too injured to fight recklessly! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace (heavily wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace (heavily wounded, 74% to hit) The zap hits the orc! You kill the orc! Beogh accepts your kill. The zap hits the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace (almost dead, 74% to hit) The zap misses the orc priest. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... Beogh appreciates the orc priest's killing of a heretic priest. ..... #.#.# #)..# #... #o. #g# #.# #.# #@# #.# #.# .> #.# #) #.# #. #.# #. #.# #. ##.########## #. #...........######. You could see an orc priest and a goblin. Vanquished Creatures Jessica (D:2) An adder (D:2) A ribbon worm (D:3) A dart slug (D:3) 4 orcs (D:3) 4 endoplasms A giant cockroach (D:1) 2 hobgoblins 3 quokkas (D:2) 2 ball pythons 2 bats 2 frilled lizards 2 goblins 3 kobolds 3 rats 32 creatures vanquished. Vanquished Creatures (others) A ball python (D:3) 1 creature vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 136 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 854 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 854 | D:2 | Learned a level 1 spell: Shock 1084 | D:2 | Noticed Jessica 1092 | D:2 | Killed Jessica 1093 | D:2 | Reached XP level 4. HP: 18/31 MP: 0/0 1328 | D:3 | Became a worshipper of Beogh the Shepherd 1363 | D:3 | Found a glowing silver altar of Zin. 1365 | D:3 | Found a shimmering altar of Xom. 1519 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic D:2: layout_loops_ring, kennysheep_jessica_study D:3: layout_rooms, nicolae_overflow_hidden_temple Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.3 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 46 | 1 || 47 Searing Ray | 1 | || 1 Shock | | 20 || 20 Invoke: Convert to Beogh | | 1 || 1 Armour: Robe | 1 | 11 || 12 Dodge: Dodged | 2 | 5 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1518 | 1445 | 73 | 0 | 1261 | 3 | 506.0 | Dungeon | 1518 | 1445 | 73 | 0 | 1261 | 3 | 506.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 773 daAuts D:1: 545 daAuts D:3: 198 daAuts