Dungeon Crawl Stone Soup version 0.32-a0-2092-gd7452cd21e (webtiles) character file. Game seed: 15073615200226588257 63 javelincjr the Magician (level 4, 0/33 HPs) Began as a Djinni Conjurer on Aug 12, 2024. Slain by Terence ... wielding a +6 hand axe of freezing (1 damage) ... on level 3 of the Dungeon. The game lasted 00:05:05 (2418 turns). javelincjr the Magician(Djinni Conjurer) Turns: 2418, Time: 00:05:06 Health: 0/33 AC: 10 Str: 6 XL: 4 Next: 30% Gold: 253 EV: 8 Int: 21 God: SH: 0 Dex: 12 rFire + + . e - +0 dagger (speed) rCold x . . (no shield) rNeg . . . d - +4 ring mail rPois ∞ (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: untranslocatable, immotile, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 253 gold pieces. Inventory: Hand Weapons e - a +0 dagger of speed (weapon) Armour a - a +0 robe c - a +0 cloak (worn) d - a +4 ring mail (worn) Scrolls f - a scroll of silence {unknown} g - a scroll of enchant weapon {unknown} h - 2 scrolls of identify {unknown} i - a scroll of blinking {unknown} l - a scroll of vulnerability {unknown} n - a scroll of poison {unknown} o - a scroll of revelation {unknown} p - a scroll of fear {unknown} Potions b - 2 potions of heal wounds {unknown} j - a potion of enlightenment {unknown} k - a potion of berserk rage {unknown} m - a potion of mutation {unknown} Skills: * Level 2.0 Fighting + Level 0.7 Armour + Level 2.7 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 9% 1 b - Searing Ray Conj 42% 2d6 14% 2 c - Fulminant Prism Conj/Alch 10% 3d9 65% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 65% 4 e - Foxfire Conj/Fire 84% 2x1d8 9% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. You catch a glimpse of the back of your own head. You are magically locked in place. Terence hits you with a +6 hand axe of freezing. Terence freezes you. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 65% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. Terence hits you with a +6 hand axe of freezing. Terence freezes you. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 65% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Terence. Terence is severely wounded. Terence is knocked back by the mystic blast. Terence slams into the rock wall. You cannot move. You cannot move. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 65% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +6 hand axe of freezing and wearing a +0 ring mail (severely wounded, 81% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray misses Terence. * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. The searing ray hits Terence. Terence is almost dead. * * * LOW HITPOINT WARNING * * * Terence hits you with a +6 hand axe of freezing! * * * LOW HITPOINT WARNING * * * Terence freezes you. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.##.#....# #........ ####....#....# #..###### #....######...# #..# #.##..(.#..###.#####.## # #.##.#.# #......# #.†..#.# ..##### ####...## #.## ####.###.# #.@@..# ###.#.# #.#.# #.#.# #.#.# ######### #.#.# ......... #...# .######## ##..# # . # You could see Terence. Vanquished Creatures A gnoll (D:1) A ribbon worm (D:2) A dart slug (D:1) 4 bats 5 endoplasms 8 goblins 3 hobgoblins 3 jackals (D:1) 2 quokkas 5 ball pythons 3 frilled lizards 6 kobolds 4 rats 46 creatures vanquished. Vanquished Creatures (others) 5 foxfires (D:3) 5 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 84 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 119 | D:1 | Reached skill level 1 in Fighting 413 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 413 | D:1 | Learned a level 1 spell: Foxfire 1467 | D:2 | Reached XP level 4. HP: 25/33 MP: 0/0 1604 | D:2 | Found Otwurhiss's Magic Scroll Emporium. 2405 | D:3 | Noticed Terence 2418 | D:3 | HP: 1/33 [Terence/+6 hand axe of freezing (7)] 2418 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_basic, chequers_decorated_corner, minmay_gold_behind_fungi, minmay_cupped D:2: layout_loops_corners, serial_shops, nicolae_shop_back_alley_shop, minmay_distorted D:3: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Armour | | 0.7 Dodging | | 2.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Dagger | 12 | 1 || 13 Cast: Magic Dart | 62 | 19 || 81 Searing Ray | 3 | 1 || 4 Foxfire | | 4 || 4 Iskenderun's Myst | | 1 || 1 Armour: Ring mail | 10 | 7 || 17 Dodge: Dodged | 10 | 3 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2412 | 2353 | 59 | 0 | 2068 | 3 | 804.0 | Dungeon | 2412 | 2353 | 59 | 0 | 2068 | 3 | 804.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1199 daAuts D:2: 986 daAuts D:3: 226 daAuts