Dungeon Crawl Stone Soup version 0.33-a0-26-gd232e38429 (webtiles) character file. Game seed: 5415651260646935498 29 javelincjr the Magician (level 3, 0/27 HPs) Began as a Djinni Conjurer on Aug 26, 2024. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (708 turns). javelincjr the Magician(Djinni Conjurer) Turns: 708, Time: 00:01:43 Health: 0/27 AC: 2 Str: 6 XL: 3 Next: 32% Gold: 83 EV: 5 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons f - a +0 trident Missiles e - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls b - a scroll of brand weapon {unknown} c - a scroll of amnesia {unknown} d - a scroll of fog {unknown} h - a scroll of teleportation {unknown} i - a scroll of immolation {unknown} k - a scroll of identify {unknown} Potions g - a potion of cancellation {unknown} j - a potion of heal wounds {unknown} l - 2 potions of berserk rage {unknown} Skills: * Level 1.5 Fighting + Level 2.5 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 e - Foxfire Conj/Fire 80% 2x1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are caught in a web! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ribbon worm is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (lightly wounded, 92% to hit) The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The searing ray misses the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you! The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. You finish channelling your searing ray. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 92% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The ribbon worm bites you. You die... ##### ####### #...# #.....## . ♣.♣.####.♣.♣..## P.. #.#..##..#.##..##..P♣♣ ♣#♣.♣#†##.#♣.♣#.@w..[... .......##.##.##.##...P.. ♣#♣.♣.###..♣.♣... ..?... ..+..†).......... ..>.P ##♣.♣.#.#.#♣.♣###. #... #.......##.# . ... ###.###### . ## . #.# # #.. You could see a ribbon worm (catching breath). Vanquished Creatures A dart slug (D:1) A ball python (D:2) 7 bats (D:1) An endoplasm (D:1) 3 giant cockroaches 4 goblins 2 hobgoblins A quokka (D:2) 2 kobolds (D:1) 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 99 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 178 | D:1 | Reached skill level 1 in Fighting 464 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 464 | D:1 | Learned a level 1 spell: Foxfire 708 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_rooms, minmay_unequal D:2: layout_basic, basic_altar, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_lined_3_way, infiniplex_forest_pool, infiniplex_forest_corner_1, infiniplex_forest_lined_2, infiniplex_forest_clump_cross Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 2.5 Stealth | | 1.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 57 Searing Ray || 1 Armour: Robe || 14 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 707 | 691 | 16 | 0 | 571 | 2 | 353.5 | Dungeon | 707 | 691 | 16 | 0 | 571 | 2 | 353.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 546 daAuts D:2: 161 daAuts