Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 15702889454661115128 1241 javelincjr the Magician (level 8, 0/59 HPs) Began as a Djinni Conjurer on Sept 3, 2024. Was an Initiate of Qazlal. Slain by an ogre ... wielding a +0 giant club (17 damage) ... on level 6 of the Dungeon. The game lasted 00:20:53 (4767 turns). javelincjr the Magician (Djinni Conjurer) Turns: 4767, Time: 00:20:53 Health: 0/59 AC: 3 Str: 6 XL: 8 Next: 78% Gold: 367 EV: 14 Int: 23 God: Qazlal [......] SH: 10 Dex: 11 rFire + + . s - +5 spear (vamp) rCold x . . t - +3 kite shield rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . z - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ p - +5 ring of evasion HPRegen 0.29/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 367 gold pieces. Inventory: Hand Weapons f - a +1 dagger of venom l - a +1 dagger of electrocution s - a +5 vampiric spear (weapon) Missiles q - 2 throwing nets Armour a - a +0 robe (worn) t - a +3 kite shield (worn) z - a +0 cloak (worn) Jewellery p - a +5 ring of evasion (left hand) Scrolls e - 2 scrolls of vulnerability h - a scroll of amnesia i - 3 scrolls of teleportation m - 2 scrolls of brand weapon {unknown} n - 2 scrolls of enchant armour x - a scroll of enchant weapon y - a scroll of fear A - a scroll of fog Potions b - 4 potions of curing c - a potion of might d - 2 potions of degeneration g - a potion of haste j - a potion of invisibility {unknown} k - 3 potions of lignification o - a potion of ambrosia {unknown} r - a potion of attraction u - a potion of resistance {unknown} v - a potion of magic w - a potion of enlightenment B - a potion of heal wounds Skills: * Level 5.1 Fighting + Level 2.0 Polearms + Level 5.1 Dodging - Level 1.5 Stealth * Level 2.7 Shields * Level 5.7 Spellcasting * Level 5.7 Conjurations * Level 5.7 Hexes * Level 5.7 Summonings * Level 5.7 Necromancy * Level 5.7 Translocations * Level 5.7 Fire Magic * Level 5.7 Ice Magic * Level 5.7 Air Magic * Level 5.7 Earth Magic * Level 5.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 7% 1 b - Searing Ray Conj 66% 2d6 11% 2 c - Fulminant Prism Conj/Alch 16% 3d11 56% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 56% 4 e - Sting Conj/Alch 100% 1d9 7% 1 f - Jinxbite Hex 66% N/A 11% 2 g - Call Canine Familiar Summ 33% N/A 21% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Elyvilon Qazlal Trog Xom Shops: D:1 : D:4 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (91% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre! The ogre is moderately wounded. The ogre barely misses you. Your magical contamination has completely faded away. The searing ray hits the ogre. The ogre is almost dead. The searing ray hits the ogre. The ogre is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 91% to hit) The searing ray hits the ogre. You kill the ogre! Qazlal accepts your kill. The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is severely wounded. * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club! You die... ##.#.## #.#######.# ##...# #.# ###.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.##########.# #.# #.@O.......... #.# #######....... .#####. .# .# .# O# <. You could see an ogre. Vanquished Creatures Sigmund (D:2) An ogre (D:6) A bullfrog (Sewer) A scorpion (D:5) A gnoll sergeant (D:3) A bombardier beetle (D:5) A hound (D:4) A gnoll bouda (D:5) A jelly (D:5) 6 iguanas An orc wizard (D:5) 9 adders 10 gnolls 8 river rats A shadow imp (D:5) 2 white imps (D:5) A dart slug (D:3) 5 orcs 9 bats 5 endoplasms A giant cockroach (D:4) 10 goblins 6 hobgoblins 3 jackals (D:3) 2 quokkas 19 ball pythons 6 frilled lizards 12 kobolds 20 rats 145 creatures vanquished. Vanquished Creatures (collateral kills) A bullfrog (Sewer) A scorpion (D:5) 2 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:5) 3 creatures vanquished. Grand Total: 150 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 190 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 239 | D:1 | Found Inaixas's Book Boutique. 325 | D:1 | Reached skill level 1 in Fighting 723 | D:2 | Reached XP level 3. HP: 17/27 MP: 0/0 723 | D:2 | Learned a level 1 spell: Sting 784 | D:2 | Noticed Sigmund 798 | D:2 | Killed Sigmund 799 | D:2 | Reached XP level 4. HP: 16/35 MP: 0/0 799 | D:2 | Reached XP level 5. HP: 19/40 MP: 0/0 799 | D:2 | Learned a level 2 spell: Jinxbite 894 | D:2 | Reached XP level 6. HP: 44/46 MP: 0/0 2277 | D:3 | Reached XP level 7. HP: 47/51 MP: 0/0 2277 | D:3 | Learned a level 3 spell: Call Canine Familiar 2670 | D:4 | Found a glowing drain. 2678 | Sewer | Entered a sewer 2957 | Sewer | Reached skill level 1 in Polearms 3025 | Sewer | Reached skill level 5 in Spellcasting 3025 | Sewer | Reached skill level 5 in Conjurations 3025 | Sewer | Reached skill level 5 in Hexes 3025 | Sewer | Reached skill level 5 in Summonings 3025 | Sewer | Reached skill level 5 in Necromancy 3025 | Sewer | Reached skill level 5 in Translocations 3025 | Sewer | Reached skill level 5 in Fire Magic 3025 | Sewer | Reached skill level 5 in Ice Magic 3025 | Sewer | Reached skill level 5 in Air Magic 3025 | Sewer | Reached skill level 5 in Earth Magic 3025 | Sewer | Reached skill level 5 in Alchemy 3362 | D:4 | Found a shimmering altar of Xom. 3369 | D:4 | Found a stormy altar of Qazlal. 3377 | D:4 | Found a white marble altar of Elyvilon. 3380 | D:4 | Became a worshipper of Qazlal Stormbringer 3383 | D:4 | Found a bloodstained altar of Trog. 3414 | D:4 | Found Zuiffu's Gadget Gallery. 3717 | D:5 | Entered Level 5 of the Dungeon 3721 | D:5 | Reached XP level 8. HP: 54/58 MP: 0/0 3724 | D:5 | Reached skill level 1 in Shields 4210 | D:5 | Reached skill level 5 in Dodging 4656 | D:6 | Reached skill level 5 in Fighting 4767 | D:6 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, serial_shops, shop D:2: layout_basic, hex_medium, uniq_sigmund D:3: minmay_wonky_spiral, layout_loops_ring, minmay_misc_feat_four_crosses, columned_hall_lemuel, grunt_decor_cap, serial_bayou_ford_a, minmay_joined_circles D:4: layout_loops_ring, nicolae_overflow_hallway_of_the_gods, portal_sewer_entry_e, nicolae_shop_gadgets D:5: layout_gridville, minmay_starry_boxes D:6: layout_loops_ring, kennysheep_little_box, nicolae_wu_jian_wuxing_cycle, minmay_temple_entry_arrows, uniq_pikel, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 3 4 5 | 5.1 Dodging | 3 4 5 | 5.1 Spellcasting | 4 5 | 5.7 Conjurations | 4 5 | 5.7 Hexes | 4 5 | 5.7 Summonings | 4 5 | 5.7 Necromancy | 4 5 | 5.7 Translocations | 4 5 | 5.7 Fire Magic | 4 5 | 5.7 Ice Magic | 4 5 | 5.7 Air Magic | 4 5 | 5.7 Earth Magic | 4 5 | 5.7 Alchemy | 4 5 | 5.7 Polearms | 1 2 | 2.0 Shields | 2 | 2.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 5 | | || 5 Spear | | 18 | 43 || 61 Cast: Magic Dart | 36 | 47 | 61 || 144 Searing Ray | 6 | 13 | 35 || 54 Iskenderun's Myst | | | 3 || 3 Fulminant Prism | | | 3 || 3 Call Canine Famil | | | 2 || 2 Use: Scroll | | 6 | 15 || 21 Stab: Sleeping | | 1 | || 1 Armour: Robe | 9 | 9 | 17 || 35 Dodge: Dodged | 5 | 17 | 64 || 86 Block: Kite shield | | | 1 || 1