Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 16907175814356502277 57 javelincjr the Magician (level 4, -2/33 HPs) Began as a Djinni Conjurer on Sept 5, 2024. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (19 damage) ... on level 2 of the Dungeon. The game lasted 00:03:20 (946 turns). javelincjr the Magician (Djinni Conjurer) Turns: 946, Time: 00:03:21 Health: -2/33 AC: 3 Str: 6 XL: 4 Next: 18% Gold: 76 EV: 10 Int: 22 God: SH: 0 Dex: 11 rFire + + + l - staff of fire rCold . . . (no shield) rNeg . . . e - +0 leather armour {rC+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth + g - ring of see invisible HPRegen 0.25/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Armour a - a +0 robe e - a +0 leather armour of cold resistance (worn) i - a +2 kite shield Magical Staves l - a staff of fire (weapon) Jewellery g - a ring of see invisible (left hand) Wands m - a wand of flame (28) Scrolls b - 2 scrolls of poison {unknown} c - 3 scrolls of identify {unknown} d - a scroll of revelation {unknown} f - a scroll of fear {unknown} h - a scroll of immolation {unknown} j - a scroll of noise {unknown} Potions k - a potion of lignification {unknown} n - a potion of haste {unknown} o - a potion of brilliance {unknown} Skills: * Level 1.8 Fighting + Level 0.8 Armour + Level 2.6 Dodging - Level 1.5 Stealth + Level 0.2 Shields * Level 3.9 Spellcasting * Level 3.9 Conjurations * Level 3.9 Hexes * Level 3.9 Summonings * Level 3.9 Necromancy * Level 3.9 Translocations * Level 3.9 Fire Magic * Level 3.9 Ice Magic * Level 3.9 Air Magic * Level 3.9 Earth Magic * Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 5% 2 c - Fulminant Prism Conj/Alch 10% 3d8 34% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 34% 4 e - Soul Splinter Necr 84% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a ribbon worm (asleep, chance to affect: 58%) A fragment of the ribbon worm's soul is dislodged from its body. The ribbon worm looks weaker. You hit the ribbon worm but do no damage. The ribbon worm misses you. Your soul wisp touches the ribbon worm. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you but does no damage. Your soul wisp touches the ribbon worm. You hit the ribbon worm. The ribbon worm is severely wounded. Your soul wisp touches the ribbon worm. The ribbon worm bites you but does no damage. You barely miss the ribbon worm. The ribbon worm is almost dead. Your soul wisp touches the ribbon worm. The ribbon worm dies! You swap places. o - a fuming emerald potion You swap places. Found a stone staircase leading up. Found a hammer. Found a runed translucent door. You reach down and open the door. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (chance to affect: 58%) Crazy Yiuf resists with significant effort. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (chance to affect: 58%) Crazy Yiuf resists with significant effort. Crazy Yiuf hits you with a +3 quarterstaff of chaos. You are electrocuted!! Ouch! That really hurt! You die... #..............##..............# #####..........##...........####. ###....................... ################...##### #...##### #######...'.... ### ###.#.......##### #...##..#............. #...g@####......#.#### #)..### ##....##.#... ### #######.#.## #..... ###.## #.# #.# #.# #.# You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 endoplasms 3 giant cockroaches (D:1) A goblin (D:2) 5 hobgoblins 4 kobolds 2 quokkas (D:1) 5 ball pythons 4 bats 4 frilled lizards 9 rats 43 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) 1 creature vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 104 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 176 | D:1 | Reached skill level 1 in Fighting 310 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 310 | D:1 | Learned a level 1 spell: Soul Splinter 739 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 940 | D:2 | Found a runed translucent door. 941 | D:2 | Noticed Crazy Yiuf 946 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, chequers_mini_garden, nrook_mini_backslash, minmay_pentomino_o4 D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.8 Armour | | 0.8 Dodging | | 2.6 Stealth | | 1.5 Shields | | 0.2 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 4 || 4 Cast: Magic Dart | 70 | 11 || 81 Searing Ray | 2 | || 2 Soul Splinter | | 3 || 3 Armour: Robe | 1 | || 1 Leather armour | 4 | 4 || 8 Dodge: Dodged | 5 | 1 || 6