Seeded DCSS version 0.33-a0-430-g2e717cac72 (webtiles) character file. Game seed: 927991985210585610 (custom seed) 6155 javelincjr the Nimble (level 11, -12/78 HPs) Began as a Djinni Fire Elementalist on Nov 19, 2024. Was a Believer of Qazlal. Hit by a large rock thrown by a cyclops (39 damage) ... on level 8 of the Dungeon. The game lasted 00:29:05 (8432 turns). javelincjr the Nimble (Djinni Fire Elementalist) Turns: 8432, Time: 00:29:05 Health: -12/78 AC: 13 Str: 13 XL: 11 Next: 13% Gold: 416 EV: 26 Int: 25 God: Qazlal [**....] SH: 3 Dex: 15 rFire + + + z - staff "Juun" {rF+ rN+ Int+5 Fire} rCold . . . (no shield) rNeg + . . M - +2 scale mail {rC+} rPois ∞ q - +1 helmet rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (boots unavailable) Will +.... v - amulet of the acrobat Stlth + m - +6 ring of strength HPRegen 0.33/turn (no ring) %: acrobat, infuse magic (-13 HP) @: acrobatic, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Upheaval You were on level 8 of the Dungeon. You worshipped Qazlal. Qazlal was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 416 gold pieces. Inventory: Hand Weapons s - a +1 dagger of electrocution G - the +6 sling "Xoppaf" {freeze, Str+3 Dex+2 Stlth-} (You found it on level 6 of the Dungeon) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. L - a +5 short sword Missiles y - 3 throwing nets Armour a - a +0 robe j - a +0 pair of gloves (worn) q - a +1 helmet (worn) M - a +2 scale mail of cold resistance (worn) Magical Staves z - the staff "Juun" (weapon) {rF+ rN+ Int+5 Fire} (You found it on level 5 of the Dungeon) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery m - a +6 ring of strength (left hand) v - an amulet of the acrobat (around neck) Wands B - a wand of flame (13) E - a wand of charming (17) H - a wand of iceblast (9) J - a wand of mindburst (14) Scrolls b - 2 scrolls of noise {unknown} c - a scroll of immolation {unknown} d - 3 scrolls of teleportation {unknown} f - a scroll of silence {unknown} g - 6 scrolls of identify {unknown} h - 2 scrolls of vulnerability {unknown} l - 3 scrolls of enchant weapon {unknown} p - a scroll of amnesia {unknown} w - a scroll of revelation {unknown} A - 3 scrolls of blinking {unknown} I - a scroll of poison {unknown} Potions e - 3 potions of heal wounds {unknown} i - a potion of mutation {unknown} k - 2 potions of curing {unknown} n - 9 potions of degeneration o - a potion of cancellation {unknown} r - a potion of might {unknown} t - 2 potions of lignification {unknown} u - a potion of invisibility {unknown} x - a potion of attraction {unknown} C - 2 potions of ambrosia D - a potion of resistance {unknown} F - a potion of haste {unknown} K - a potion of magic {unknown} Skills: + Level 6.9 Fighting + Level 2.8 Staves + Level 6.2 Armour + Level 8.0 Dodging - Level 1.5 Stealth * Level 8.0 Spellcasting * Level 8.0 Conjurations * Level 8.0 Hexes * Level 8.0 Summonings * Level 8.0 Necromancy * Level 8.0 Translocations * Level 8.0 Forgecraft * Level 8.0 Fire Magic * Level 8.0 Ice Magic * Level 8.0 Air Magic * Level 8.0 Earth Magic * Level 8.0 Alchemy + Level 3.1 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 2% 3 d - Inner Flame Hex/Fire 66% N/A 2% 3 e - Flame Wave Conj/Fire 66% 2d15 9% 4 f - Kinetic Grapnel Frge 100% 1d8 1% 1 g - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 h - Grave Claw Necr 100% 2d14 1% 2 i - Ignite Poison Fire/Alch 66% N/A 9% 4 j - Borgnjor's Vile Clut Necr/Erth 25% N/A 24% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Sewer (visited) Lair: D:8-11 Altars: Dithmenos Elyvilon Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Wu Jian Xom Zin The Shining One Shops: D:8 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Qazlal accepts your kill. Your Dodging skill increases to level 8! Your Spellcasting skill increases to level 8! Your Conjurations skill increases to level 8! Your Hexes skill increases to level 8! Your Summonings skill increases to level 8! Your Necromancy skill increases to level 8! Your Translocations skill increases to level 8! Your Forgecraft skill increases to level 8! Your Fire Magic skill increases to level 8! Your Ice Magic skill increases to level 8! Your Air Magic skill increases to level 8! Your Earth Magic skill increases to level 8! Your Alchemy skill increases to level 8! Your Invocations skill increases to level 3! Your magical contamination has completely faded away. The forest fire spreads! x2 The forest fire spreads! A cyclops comes into view. The forest fire spreads! The forest fire spreads! Casting: Flame Wave (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Borgnjor's Vile Clutch (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - move target, f - cyclops Aim: a cyclops, quivering large rocks (flame, chance to affect: 90%) You feel a surge of power! You miscast Inner Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. The cyclops is engulfed in blazing flames. The forest fire spreads! The cyclops is engulfed in blazing flames. A basilisk comes into view. The cyclops is engulfed in blazing flames. The cyclops throws a large rock. The large rock hits you!!! Ouch! That really hurt! You die... #.#..♣♣♣# #♣....# #)#.....# ♣♣..♣# #.#♣♣♣♣.# #♣..[♣# #)#°°°..#. .#♣♣.♣♣# #†#°§§.§#.♣♣♣.#♣...♣# #)#§§§§§# .... ♣♣.♣♣# ####.#§§§☼§###o# ♣.♣ # ### #....#§§§○○#...♣♣ ♣♣.♣♣# ##.#######.##.#§@°§§#l☼..♣#♣...♣# ...........§..#§§°§C°)..♣.......# ##............#.§§§§#....♣#♣...♣# ##########....#.§°§§#♣♣.♣♣ ♣♣.♣♣# # #.#..################### ## ####.##.................... .# #....####.###.#.#########.. .# ###.<..####.###...# ### .####.........<.....### You could see a cyclops. Vanquished Creatures A rakshasa (D:8) A two-headed ogre (D:8) Prince Ribbit (D:6) A hornet (D:7) Blorkula the Orcula (D:7) 2 wyverns (D:8) Menkaure (D:7) 2 water moccasins (D:8) 3 black bears An ice beast (D:6) 2 orc warriors 2 sky beasts (D:8) 2 centaurs 2 kobold brigands 2 gnoll sergeants 8 bullfrogs 4 scorpions 5 wights 4 marrowcudas 4 vampire bats (D:7) 8 killer bees (D:8) A howler monkey (D:6) 2 bombardier beetles A hound (D:6) 4 orc priests A jelly (D:6) Jessica (D:3) 7 iguanas 4 sleepcaps 5 orc wizards 18 gnolls 10 adders A shadow imp (D:4) A white imp (D:6) 2 ufetubi (D:5) 11 dart slugs A ribbon worm (D:3) 26 orcs 7 ball pythons 6 bats 7 endoplasms 10 giant cockroaches 4 hobgoblins 6 jackals 7 kobolds 2 quokkas 12 frilled lizards 5 goblins 7 rats 226 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 193 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 617 | D:1 | Reached skill level 1 in Fighting 617 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 617 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1117 | D:2 | Reached XP level 4. HP: 14/32 MP: 0/0 1615 | D:2 | Reached XP level 5. HP: 35/38 MP: 0/0 1615 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 2576 | D:3 | Noticed Jessica 2577 | D:3 | Reached XP level 6. HP: 41/45 MP: 0/0 2578 | D:3 | Killed Jessica 3772 | D:4 | Reached XP level 7. HP: 42/50 MP: 0/0 3772 | D:4 | Learned a level 2 spell: Grave Claw 3904 | D:4 | Reached skill level 1 in Armour 4126 | D:4 | Found a staircase to the Ecumenical Temple. 4136 | Temple | Entered the Ecumenical Temple 4155 | Temple | Became a worshipper of Qazlal Stormbringer 4312 | D:5 | Entered Level 5 of the Dungeon 4502 | D:5 | Identified the staff "Juun" {rF+ rN+ Int+5 Fire} 4841 | D:5 | Identified the +0 mace "Qimutil" {flame, Will+ Str+6 Int+4} 4903 | D:5 | Reached skill level 5 in Spellcasting 4903 | D:5 | Reached skill level 5 in Conjurations 4903 | D:5 | Reached skill level 5 in Hexes 4903 | D:5 | Reached skill level 5 in Summonings 4903 | D:5 | Reached skill level 5 in Necromancy 4903 | D:5 | Reached skill level 5 in Translocations 4903 | D:5 | Reached skill level 5 in Forgecraft 4903 | D:5 | Reached skill level 5 in Fire Magic 4903 | D:5 | Reached skill level 5 in Ice Magic 4903 | D:5 | Reached skill level 5 in Air Magic 4903 | D:5 | Reached skill level 5 in Earth Magic 4903 | D:5 | Reached skill level 5 in Alchemy 4919 | D:5 | Reached XP level 8. HP: 21/57 MP: 0/0 5375 | D:6 | Noticed Prince Ribbit 5380 | D:6 | Killed Prince Ribbit 5381 | D:6 | Reached skill level 5 in Dodging 5524 | D:6 | Found a glowing drain. 5528 | Sewer | Entered a sewer 5711 | Sewer | Reached * piety under Qazlal 5906 | Sewer | Reached XP level 9. HP: 59/63 MP: 0/0 5906 | Sewer | Learned a level 4 spell: Ignite Poison 6122 | D:6 | Reached skill level 5 in Fighting 6398 | D:6 | Identified the +6 sling "Xoppaf" {freeze, Str+3 Dex+2 | Stlth-} 6570 | D:7 | Noticed Blorkula the Orcula 6575 | D:7 | Killed Blorkula the Orcula 6883 | D:7 | Noticed a hornet 6888 | D:7 | Killed a hornet 6893 | D:7 | Reached XP level 10. HP: 47/72 MP: 0/0 6893 | D:7 | Noticed Menkaure 6896 | D:7 | Killed Menkaure 6897 | D:7 | Reached skill level 5 in Armour 6918 | D:7 | Reached ** piety under Qazlal 7433 | D:8 | Found Vooxin's Armour Shop. 7461 | D:8 | Reached skill level 1 in Staves 7461 | D:8 | Reached skill level 1 in Invocations 8373 | D:8 | Noticed a two-headed ogre 8380 | D:8 | Killed a two-headed ogre 8409 | D:8 | Noticed a rakshasa 8421 | D:8 | Reached XP level 11. HP: 27/78 MP: 0/0 8421 | D:8 | Learned a level 5 spell: Borgnjor's Vile Clutch 8421 | D:8 | Killed a rakshasa 8427 | D:8 | Noticed a cyclops 8432 | D:8 | Hit by a large rock thrown by a cyclops Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic D:2: layout_loops_corners, minmay_misc_feat_hallway, minmay_door_square, roderic_cross_of_infinity, kennysheep_donut, hangedman_decor_diamond_cutter, dreamdust_wishing_well D:3: minmay_spotlight, layout_loops_ring, uniq_jessica D:4: layout_loops_ring, minmay_temple_entry_statues_fountains, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_a, serial_park_tiny_2 D:5: layout_basic, blue_anna_alchemist D:6: layout_cave_pools, mainiacjoe_sewer_entry_somewhere_in_here_2, serial_bayou_pond_d, uniq_prince_ribbit1 D:7: layout_rooms, chequers_serial_rivers_small_3, nicolae_elevator_lobby_plus, uniq_menkaure, uniq_blorkula_the_orcula D:8: nzn_winding_woodlands_medium [nzn_winding_woodlands_5x5_checkerboard, nzn_winding_woodlands_5x15_sidewinder, nzn_winding_woodlands_5x5_perimeter, nzn_winding_woodlands_5x5_closed_star, nzn_winding_woodlands_center_lodge, nzn_winding_woodlands_hourglass, nzn_winding_woodlands_5x5_default, nzn_winding_woodlands_5x15_pool, nzn_winding_woodlands_5x5_default], layout_loops_ring, nicolae_overflow_hallway_of_the_gods, serial_shops, nicolae_shop_hallway_stairs Temple: eino_temple_water Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Spellcasting | 4 5 7 8 | 8.0 Conjurations | 4 5 7 8 | 8.0 Hexes | 4 5 7 8 | 8.0 Summonings | 4 5 7 8 | 8.0 Necromancy | 4 5 7 8 | 8.0 Translocations | 4 5 7 8 | 8.0 Forgecraft | 4 5 7 8 | 8.0 Fire Magic | 4 5 7 8 | 8.0 Ice Magic | 4 5 7 8 | 8.0 Air Magic | 4 5 7 8 | 8.0 Earth Magic | 4 5 7 8 | 8.0 Alchemy | 4 5 7 8 | 8.0 Fighting | 1 2 3 4 5 6 | 6.9 Dodging | 3 4 5 6 7 8 | 8.0 Armour | 2 3 4 6 | 6.2 Staves | 2 | 2.8 Invocations | 2 3 | 3.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 2 | 1 | | || 3 Dagger | | 5 | 1 | || 6 Staff | | | 3 | 2 || 5 Cast: Foxfire | 70 | 150 | 175 | 51 || 446 Inner Flame | 3 | 7 | 34 | 41 || 85 Scorch | | 16 | 37 | 14 || 67 Grave Claw | | | 3 | 2 || 5 Flame Wave | | | 3 | 4 || 7 Stab: Sleeping | | | 1 | || 1 Armour: Robe | 2 | 10 | 7 | 12 || 31 Scale mail | | | | 4 || 4 Dodge: Dodged | 4 | 9 | 20 | 7 || 40 Block: Other | | | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8429 | 8215 | 214 | 433 | 6493 | 10 | 842.9 | Dungeon | 7980 | 7782 | 198 | 433 | 6206 | 8 | 997.5 | Temple | 35 | 19 | 16 | 0 | 0 | 1 | 35.0 | Sewer | 412 | 412 | 0 | 0 | 287 | 1 | 412.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1322 daAuts D:1: 1083 daAuts D:5: 1058 daAuts D:8: 999 daAuts D:4: 974 daAuts D:3: 895 daAuts D:7: 869 daAuts D:6: 779 daAuts Sewer: 412 daAuts Temple: 35 daAuts