Seeded DCSS version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 603571616375986336 (custom seed) 56 javelincjr the Gusty (level 3, -2/21 HPs) Began as a Poltergeist Air Elementalist on Feb 19, 2025. Shot with an arrow by a centaur (6 damage) ... on level 3 of the Dungeon. The game lasted 00:06:16 (2663 turns). javelincjr the Gusty (Poltergeist Air Elementalist) Turns: 2663, Time: 00:06:17 Health: -2/21 AC: 1 Str: 4 XL: 3 Next: 71% Magic: 3/6 EV: 11 Int: 19 God: Gold: 108 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . l - +2 short sword (speed) rCold + . . (no offhand) rNeg + + + a - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons l - a +2 short sword of speed (weapon) Armour a - a +0 cloak (haunted) Scrolls h - a scroll of revelation {unknown} i - a scroll of identify {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of amnesia {unknown} Potions b - 2 potions of magic c - a potion of might {unknown} d - 2 potions of enlightenment {unknown} e - 4 potions of curing {unknown} g - a potion of resistance {unknown} Skills: + Level 2.5 Dodging + Level 3.6 Stealth * Level 2.6 Spellcasting * Level 1.3 Conjurations + Level 0.0 Summonings * Level 3.9 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Call Imp Summ 4% N/A 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 24% 3-4/arc 9% 2 Swiftness Air 17% N/A 10% 3 Summon Small Mammal Summ 8% N/A 16% 1 Airstrike Air 8% 2d(2-18) 32% 4 Call Canine Familiar Summ 2% N/A 43% 3 Dazzling Flash Hex/Fire 4% N/A 43% 3 Sigil of Binding Hex 2% N/A 43% 3 Eringya's Surprising Cr Summ 2% N/A 83% 4 Dimensional Bullseye Hex/Tloc 1% N/A 85% 4 Starburst Conj/Fire 2% 6d3 100% 6 Fulsome Fusillade Conj/Alch 2% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You kill the bat! There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. Found a scroll labelled CAUNADW ZANWOX and an orcbow. There is a stone staircase leading up here. Magic restored. Something unseen opens the door. You sense a monster nearby. The centaur shoots an arrow. The arrow hits you. There is a stone staircase leading up here. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (81% to hit) The zap hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow closely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (lightly wounded, 81% to hit) The zap hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow closely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (lightly wounded, 81% to hit) The zap hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... ##.).## ##.....## ##.......## #.........#. .)## +.........c. .... #.........# .### #.......# . #@.?..# #.# ##...## # ##+## You could see a centaur. Vanquished Creatures An adder (D:2) An orc (D:3) 5 ball pythons 6 endoplasms A giant cockroach (D:2) 6 goblins 4 hobgoblins 3 kobolds A quokka (D:2) 9 bats A frilled lizard (D:3) 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Poltergeist Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 343 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/5 567 | D:1 | Reached skill level 1 in Conjurations 1143 | D:2 | Found a faded altar of an unknown god. 1352 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 2073 | D:3 | Learned a level 2 spell: Call Imp 2344 | D:3 | Noticed a bullfrog 2589 | D:3 | Noticed a centaur 2663 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, nicolae_figureground_sparkle D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup, hangedman_decor_clover_reticule, minmay_liquid_box D:3: layout_loops_corners, kennysheep_generic_room_11 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.3 Dodging | | 2.5 Stealth | | 3.6 Spellcasting | | 2.6 Air Magic | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 18 Short sword || 3 Cast: Shock || 84 Call Imp || 1 Armour: Skin || 24 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2661 | 2550 | 111 | 0 | 2284 | 3 | 887.0 | Dungeon | 2661 | 2550 | 111 | 0 | 2284 | 3 | 887.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1069 daAuts D:1: 1048 daAuts D:3: 543 daAuts