Seeded DCSS version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 15957014888022268393 (custom seed) 4 javelincjr the Conjurer (level 1, 0/13 HPs) Began as a Demonspawn Conjurer on Mar 18, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (92 turns). javelincjr the Conjurer (Demonspawn Conjurer) Turns: 92, Time: 00:01:32 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 1.8 Stealth * Level 2.1 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! x2; You hear a bark! The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. The magic dart hits the jackal. You kill the jackal! The jackal bites you. The magic dart hits the jackal but does no damage. The jackal misses you. You hit the jackal but do no damage. The jackal closely misses you. You barely miss the jackal. The jackal bites you. A jackal comes into view. The jackal closely misses you. You closely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal pauses to sniff the ground. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal stops to sniff the ground. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... #.#.....#.####.#.# #.#..<..#...##.#.###### #.#.....#.#.#.........# #.##'''##.#.#..#.####.### #..............#(# ..... ###.##...##h#.##.##.#.#. #. ##..##h#.##........ #. ##.##h#.##..#)#.#... # #.##@#.#.........# #.##.........#.### #.##..#..#...# # #.###...###..# #.# ##.## ##... ..# ##. #### ### #. #. ## You could see 3 jackals. Vanquished Creatures A ball python (D:1) A jackal (D:1) 2 kobolds (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 92 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring, minmay_splitting_lines Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 8 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 0 | 44 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 0 | 44 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts