Dungeon Crawl Stone Soup version 0.33-a0-1192-gbf953fe936 (webtiles) character file. Game seed: 5449343755079927540 464 javelincjr the Magician (level 7, -8/52 HPs) Began as a Djinni Conjurer on Apr 2, 2025. Mangled by an ice beast (9 damage) ... on level 4 of the Dungeon. The game lasted 00:08:39 (2168 turns). javelincjr the Magician (Djinni Conjurer) Turns: 2168, Time: 00:08:40 Health: -8/52 AC: 3 Str: 6 XL: 7 Next: 29% Gold: 155 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . g - +0 short sword (distort) rCold x . . (no offhand) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons c - a +0 dagger g - a +0 short sword of distortion (weapon) n - a +2 short sword of flaming Armour a - a +1 robe (worn) Scrolls e - a scroll of fog Potions d - a potion of curing h - 2 potions of magic i - 3 potions of lignification k - a potion of haste m - a potion of ambrosia {unknown} p - a potion of brilliance {unknown} Skills: * Level 4.0 Fighting + Level 3.9 Dodging + Level 3.1 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations - Level 4.3 Hexes - Level 4.3 Summonings - Level 4.3 Necromancy - Level 4.3 Translocations - Level 4.3 Forgecraft - Level 4.3 Fire Magic - Level 4.3 Ice Magic - Level 4.3 Air Magic - Level 4.3 Earth Magic - Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 e - Foxfire Conj/Fire 96% 2x1d8 1% 1 f - Momentum Strike Conj/Tloc 48% 3d9 2% 2 g - Hailstorm Conj/Ice 24% 3d7 5% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History k - a potion of haste An ice beast comes into view. The ice beast hits you. The ice beast freezes you! The cold chills you terribly! You hit the ice beast but do no damage. Space warps around the ice beast. The ice beast is lightly wounded. The ice beast closely misses you. You barely miss the ice beast. The ice beast is lightly wounded. The ice beast completely misses you. You hit the ice beast. The ice beast is lightly wounded. The ice beast hits you but does no damage. You conjure some foxfire! The ice beast hits you. The ice beast freezes you! The cold chills you terribly! You hit the ice beast. Space warps horribly around the ice beast! The ice beast is heavily wounded. The ice beast closely misses you. You barely miss the ice beast. The ice beast is heavily wounded. The ice beast misses you. You hit the ice beast. The ice beast is severely wounded. The ice beast blinks! The foxfire hits the ice beast. The ice beast is severely wounded. An ice beast is nearby! The ice beast attacks as it pursues you! The ice beast hits you. The ice beast freezes you! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * Found a glowing copper amulet. The ice beast attacks as it pursues you! The ice beast barely misses you. You closely miss the ice beast. The ice beast is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! The cold chills you terribly! You die... ##" #.##.. #.##.# #.##.# #.##.# #.##.# #§##.# #§##@# #.##Y# #.##.# #.##.# ##.##.# #...#.# #.....# #....## #..<## You could see an ice beast. Vanquished Creatures Grinder (D:3) Sigmund (D:2) 6 adders 2 dart slugs (D:3) 2 ribbon worms An orc (D:3) An endoplasm (D:4) 4 giant cockroaches 3 goblins 2 hobgoblins 4 jackals 3 quokkas 4 ball pythons 9 bats 2 frilled lizards 7 kobolds 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | javelincjr set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 210 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 533 | D:1 | Reached skill level 1 in Fighting 714 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 714 | D:2 | Learned a level 1 spell: Foxfire 904 | D:2 | HP: 1/27 [goblin/+0 dagger (3)] 1167 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 1360 | D:3 | Noticed Sigmund 1367 | D:3 | Noticed Grinder 1374 | D:2 | Killed Sigmund 1375 | D:2 | Reached XP level 5. HP: 22/40 MP: 0/0 1375 | D:2 | Learned a level 2 spell: Momentum Strike 1375 | D:2 | Reached XP level 6. HP: 26/46 MP: 0/0 1517 | D:3 | Killed Grinder 1518 | D:3 | Reached XP level 7. HP: 34/51 MP: 0/0 1518 | D:3 | Learned a level 3 spell: Hailstorm 1781 | D:3 | You are sucked into a shaft and drop 2 floors! 1781 | D:5 | Entered Level 5 of the Dungeon 2168 | D:4 | HP: 1/52 [ice beast (4)] 2168 | D:4 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_ring D:2: layout_basic D:3: layout_rooms, kennysheep_flooded_box, uniq_sigmund, uniq_grinder D:4: layout_rooms, temple_hall, index_necropolis_entry_wine_dark_sea, minmay_unequal D:5: minmay_general_purpose_star, layout_loops_cross, minivault_1 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 3 4 | 4.0 Stealth | 2 3 | 3.1 Dodging | 3 | 3.9 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 8 | 6 | 7 || 21 Cast: Magic Dart | 58 | 11 | || 69 Searing Ray | 1 | | || 1 Foxfire | | 22 | 43 || 65 Use: Scroll | | | 9 || 9 Armour: Robe | 13 | 8 | 5 || 26 Dodge: Dodged | 9 | 10 | 7 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2145 | 1958 | 187 | 108 | 1524 | 5 | 429.0 | Dungeon | 2145 | 1958 | 187 | 108 | 1524 | 5 | 429.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 772 daAuts D:1: 697 daAuts D:3: 606 daAuts D:4: 64 daAuts D:5: 4 daAuts