Dungeon Crawl Stone Soup version 0.33-a0-1195-gbd1523b72e (webtiles) character file. Game seed: 18167773495795374590 119 javelincjr the Conjurer (level 4, -3/34 HPs) Began as a Demonspawn Conjurer on Apr 3, 2025. Slain by a scorpion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:46 (2173 turns). javelincjr the Conjurer (Demonspawn Conjurer) Turns: 2173, Time: 00:03:46 Health: -3/34 AC: 4 Str: 7 XL: 4 Next: 73% Magic: 1/8 EV: 11 Int: 21 God: Gold: 120 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-3 -> -6), enlightened, flying A: molten scales 1, demonic guardian 1, foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of enlightenment e - a potion of lignification {unknown} f - 3 potions of curing {unknown} g - a potion of berserk rage {unknown} Skills: * Level 2.4 Fighting + Level 2.3 Dodging - Level 1.7 Stealth * Level 3.1 Spellcasting + Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) A weak demonic guardian rushes to your aid. You may rarely emit foul miasma when damaged in melee. Message History The scorpion is heavily wounded. The scorpion stings you! The scorpion stings you. The searing ray hits the scorpion. The scorpion is severely wounded. The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is almost dead. You finish channelling your searing ray. The scorpion stings you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is almost dead. The scorpion closely misses you. You hit the scorpion. The scorpion is almost dead. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is almost dead. You feel sick. The scorpion closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You closely miss the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... #.# #.#( .. #.# #.#. ##. #.# #.#. #.. #.# #.#. #.. #)# #.#. #.. #.# #.#. #..####.# #.# #.#. ## #...s5..# #.# #.#. ....###@#####.#.#####.#. #............#.....#.#. #########.###########.#.#. ........#.# #..#.#.## ........#.########..#.#..( ........#.#.........#.#### ........'................. #.......#.#.#...###.###### ........#.#.#.#.# #.# You could see a scorpion (ally target) and a friendly shadow imp (summoned). Vanquished Creatures Jessica (D:2) A gnoll (D:1) 5 adders (D:2) 4 bats 4 endoplasms (D:1) 5 hobgoblins 2 jackals (D:1) 3 kobolds A quokka (D:2) 3 ball pythons 4 frilled lizards (D:2) 4 goblins 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 184 | D:1 | Reached skill level 1 in Fighting 184 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 184 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/5 765 | D:1 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 765 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1706 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1706 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/8 2081 | D:2 | Noticed Jessica 2083 | D:2 | Killed Jessica 2157 | D:2 | Noticed a scorpion 2162 | D:2 | Learned a level 2 spell: Searing Ray 2173 | D:2 | HP: 1/34 [poisoned by a scorpion] 2173 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic D:2: layout_basic, minmay_lizard_pond, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.4 Dodging | 2 | 2.3 Spellcasting | 3 | 3.1 Stealth | | 1.7 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 7 | 3 || 10 Cast: Magic Dart | 66 | 19 || 85 Searing Ray | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 8 | 12 || 20 Dodge: Dodged | 4 | 6 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2167 | 2123 | 44 | 0 | 1945 | 2 | 1083.5 | Dungeon | 2167 | 2123 | 44 | 0 | 1945 | 2 | 1083.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1311 daAuts D:2: 855 daAuts