Seeded DCSS version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 13506721308524099055 (custom seed) 122 javelincjr the Conjurer (level 4, -24/34 HPs) Began as a Demonspawn Conjurer on Apr 3, 2025. Annihilated by an ogre ... wielding a +0 giant spiked club (27 damage) ... on level 3 of the Dungeon on Apr 4, 2025. The game lasted 00:03:57 (2223 turns). javelincjr the Conjurer (Demonspawn Conjurer) Turns: 2223, Time: 00:03:57 Health: -24/34 AC: 5 Str: 7 XL: 4 Next: 78% Magic: 0/8 EV: 16 Int: 21 God: Gold: 72 SH: 0 Dex: 11 Spells: 6/9 levels left rFire + . . i - +0 dagger rCold . . . (no offhand) rNeg . . . p - +2 robe {rC+} rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of resist corrosion HPRegen 0.25/turn q - ring of fire MPRegen 0.11/turn %: no passive effects @: agile, very slightly contaminated, wreathed by umbra A: antennae 1, powered by pain 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +0 robe f - a +0 pair of boots (worn) p - a +2 robe of cold resistance (worn) Jewellery d - a ring of resist corrosion (worn) q - a ring of fire (worn) Scrolls h - 2 scrolls of fear {unknown} j - 2 scrolls of identify {unknown} k - a scroll of poison {unknown} l - a scroll of teleportation {unknown} m - a scroll of vulnerability {unknown} n - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of might {unknown} e - a potion of haste {unknown} g - a potion of lignification {unknown} o - a potion of resistance {unknown} Skills: * Level 2.3 Fighting + Level 2.4 Dodging - Level 1.7 Stealth * Level 3.2 Spellcasting + Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Cause Fear Hex 1% N/A 78% 4 Fireball Conj/Fire 9% 3d6 82% 5 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ? Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You sometimes gain a little power by taking damage. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 89% to hit) You focus your ray upon the ogre. The searing ray hits the adder. The adder is heavily wounded. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) You feel sick. The adder barely misses you. The searing ray hits the adder. The adder is severely wounded. The searing ray hits the ogre! The ogre is heavily wounded. The searing ray misses the orc. You feel sick. The adder misses you. The searing ray hits the adder! You kill the adder! The searing ray hits the ogre. The ogre is heavily wounded. The searing ray misses the orc. You feel sick. You are no longer poisoned. The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the orc. You kill the orc! You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel agile all of a sudden. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, umbra, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.##...............# #.##...............# .##...............# .........O........# ##.......####'##..# .'.......# #.# # ##.......####$# .....O.....##O# #.........##@# #............# ...........#### #.# ##.#.$.....# #.# ...........# ##.## # .#.........# #... .# #.........# #..##.# #.∩..)....##...... #..... .... ##......... #...### You could see an ogre. Vanquished Creatures A hound (D:3) Jessica (D:2) 3 adders A ribbon worm (D:3) 5 orcs (D:3) 5 goblins 2 hobgoblins 7 jackals 4 ball pythons A bat (D:1) A frilled lizard (D:2) 2 kobolds (D:2) A rat (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 373 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 373 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 962 | D:2 | Reached skill level 1 in Fighting 1114 | D:2 | Noticed Jessica 1118 | D:2 | Killed Jessica 1119 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1119 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1401 | D:2 | Upgraded the game from 0.33-a0-1195-gbd1523b72e to | 0.33-a0-1197-gff708282ee 1722 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1722 | D:3 | Reached XP level 4. HP: 22/33 MP: 0/8 1997 | D:3 | Learned a level 2 spell: Searing Ray 2202 | D:3 | Found Usmainge's Magic Scroll Shop. 2202 | D:3 | Noticed an ogre 2223 | D:3 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, minmay_misc_feat_enclosed, grunt_decor_fettered D:2: layout_loops_ring, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_1, aquarium_window_corner, aquarium_window_1, aquarium_window_fake, aquarium_view_4, aquarium_view_2c, aquarium_pool_side, uniq_jessica D:3: layout_basic, nemelex_dance_club_becter, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.3 Dodging | 2 | 2.4 Spellcasting | 3 | 3.2 Stealth | | 1.7 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 41 | 9 || 50 Cast: Magic Dart | 51 | 21 || 72 Searing Ray | | 1 || 1 Armour: Robe | 37 | 7 || 44 Dodge: Dodged | 32 | 13 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2206 | 2099 | 107 | 0 | 1847 | 3 | 735.3 | Dungeon | 2206 | 2099 | 107 | 0 | 1847 | 3 | 735.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 938 daAuts D:1: 708 daAuts D:3: 559 daAuts