Seeded DCSS version 0.33-a0-1465-g0ed8941409 (webtiles) character file. Game seed: 16460085586551640712 (custom seed) 56 javelincjr the Conjurer (level 3, -1/26 HPs) Began as a Demonspawn Conjurer on Apr 22, 2025. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:24 (1136 turns). javelincjr the Conjurer (Demonspawn Conjurer) Turns: 1136, Time: 00:02:24 Health: -1/26 AC: 3 Str: 7 XL: 3 Next: 71% Magic: 0/7 EV: 11 Int: 22 God: Gold: 95 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . c - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: big brain 1, shaggy fur 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Armour a - a +0 robe (worn) f - an orb of guile Magical Staves c - a staff of conjuration (weapon) Scrolls g - a scroll of teleportation {unknown} Potions b - a potion of magic h - a potion of curing {unknown} i - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting + Level 2.2 Dodging - Level 1.7 Stealth * Level 2.9 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 66% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 13% 1 Confusing Touch Hex 3% N/A 36% 3 Fulminant Prism Conj/Alch 9% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 45% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) You are covered in fur. (AC +1) Message History (Press . to maintain the ray.) You hear a shout! The orc wizard barely misses you. A hobgoblin comes into view. The searing ray hits the orc wizard. The orc wizard is severely wounded. The searing ray hits the orc priest. You kill the orc priest! The orc wizard completely misses you. Your Fighting skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 There are no items here. The searing ray misses the orc wizard. The searing ray hits the hobgoblin. You kill the hobgoblin! The orc wizard hits you with a +0 dagger. The searing ray hits the orc wizard. The orc wizard is severely wounded. You finish channelling your searing ray. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! You closely miss something. Something hits you. You closely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You miss something. Something hits you. An orc comes into view. It is wielding a +0 club. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Fur sprouts all over your body. Something hits you. You die... ## #.# #.# ##### #.## ##...### ####.############.###..) #....o{@.......)..# #>## #.##.############.###.# # #.## ##...## #<.......o.?... ##### .>...?†.....### ..###.#####.# #. # #. . You could see an orc. Vanquished Creatures An orc priest (D:2) A gnoll (D:2) An endoplasm (D:1) 4 hobgoblins A quokka (D:1) 3 ball pythons 2 frilled lizards 2 goblins (D:1) A kobold (D:1) 5 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | javelincjr the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 394 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 394 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 397 | D:1 | Learned a level 2 spell: Searing Ray 1131 | D:2 | Reached skill level 1 in Fighting 1131 | D:2 | Reached XP level 3. HP: 22/26 MP: 2/7 1135 | D:2 | HP: 1/26 [something/puff of flame (10)] 1136 | D:2 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 1136 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, nrook_loot_triangle D:2: layout_loops_ring, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Fighting | 1 | 1.2 Stealth | | 1.7 Spellcasting | | 2.9 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Staff || 5 Cast: Magic Dart || 33 Searing Ray || 2 Use: Potion || 2 Armour: Robe || 12 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1136 | 1120 | 16 | 30 | 987 | 2 | 568.0 | Dungeon | 1136 | 1120 | 16 | 30 | 987 | 2 | 568.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1002 daAuts D:2: 133 daAuts