Dungeon Crawl Stone Soup version 0.27.0-65-ge2af304b15 (webtiles) character file. Game seed: 17905218796486868713 394 jayjay249 the Magician (level 6, -4/32 HPs) Began as a Deep Elf Conjurer on Aug 19, 2021. Was an Initiate of Vehumet. Shot with an arrow by a centaur (5 damage) ... on level 5 of the Dungeon. The game lasted 00:18:19 (5918 turns). jayjay249 the Magician (Deep Elf Conjurer) Turns: 5918, Time: 00:18:19 Health: -4/32 AC: 3 Str: 6 XL: 6 Next: 51% Magic: 12/17 EV: 12 Int: 23 God: Vehumet [......] Gold: 155 SH: 0 Dex: 13 Spells: 4/18 levels left rFire . . . SeeInvis . h - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . p - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.15/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 155 gold pieces. Inventory: Hand Weapons b - a +0 dagger h - a +2 dagger of venom (weapon) Missiles f - 102 stones r - 17 poisoned darts s - 80 arrows Armour a - a +0 robe (worn) p - a +0 helmet (worn) Magical Staves e - a staff of air Jewellery j - a ring of ice Scrolls i - 3 scrolls of teleportation Potions c - a potion of ambrosia d - a potion of brilliance g - 4 potions of curing k - a potion of lignification m - 2 potions of attraction n - 2 potions of flight o - a potion of might {unknown} t - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.9 Spellcasting + Level 6.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 3d6 1% 2 c - Dazzling Flash Conj/Hex 46% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Fedhas Vehumet Shops: D:3 = Annotations: D:4 exclusion: ogre Message History (Press . to maintain the ray.) The searing ray misses the jackal. The searing ray hits the jackal! You kill the jackal! Vehumet accepts your kill. You start resting. Magic restored. You see here a jackal corpse. You see here a jackal corpse. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (19% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits your fulminant prism. You hear a loud crackle. You hear an explosion! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You see here a jackal corpse. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Casting: Fulminant Prism (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (moderately wounded, 88% to hit) The searing ray hits the centaur! The centaur is almost dead. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... ##.####.##...##.# # #.# #.###### .# # #.# #.# # #.# #.# .### #.# #.# #.... #.# #.# ##### #†# #c# # #†# .# # #@# *# # ####.## .# #.....# .# #.....###.# #.....c...# #.....##### #.....# ###..## #... You could see a centaur. Vanquished Creatures A kobold brigand (D:5) A water moccasin zombie (D:5) 2 human zombies (Ossuary) A bullfrog skeleton (D:5) An iguana (D:4) 2 mummies (Ossuary) 4 adders A worm (D:3) 4 dart slugs An orc (D:4) 3 ball pythons 4 bats 3 endoplasms 2 giant cockroaches 6 goblins 4 hobgoblins 9 jackals 12 kobolds 5 quokkas 3 frilled lizards 2 goblin zombies (Ossuary) 12 hobgoblin zombies (Ossuary) 2 jackal zombies (Ossuary) 12 kobold zombies (Ossuary) 5 orc zombies (Ossuary) A quokka zombie (D:4) 2 rats (D:3) 3 rat zombies 108 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:5) A plant (D:4) 2 creatures vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jayjay249 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 420 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 425 | D:1 | Learned a level 2 spell: Searing Ray 1135 | D:2 | Reached skill level 5 in Conjurations 1135 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 2237 | D:3 | Found Itikhuk's Jewellery Shoppe. 2483 | D:3 | Learned a level 3 spell: Dazzling Flash 2489 | D:4 | Found a sand-covered staircase. 2496 | Ossuary | Entered an ossuary 2601 | Ossuary | Reached XP level 4. HP: 24/24 MP: 4/12 3194 | Ossuary | Reached skill level 5 in Spellcasting 3787 | Ossuary | Reached XP level 5. HP: 28/28 MP: 5/15 3863 | Ossuary | Learned a level 4 spell: Fulminant Prism 3868 | Ossuary | Learned a level 4 spell: Iskenderun's Mystic Blast 4761 | D:4 | Noticed an ogre 5142 | D:4 | Found a blossoming altar of Fedhas. 5344 | D:5 | Entered Level 5 of the Dungeon 5364 | D:5 | Reached XP level 6. HP: 32/32 MP: 9/17 5606 | D:5 | Found a radiant altar of Vehumet. 5820 | D:5 | Became a worshipper of Vehumet 5918 | D:5 | HP: 1/32 [centaur/arrow (8)] 5918 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic D:2: layout_rooms, minmay_three_crescents D:3: layout_basic, serial_shops, shop D:4: layout_loops_ring, fedhas_altar_1, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_small, infiniplex_forest_clump_curved, infiniplex_forest_clump_large, infiniplex_forest_zigzag_1, infiniplex_forest_clump_tiny, infiniplex_forest_fountain, enter_ossuary_4, hangedman_glass_teeth, serial_bayou_pond_e D:5: layout_loops_ring, nicolae_vehumet_radiance Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.9 Conjurations | 5 6 | 6.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 4 || 4 Cast: Magic Dart | 84 | 134 || 218 Searing Ray | 2 | 17 || 19 Fulminant Prism | | 1 || 1 Use: Scroll | 7 | 5 || 12 Stab: Sleeping | | 1 || 1 Armor: Robe | | 3 || 3 Dodge: Dodged | 5 | 7 || 12