Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17455708050138276355 25 jdigriz the Conjurer (level 3, -3/16 HPs) Began as a Vine Stalker Conjurer on Apr 1, 2025. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:07 (1220 turns). jdigriz the Conjurer (Vine Stalker Conjurer) Turns: 1220, Time: 00:03:07 Health: -3/16 AC: 2 Str: 9 XL: 3 Next: 6% Magic: 0/8 EV: 11 Int: 20 God: Gold: 58 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons g - a +0 dagger Missiles d - 34 stones Armour a - a +0 robe (worn) m - a +0 leather armour Scrolls c - 2 scrolls of enchant armour {unknown} e - a scroll of identify {unknown} h - a scroll of noise {unknown} i - a scroll of blinking {unknown} k - a scroll of immolation {unknown} l - 2 scrolls of brand weapon {unknown} Potions f - a potion of berserk rage {unknown} j - a potion of heal wounds {unknown} Skills: - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.0 Unarmed Combat + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat. The bat is severely wounded. The bat hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Something hits you but does no damage. Found a scroll labelled SYITULA MYTOMIOBU. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) A magic dart appears from out of thin air! The magic dart hits you! Ouch! That really hurt! The searing ray hits something. Magic courses through your body. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... ..# ?.# ..# #.# #.# #.# #$# #@# ########.# #......#{# #.####.#.# #.#<##.#.# #....#...## ###.......# ....##†##.# ###.#.#.#.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons (D:1) 3 bats 2 goblins (D:1) 4 hobgoblins (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jdigriz the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 60 | D:1 | Reached skill level 1 in Unarmed Combat 204 | D:1 | Found a faded altar of an unknown god. 286 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 289 | D:1 | Learned a level 2 spell: Searing Ray 878 | D:1 | Reached XP level 3. HP: 16/16 MP: 6/8 1191 | D:2 | Noticed Sigmund 1220 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_corners, hellmonk_ecumenical_altar_run_dry D:2: layout_basic, serial_shops, nicolae_shop_gaudy_bauble, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 2 | 2.0 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 2 Bite || 2 Cast: Magic Dart || 33 Searing Ray || 3 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 13 Dodge: Dodged || 7