Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 3841072677602857091 13 jdigriz the Conjurer (level 2, -4/22 HPs) Began as a Coglin Wanderer on Apr 3, 2025. Killed from afar by Sigmund (10 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:47 (695 turns). jdigriz the Conjurer (Coglin Wanderer) Turns: 695, Time: 00:02:47 Health: -4/22 AC: 3 Str: 11 XL: 2 Next: 37% Magic: 0/4 EV: 10 Int: 13 God: Gold: 77 SH: 0 Dex: 12 Spells: 0/4 levels left rFire . . . a - +0 dagger {Audrea} rCold . . . e - +0 dagger {Ulrich} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Audrea} e - a +0 dagger (offhand) {Ulrich} Missiles h - 20 stones (quivered) k - a poisoned dart Armour c - a +0 robe (worn) d - a +0 pair of boots (worn) Scrolls f - a scroll of identify i - a scroll of vulnerability {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of poison {unknown} Potions b - a potion of haste Skills: - Level 2.1 Fighting + Level 0.4 Short Blades - Level 1.0 Dodging - Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 2.0 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 13% 1 b - Soul Splinter Necr 24% N/A 12% 1 c - Grave Claw Necr 12% 2d7 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 10% 3d7 36% 3 Cigotuvi's Putrefaction Necr/Air 3% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit Sigmund but do no damage. Sigmund is moderately wounded. You hit Sigmund with your +0 dagger. Your surroundings suddenly seem different. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A kobold comes into view. It is wielding a +2 whip of electrocution. Casting: Soul Splinter (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Throw: 21 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (45% to hit) You throw a stone. The kobold shouts! The stone hits the goblin. The goblin is heavily wounded. Casting: Soul Splinter (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 60% to hit) The zap hits the goblin. The goblin is severely wounded. The zap hits the kobold. You kill the kobold! The zap hits Sigmund. Sigmund is heavily wounded. You closely miss the goblin with your +0 dagger. The goblin is severely wounded. You hit the goblin with your +0 dagger. You kill the goblin! You have harvested enough death to cast Grave Claw an additional time. Casting: Shock (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Sigmund points at you and mumbles some strange words. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. # ... #..########## #....@.).)..# #..##...###@# #..##.......# #..##...##### #..###.###### #..###....... #(.@......... #..###.#####. #......# #..###.# You could see Sigmund. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:2) 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) A kobold (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jdigriz the Coglin Wanderer began the quest for the Orb. 0 | D:1 | jdigriz set off with the following items: a +0 dagger | {Audrea}, a potion of haste, a +0 robe, a +0 pair of boots, | a +0 dagger {Ulrich}; and the following spells available to | memorise: Soul Splinter, Shock, Grave Claw, Stone Arrow, | Cigotuvi's Putrefaction. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 2 | D:1 | Learned a level 1 spell: Shock 4 | D:1 | Learned a level 1 spell: Soul Splinter 231 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 234 | D:1 | Learned a level 2 spell: Grave Claw 670 | D:2 | Noticed Sigmund 695 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_ring D:2: layout_loops_ring, serial_shops, nicolae_shop_tiny_waterfront, serial_bayou_ford_a, minmay_goblin_outpost, uniq_sigmund, uniq_jessica Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.1 Short Blades | | 0.4 Dodging | | 1.0 Spellcasting | | 1.7 Conjurations | | 3.6 Necromancy | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 44 Throw: Dart || 1 Stone || 1 Cast: Shock || 10 Soul Splinter || 1 Use: Scroll || 2 Armour: Robe || 14 Dodge: Dodged || 10