Dungeon Crawl Stone Soup version 0.32-a0-1140-g12fa8b1472 (webtiles) character file. jedibcg the Thaumaturge (Deep Elf Conjurer) Turns: 5470, Time: 00:36:09 Health: 41/41 AC: 6 Str: 1 XL: 8 Next: 38% Magic: 20/23 EV: 12 Int: 41 God: Vehumet [......] Gold: 258 SH: 0 Dex: 13 Spells: 22/25 levels left rFire + . . E - +7 rapier of Perversion {drain, rPois rF+ Str-3 Int+9} rCold . . . d - orb {*channel} rNeg . . . h - +0 robe rPois + v - +1 helmet rElec . C - +0 cloak rCorr . (no gloves) SInv . j - +0 pair of boots Will ..... p - amulet of regeneration Stlth ++ y - +6 ring of intelligence HPRegen 1.06/turn (no ring) MPRegen 0.18/turn %: channel magic (20%) @: no status effects A: no striking features a: Renounce Religion You are on level 5 of the Dungeon. You worship Vehumet. Vehumet is noncommittal. You have visited 2 branches of the dungeon, and seen 6 of its levels. You have collected 258 gold pieces. Inventory: Hand Weapons r - a +0 sling of electrocution E - the +7 rapier of Perversion (weapon) {drain, rPois rF+ Str-3 Int+9} (You took it off a hobgoblin on level 4 of the Dungeon) Str-3: It affects your strength (-3). Int+9: It affects your intelligence (+9). rF+: It protects you from fire. rPois: It protects you from poison. Armour d - an orb of energy (worn) h - a +0 robe (worn) j - a +0 pair of boots (worn) v - a +1 helmet (worn) C - a +0 cloak (worn) Jewellery p - an amulet of regeneration (around neck) y - a +6 ring of intelligence (left hand) Wands c - a wand of charming (13) (quivered) Scrolls m - 2 scrolls of vulnerability o - 2 scrolls of fog q - a scroll of brand weapon s - 3 scrolls of teleportation x - a scroll of amnesia Potions a - 2 potions of haste b - 2 potions of magic f - 3 potions of curing g - 3 potions of resistance i - 3 glowing grey potions l - a murky puce potion n - an orange potion t - a smoky golden potion u - a lumpy coppery potion w - 2 fizzy purple potions z - 2 fizzy blue potions A - a metallic white potion B - a gluggy clear potion Skills: + Level 3.3 Dodging + Level 3.9 Stealth + Level 9.4 Spellcasting + Level 8.9 Conjurations + Level 0.3 Evocations You have 22 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 38% N/A 10% 2 Scorch Fire 38% 2d6 10% 2 Flame Wave Conj/Fire 54% 2d13 10% 4 Fulminant Prism Conj/Alch 27% 3d14 10% 4 Iskenderun's Mystic Bla Conj/Tloc 54% 2d12 (+2d610% 4 Maxwell's Portable Pile Tloc 19% 2d(7-19) 16% 3 Teleport Other Tloc 19% N/A 16% 3 Volatile Blastmotes Fire/Tloc 38% 2d13 16% 3 Summon Cactus Giant Summ 9% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Message History The searing ray hits the ogre! You kill the ogre! Vehumet accepts your kill. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Things that are here: a +0 giant spiked club; an ogre corpse e - a scroll of identify As you read the scroll of identify, it crumbles to dust. g - 3 potions of resistance A shadow imp comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow imp Aim: a shadow imp (asleep, 100% to hit) The magic dart hits the shadow imp. The shadow imp is moderately wounded. The shadow imp shouts, "Return whence thou came, thou tender tardy-gaited scavenger!" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (moderately wounded, 81% to hit) The searing ray hits the shadow imp. The shadow imp is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (severely wounded, 81% to hit) The searing ray hits the shadow imp! You kill the shadow imp! Vehumet accepts your kill. (Press . to maintain the ray.) Magical energy flows into your mind! Okay, then. #..##..#####..# ##### ## #..#..## #..########...####. ##...## ##................. #...# ##.#####......##.. ##..### ####### ###....#### ##....###...# ##........ #...........## #......... #............# #.....)... #....##......@# #######... ....#######........... ##.. ##... ##.......... ##.. ##.. #..######.. ##.#. ##. ..## ##..## ..## #..##. ##. ####..#.# ## #.#..#..# #.###.... There are no monsters in sight! Vanquished Creatures Pikel (D:4) Eustachio (D:4) An ice beast (D:3) 2 ogres (D:5) 4 lemures (D:4) A scorpion (D:5) A bombardier beetle (D:4) A hound (D:4) A jelly (D:4) 2 orc priests (D:4) Crazy Yiuf (D:4) An iguana (D:4) Natasha (D:3) A sleepcap (D:5) An orc wizard (D:5) Robin (D:3) 3 adders A gnoll (D:1) A shadow imp (D:5) A white imp (D:5) 2 dart slugs 3 ribbon worms 6 orcs 6 ball pythons 9 endoplasms A giant cockroach (D:2) 11 goblins 9 hobgoblins 8 jackals 4 quokkas 7 bats 2 frilled lizards (D:2) 8 kobolds 7 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jedibcg the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 15 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 18 | D:1 | Learned a level 2 spell: Searing Ray 143 | D:1 | Found a faded altar of an unknown god. 306 | D:1 | Reached skill level 5 in Conjurations 895 | D:1 | Reached XP level 3. HP: 19/19 MP: 9/9 1974 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/11 2177 | D:3 | Noticed an ice beast 2186 | D:3 | Killed an ice beast 2187 | D:3 | Reached skill level 4 in Spellcasting 2187 | D:3 | Reached XP level 5. HP: 15/28 MP: 2/14 2275 | D:3 | Noticed Robin 2282 | D:3 | Killed Robin 2287 | D:3 | Reached skill level 5 in Spellcasting 2639 | D:3 | Noticed Natasha 2647 | D:3 | Killed Natasha 2858 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/16 3212 | D:4 | Identified the +7 rapier of Perversion {drain, rPois rF+ | Str-3 Int+9} 3300 | D:4 | Reached skill level 6 in Spellcasting 3583 | D:4 | Found a runed translucent door. 3584 | D:4 | Noticed Crazy Yiuf 3590 | D:4 | Killed Crazy Yiuf 3595 | D:4 | Identified the +4 hammer of Hadekubo {venom, rC+} 3859 | D:4 | Noticed Pikel 3881 | D:4 | Killed Pikel 3882 | D:4 | Reached skill level 8 in Spellcasting 3882 | D:4 | Reached XP level 7. HP: 21/36 MP: 4/20 3992 | D:4 | Noticed Eustachio 4009 | D:4 | Killed Eustachio 4010 | D:4 | Reached XP level 8. HP: 37/41 MP: 10/22 4256 | D:5 | Entered Level 5 of the Dungeon 4480 | D:5 | Reached skill level 9 in Spellcasting 4574 | D:5 | Found a staircase to the Ecumenical Temple. 4582 | Temple | Entered the Ecumenical Temple 4913 | Temple | Became a worshipper of Vehumet Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 8 | 8.9 Stealth | 3 | 3.9 Spellcasting | 4 5 8 9 | 9.4 Dodging | 3 | 3.3 Evocations | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Throw: Throwing net | | | 1 || 1 Cast: Magic Dart | 46 | 59 | 31 || 136 Searing Ray | 34 | 48 | 25 || 107 Evoke: Wand | | 1 | || 1 Use: Scroll | 8 | 3 | 1 || 12 Potion | | 2 | || 2 Armour: Robe | 5 | 11 | 8 || 24 Dodge: Dodged | 8 | 7 | 4 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5467 | 4963 | 504 | 34 | 3918 | 6 | 911.2 | Dungeon | 5104 | 4958 | 146 | 34 | 3918 | 5 | 1020.8 | Temple | 362 | 4 | 358 | 0 | 0 | 1 | 362.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1579 daAuts D:1: 964 daAuts D:2: 956 daAuts D:5: 823 daAuts D:3: 780 daAuts Temple: 362 daAuts