Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 401510123713918104 138 jedibcg the Conjurer (level 5, 0/35 HPs) Began as a Merfolk Conjurer on Mar 12, 2024. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:20:07 (2987 turns). jedibcg the Conjurer (Merfolk Conjurer) Turns: 2987, Time: 00:20:08 Health: 0/35 AC: 2 Str: 7 XL: 5 Next: 21% Magic: 0/10 EV: 12 Int: 20 God: Gold: 151 SH: 0 Dex: 12 Spells: 8/11 levels left rFire x . . l - +0 dagger (freeze) rCold + + + (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . i - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + h - ring of ice HPRegen 0.25/turn g - ring of ice MPRegen 0.12/turn %: no passive effects @: on fire, glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons j - a +0 dagger l - a +0 dagger of freezing (weapon) Missiles k - 5 poisoned darts (quivered) Armour a - a +0 robe (worn) f - a +0 robe i - a scarf of resistance (worn) Jewellery g - a ring of ice (right hand) h - a ring of ice (left hand) Potions b - a potion of brilliance {unknown} c - 3 potions of curing {unknown} d - a potion of lignification {unknown} e - a potion of degeneration {unknown} Skills: + Level 0.4 Short Blades + Level 2.9 Dodging + Level 2.4 Stealth + Level 3.5 Spellcasting + Level 4.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 16% N/A 21% 2 Passwall Erth 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Vhi's Electric Charge Tloc/Air 6% N/A 80% 4 Arcjolt Conj/Air 6% 1d16 83% 5 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is lightly wounded. The liquid fire burns you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (lightly wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is lightly wounded. The liquid fire burns you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (lightly wounded, 87% to hit) The searing ray hits the bombardier beetle! The bombardier beetle is severely wounded. (Press . to maintain the ray.) The liquid fire burns you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 87% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. (Press . to maintain the ray.) The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 87% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. (Press . to maintain the ray.) The liquid fire burns you! You die... # ##. .)## #... #. #.♣.♣#####... ..........# #.♣.♣......# #...@....†.# ##♣.♣<####... #B#.# ♣.♣.# #.#.# ♣.♣.# #.#.# ♣.♣.# ..# You could see a bombardier beetle. Vanquished Creatures Jessica (D:2) A gnoll (D:1) 4 adders (D:2) 3 ribbon worms (D:2) 2 dart slugs (D:1) 2 endoplasms 4 giant cockroaches 6 goblins 5 hobgoblins 7 jackals 3 ball pythons A bat (D:1) 5 frilled lizards (D:1) 3 kobolds 10 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jedibcg the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 309 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 455 | D:1 | Learned a level 2 spell: Searing Ray 638 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/6 1331 | D:2 | Found a faded altar of an unknown god. 1359 | D:2 | Noticed Jessica 1366 | D:2 | Killed Jessica 1367 | D:2 | Reached skill level 4 in Conjurations 1367 | D:2 | Reached XP level 4. HP: 5/30 MP: 1/8 2251 | D:2 | Reached XP level 5. HP: 8/35 MP: 0/10 2987 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: layout_basic, nicolae_ecumenical_snake_handling, minmay_pentomino_v2, uniq_jessica D:3: layout_loops_ring, lemuel_round_altar, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_corner_1, infiniplex_forest_corner_2, infiniplex_forest_end_1, infiniplex_forest_corner_2, infiniplex_forest_straight_3, infiniplex_forest_lined_3, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 | 4.2 Spellcasting | 3 | 3.5 Short Blades | | 0.4 Dodging | | 2.9 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | 29 || 34 Throw: Throwing net | | 1 || 1 Cast: Magic Dart | 48 | 37 || 85 Searing Ray | 12 | 28 || 40 Use: Scroll | 2 | 1 || 3 Potion | | 1 || 1 Armour: Robe | 11 | 28 || 39 Dodge: Dodged | 18 | 43 || 61