Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6e19 (webtiles) character file. Game seed: 5765911278190404430 67 jedibcg the Vexing (level 4, 0/32 HPs) Began as a Merfolk Hexslinger on May 7, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:09:14 (799 turns). jedibcg the Vexing (Merfolk Hexslinger) Turns: 799, Time: 00:09:16 Health: 0/32 AC: 3 Str: 8 XL: 4 Next: 16% Magic: 5/5 EV: 12 Int: 14 God: Gold: 75 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) g - a +0 pair of boots (worn) Wands j - a wand of flame (15) Scrolls b - a scroll of poison e - 2 scrolls of teleportation {unknown} f - 3 scrolls of identify {unknown} h - a scroll of fear {unknown} i - a scroll of revelation {unknown} Potions d - a potion of curing {unknown} k - a potion of mutation {unknown} Skills: + Level 1.4 Fighting + Level 2.9 Ranged Weapons + Level 3.0 Dodging + Level 1.0 Spellcasting + Level 3.5 Hexes + Level 0.6 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% N/A 10% 2 Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Dazzling Flash Conj/Hex 10% N/A 36% 3 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Starburst Conj/Fire 0% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found a tiny diamond amulet. Found a stone staircase leading up. There is a stone staircase leading down here. A frilled lizard comes into view. You feel sick. You are no longer poisoned. The kobold shouts! The adder barely misses you. The adder misses you. The adder attacks as it pursues you! The adder closely misses you. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (40% to hit) You shoot a sling bullet. The sling bullet misses the adder. The sling bullet hits the adder! The adder is almost dead. The adder completely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (40% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The sling bullet barely misses the adder. The adder barely misses you. x2 Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (40% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet barely misses the adder. The adder misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (40% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is lightly wounded. The adder bites you. You die... ... ... ... ##.# ..# ##.#####.# .......#.#### ...<...>...K#### ...........SS@.# .........#####..# .......#.. #...# ".......#.. ##.... .g...... ##. ... .......l ## ## ........ ...# You could see 2 adders and a kobold. Vanquished Creatures An orc wizard (D:3) A dart slug (D:1) 5 endoplasms A giant cockroach (D:1) 7 goblins 3 hobgoblins 5 jackals A quokka (D:1) 2 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 3 kobolds 4 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jedibcg the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 89 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 256 | D:1 | Found Naippay's Weapon Emporium. 329 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 660 | D:2 | You fall into a shaft and drop 2 floors! 769 | D:3 | Reached XP level 4. HP: 22/32 MP: 5/5 799 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_rooms, serial_shops, nicolae_shop_peninsula, serial_bayou_ford_a, minmay_heptomino_d4 D:2: layout_rooms D:3: layout_loops_ring, mainiacjoe_overflow_catwalk, serial_shops, nicolae_shop_crystal, hellmonk_ecumenical_altar_leap_of_faith, minmay_box_of_dots D:4: layout_rooms, lemuel_blue_sif_altar, nicolae_ashenzari_panopticon Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 | 2.9 Dodging | 3 | 3.0 Fighting | | 1.4 Spellcasting | | 1.0 Hexes | | 3.5 Fire Magic | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 99 | 6 || 105 Armour: Robe | 25 | 9 || 34 Dodge: Dodged | 30 | 15 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 808 | 765 | 43 | 0 | 421 | 4 | 202.0 | Dungeon | 808 | 765 | 43 | 0 | 421 | 4 | 202.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 657 daAuts D:4: 88 daAuts D:3: 47 daAuts D:2: 14 daAuts