Dungeon Crawl Stone Soup version 0.32-a0-1096-gd1626824a6 (webtiles) character file. Game seed: 5740398937712792977 505 jedibcg the Shooter (level 6, -19/34 HPs) Began as a Deep Elf Conjurer on May 8, 2024. Demolished by an ogre ... wielding a +0 giant club (22 damage) ... on level 5 of the Dungeon. The game lasted 00:23:50 (4437 turns). jedibcg the Shooter (Deep Elf Conjurer) Turns: 4437, Time: 00:23:51 Health: -19/34 AC: 7 Str: 4 XL: 6 Next: 96% Magic: 8/14 EV: 10 Int: 25 God: Gold: 1338 SH: 0 Dex: 13 Spells: 10/14 levels left rFire . . . g - +0 shortbow (elec) rCold . . . (shield currently unavailable) rNeg . . . a - +3 leather armour rPois . i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of regeneration Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 1338 gold pieces. Inventory: Hand Weapons g - a +0 shortbow of electrocution (weapon) p - a +1 short sword of venom Armour a - a +3 leather armour (worn) i - a +0 helmet (worn) Magical Staves j - a staff of alchemy Jewellery c - an amulet of regeneration (around neck) Talismans f - a serpent talisman Scrolls d - 4 scrolls of poison Potions b - a potion of magic e - a potion of haste h - 2 potions of enlightenment Skills: + Level 1.3 Fighting + Level 6.0 Ranged Weapons + Level 1.1 Armour + Level 2.9 Dodging + Level 3.6 Stealth + Level 4.5 Spellcasting + Level 5.4 Conjurations + Level 0.9 Summonings You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 64% 2d6 2% 2 c - Call Imp Summ 20% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Apportation Tloc 10% N/A 16% 1 Jinxbite Hex 10% N/A 22% 2 Sublimation of Blood Necr 5% N/A 22% 2 Fulminant Prism Conj/Alch 9% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 43% 4 Alistair's Intoxication Alch 3% N/A 99% 5 Summon Hydra Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Cheibriados Hepliaklqana Xom Message History a +0 whip; a +0 leather armour; an orc corpse You now have 1338 gold pieces (gained 9). An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Fire: g) +0 shortbow (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (75% to hit) You shoot an arrow. The arrow hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit) The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit) The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 91% to hit) The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #### #### # #O@## ##..## # #..##.## ####.##.#### ## ##.###...####..## #.#.#.###.#####.# ..###.## ##.##.)#. ### ##### ##.##### #....#.#.... #............ ......#.#.... You could see an ogre. Vanquished Creatures Menkaure (D:4) An ogre (D:4) A bombardier beetle (D:5) A jelly (D:4) A hound (D:4) A hell rat (Sewer) 8 adders 3 river rats 2 dart slugs A ribbon worm (D:3) 4 orcs 9 ball pythons 7 endoplasms 3 giant cockroaches 5 goblins 6 hobgoblins 4 jackals (D:4) 2 kobolds (D:4) 3 quokkas 5 bats 7 frilled lizards 13 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jedibcg the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 227 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 231 | D:1 | Learned a level 2 spell: Searing Ray 637 | D:1 | Reached skill level 5 in Conjurations 763 | D:2 | Reached XP level 3. HP: 17/19 MP: 6/9 1383 | D:2 | Found a shimmering altar of Xom. 1720 | D:3 | Reached skill level 1 in Ranged Weapons 1893 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/10 2002 | D:3 | Reached skill level 2 in Ranged Weapons 2182 | D:3 | Found a glowing drain. 2192 | Sewer | Entered a sewer 2260 | Sewer | Reached skill level 3 in Ranged Weapons 2313 | Sewer | Reached XP level 5. HP: 10/27 MP: 2/12 2362 | Sewer | Identified a scroll of acquirement 2362 | Sewer | Acquired 1094 gold pieces 2489 | D:3 | Learned a level 2 spell: Call Imp 2641 | D:3 | Found a hazy altar of Hepliaklqana. 2917 | D:4 | Noticed Menkaure 2920 | D:4 | Killed Menkaure 2921 | D:4 | Reached skill level 4 in Ranged Weapons 2921 | D:4 | Reached XP level 6. HP: 33/33 MP: 12/14 3024 | D:4 | Reached skill level 5 in Ranged Weapons 3243 | D:4 | Found a snail-covered altar of Cheibriados. 3260 | D:4 | Reached skill level 1 in Fighting 3260 | D:4 | Reached skill level 1 in Armour 4273 | D:5 | Entered Level 5 of the Dungeon 4325 | D:5 | Reached skill level 6 in Ranged Weapons 4437 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_ring, minivault_14 D:2: layout_loops_corners, basic_altar D:3: layout_loops_ring, mainiacjoe_overflow_six_doors_small, mainiacjoe_sewer_entry_somewhere_in_here_2, dk_noncrumbling_2, kennysheep_generic_room_11 D:4: layout_layer_cave, mainiacjoe_overflow_tiny_flanked, st_stairs_7, uniq_menkaure D:5: wad_river_or_something, layout_basic, lemuel_zombie_altar_yredelemnul, mainiacjoe_overflow_chevrons, minmay_temple_entry_butterflies, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 | 5.4 Stealth | 3 | 3.6 Ranged Weapons | 1 3 4 6 | 6.0 Spellcasting | 4 | 4.5 Fighting | 1 | 1.3 Armour | 1 | 1.1 Dodging | | 2.9 Summonings | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Fire: Shortbow | 46 | 102 || 148 Cast: Magic Dart | 15 | 1 || 16 Searing Ray | 10 | 29 || 39 Call Imp | | 5 || 5 Use: Scroll | | 9 || 9 Potion | | 4 || 4 Armour: Robe | 3 | || 3 Leather armour | 1 | 24 || 25 Dodge: Dodged | 10 | 21 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4511 | 4417 | 94 | 272 | 3427 | 6 | 751.8 | Dungeon | 4303 | 4209 | 94 | 168 | 3427 | 5 | 860.6 | Sewer | 207 | 207 | 0 | 104 | 0 | 1 | 207.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1448 daAuts D:3: 985 daAuts D:2: 949 daAuts D:1: 756 daAuts Sewer: 207 daAuts D:5: 164 daAuts