Dungeon Crawl Stone Soup version 0.32-a0-1317-g426ccd8811 (webtiles) character file. Game seed: 12053353167244483193 2 jedibcg the Apothecary (level 1, 0/13 HPs) Began as a Formicid Alchemist on May 31, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:05 (130 turns). jedibcg the Apothecary (Formicid Alchemist) Turns: 130, Time: 00:02:06 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 44% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . d - +0 trident rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 trident (weapon) Missiles e - 5 stones (quivered) Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} Potions b - a potion of magic f - a potion of cancellation {unknown} Skills: + Level 1.8 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 1.0 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History A jackal comes into view. You see here a book of Party Tricks. Throw: 7 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 45% to hit) You throw a stone. The jackal barks! The jackal barks! The stone hits the jackal but does no damage. Throw: 6 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (45% to hit) You throw a stone. The stone closely misses the jackal. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. x2 The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. x2; The jackal bites you. The jackal closely misses you. The jackal bites you. You closely miss the jackal. The jackal closely misses you. x3 The jackal bites you but does no damage. x2 The jackal bites you. You barely miss the jackal. The jackal closely misses you. The jackal completely misses you. The jackal barely misses you. x2 The jackal bites you. x2 You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. x3; The jackal bites you. You die... { .. #.## ...## #..###### ########......##### ##h..>.##..........# #.h@...........###.# #..h.....†.......##.# #.>..............##.. #..................###. #.#................# ## .. #................# # # #.....$..........# # ##..........##..##### ##...?.#.###...###.# You could see 3 jackals. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jedibcg the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 114 | D:1 | Reached skill level 1 in Conjurations 130 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_rooms, hellmonk_ecumenical_altar_crossroads Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.8 Stealth | | 2.5 Spellcasting | | 2.2 Alchemy | | 4.0 Action || total ---------------------------++------- Melee: Trident || 13 Throw: Stone || 8 Cast: Sting || 5 Armour: Robe || 16 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 133 | 133 | 0 | 28 | 50 | 1 | 133.0 | Dungeon | 133 | 133 | 0 | 28 | 50 | 1 | 133.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 133 daAuts