Dungeon Crawl Stone Soup version 0.32-a0-1318-g632b080833 (webtiles) character file. Game seed: 18248422190625834998 35 jedibcg the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on June 1, 2024. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:07:37 (1126 turns). jedibcg the Conjurer (Deep Elf Conjurer) Turns: 1126, Time: 00:07:37 Health: -3/19 AC: 3 Str: 4 XL: 3 Next: 16% Magic: 1/10 EV: 11 Int: 24 God: Gold: 37 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . j - +2 hand axe (heavy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . c - +0 pair of boots Will ..... l - amulet of regeneration Stlth ++ d - ring of resist corrosion HPRegen 1.03/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons j - a +2 heavy hand axe (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Jewellery d - a ring of resist corrosion (left hand) l - an amulet of regeneration (around neck) Scrolls e - 2 scrolls of identify {unknown} f - 2 scrolls of fog {unknown} g - a scroll of revelation {unknown} k - a scroll of brand weapon {unknown} Potions b - a potion of magic h - a potion of heal wounds {unknown} i - a potion of curing {unknown} Skills: + Level 3.0 Dodging + Level 3.2 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. A hobgoblin comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. You hit the ribbon worm. The ribbon worm is moderately wounded. The hobgoblin shouts! The ribbon worm bites you. You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm bites you. You struggle to detach yourself from the web. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * The web tears apart. The ribbon worm closely misses you. You barely miss the ribbon worm. The ribbon worm is lightly wounded. The goblin shouts! You hit the hobgoblin. The hobgoblin misses you. The hobgoblin barely misses you. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. The ribbon worm bites you! You die... ... .... ....#####+## ..... ......(....#....... ....g.w@...#....... ......g....#...... ####.......#...).. #...........# #.# #†..........+ .#.# ###.##...........####.#.# . ###....########..........#.# .. ..#...... #..........#.# ..###g#J..... #..........#.# You could see a ribbon worm, a hobgoblin and a goblin. Vanquished Creatures 2 dart slugs A ribbon worm (D:2) An endoplasm (D:1) 2 goblins 2 hobgoblins 7 ball pythons 5 bats 5 kobolds (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jedibcg the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 263 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 266 | D:1 | Learned a level 2 spell: Searing Ray 1096 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1126 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 2 Hand axe || 4 Cast: Magic Dart || 43 Searing Ray || 6 Armour: Robe || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1127 | 1072 | 55 | 0 | 898 | 2 | 563.5 | Dungeon | 1127 | 1072 | 55 | 0 | 898 | 2 | 563.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 870 daAuts D:2: 256 daAuts