Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 8458881118599175874 18 jericho the Magician (level 2, -2/19 HPs) Began as a Human Hedge Wizard on Mar 9, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:05:01 (516 turns). jericho the Magician (Human Hedge Wizard) Turns: 516, Time: 00:05:03 Health: -2/19 AC: 2 Str: 10 XL: 2 Next: 66% Magic: 5/6 EV: 11 Int: 14 God: Gold: 2 SH: 0 Dex: 12 Spells: 0/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic e - a potion of mutation {unknown} f - a potion of cancellation {unknown} g - a potion of curing {unknown} h - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting - Level 3.0 Conjurations + Level 1.3 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Call Imp Summ 10% N/A 19% 2 c - Blink Tloc 8% N/A 22% 2 d - Grave Claw Necr 8% 2d7 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Tukima's Dance Hex 2% N/A 54% 3 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The jackal bites you. The bat misses you. The jackal barely misses your cerulean imp. Your cerulean imp closely misses the bat. The jackal closely misses you. The bat closely misses your cerulean imp. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses your cerulean imp. The jackal completely misses your cerulean imp. The jackal bites you. * * * LOW HITPOINT WARNING * * * The dart slug completely misses your cerulean imp. Your cerulean imp hits the bat with a -4 spear. The bat dies! Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You are still too unstable to blink. The jackal attacks as it pursues you! The jackal closely misses you. Your cerulean imp hits the jackal from afar with a -4 spear. The dart slug launches a dart at you. The slug dart hits your cerulean imp. The jackal closely misses you. You see here a +0 hand axe. You feel ready to blink again. Your cerulean imp barely misses the dart slug. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal misses you. Your cerulean imp hits the dart slug with a -4 spear. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the dart slug with a -4 spear. The jackal bites you. You die... ############ #!.........# #..........# #..........# #### #...)w.....# ...## #....†5....# ....## #..h.......# .....# #.@h.......# .....## #...)......# # ......# ############†#.###.# ....#.#######....(.............. ....#..............###.####.>..# ............#....>........ .... .....######.#.....#.###### ..# .......# #.....##..# ..# .# ....##.#####....##..##.. # You could see a dart slug (ally target), 2 jackals and a friendly cerulean imp (summoned). Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 4 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jericho the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 115 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 375 | D:1 | Learned a level 2 spell: Call Imp 378 | D:1 | Learned a level 2 spell: Blink 381 | D:1 | Learned a level 2 spell: Grave Claw 516 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 3.0 Summonings | | 1.3 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 31 Cast: Magic Dart || 31 Blink || 1 Call Imp || 1 Armour: Robe || 41 Dodge: Dodged || 54