Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 11896052922269266331 90 jericho the Magician (level 4, 0/30 HPs) Began as a Human Hedge Wizard on Mar 10, 2025. Slain by an orc wizard ... wielding a +1 antimagic dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:09:43 (3541 turns). jericho the Magician (Human Hedge Wizard) Turns: 3541, Time: 00:09:44 Health: 0/30 AC: 3 Str: 10 XL: 4 Next: 56% Magic: 9/9 EV: 11 Int: 19 God: Gold: 83 SH: 0 Dex: 12 Spells: 5/10 levels left rFire . . . r - +4 trident of Zaiho {flame, ^Drain rElec Int+2 SInv} rCold . . . (no shield) rNeg . . . n - +0 robe rPois . c - +0 hat rElec + q - scarf {+Inv} rCorr . k - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 dagger r - the +4 trident of Zaiho (weapon) {flame, ^Drain rElec Int+2 SInv} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. Armour b - a +0 robe c - a +0 hat (worn) f - a +0 robe k - a +0 pair of gloves (worn) n - a +0 robe (worn) p - a scarf of repulsion q - a scarf of invisibility (worn) Scrolls e - a scroll of butterflies {unknown} g - a scroll of identify {unknown} i - a scroll of vulnerability {unknown} j - 2 scrolls of teleportation {unknown} l - 2 scrolls of enchant weapon {unknown} m - a scroll of poison {unknown} o - a scroll of amnesia {unknown} Potions h - a potion of might Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.6 Spellcasting - Level 3.0 Conjurations - Level 2.0 Summonings - Level 2.0 Necromancy - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 b - Call Imp Summ 22% N/A 10% 2 c - Grave Claw Necr 22% 2d8 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 52% 2d9 4% 1 Soul Splinter Necr 44% N/A 6% 1 Sting Conj/Alch 36% 1d5 8% 1 Blink Tloc 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Dazzling Flash Hex/Fire 6% N/A 41% 3 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 = Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The orc closely misses you. You continue putting on your scarf of invisibility. The orc barely misses you. The rat bites you. The orc wizard barely misses you. The orc barely misses you. You continue putting on your scarf of invisibility. The orc misses you. The rat bites you. The orc wizard closely misses you. The orc barely misses you. You finish putting on your scarf of invisibility. You become transparent for a moment. The orc attacks as it pursues you! The orc hits you with a +1 hand axe of electrocution. The rat bites you but does no damage. The rat misses you. The orc wizard casts a spell at you. You are confused. You closely miss the rat. The orc hits you with a +1 hand axe of electrocution. The rat barely misses you. You are too confused! Magic courses through your body. The orc wizard hits you with a +1 antimagic dagger. * * * LOW HITPOINT WARNING * * * The rat barely misses you. Okay, then. The orc misses you. The orc wizard gestures at you while chanting. You resist with some effort. The rat bites you but does no damage. You feel less confused. The orc wizard casts a spell at you. You resist with some effort. The rat bites you but does no damage. The orc hits you but does no damage. The orc wizard closely misses you. The orc wizard barely misses you. The rat closely misses you. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger of flaming. * * * LOW HITPOINT WARNING * * * The orc wizard burns you. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +1 antimagic dagger. You die... ####.........#... ...# #........#... .. ....#...# ..###........#... ###.##.#.#...# #...#........#... .. ..#.#.#...####...#.....†...... #.# ...#...)..#.....'............ #.####........#.#...#.......!.... .............>#.#oo.#.##......... #.####..........@oo.............. ....)...†.......or............... .....##..###....#...#.##......##. .....##..# ####.....#.##.......#. ..†..##..######..####.##.......# #'#####..##.........#.##......[# ∩.# #..##........[#.##.......# #### #..##.........#.##.......# .... ...##.........#.#.....#### You could see 2 orc wizards, 3 orcs and a rat. Vanquished Creatures 4 adders A dart slug (D:1) 2 bats (D:1) 10 endoplasms 3 giant cockroaches 3 goblins (D:1) 4 hobgoblins 4 kobolds 7 quokkas 3 ball pythons 3 frilled lizards (D:1) 2 rats (D:2) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jericho the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 150 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 153 | D:1 | Learned a level 2 spell: Call Imp 156 | D:1 | Learned a level 2 spell: Grave Claw 678 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/7 1743 | D:2 | Noticed Sigmund 2012 | D:2 | Reached XP level 4. HP: 18/30 MP: 1/8 3207 | D:3 | Found Oleupt's Jewellery Emporium. 3244 | D:3 | Got Simple Spellweaving 3495 | D:3 | Identified the +4 trident of Zaiho {flame, ^Drain rElec | Int+2 SInv} 3541 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic D:2: layout_basic, uniq_terence, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_six_doors_small, serial_shops, shop, basic_ecumenical_altar, minmay_goblin_outpost Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 | 3.0 Summonings | 2 | 2.0 Necromancy | 2 | 2.0 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 3.6 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 28 | 33 || 61 Trident | | 2 || 2 Cast: Magic Dart | 75 | 34 || 109 Grave Claw | 1 | 2 || 3 Use: Potion | 2 | 1 || 3 Stab: Sleeping | | 1 || 1 Armour: Robe | 26 | 60 || 86 Dodge: Dodged | 8 | 33 || 41