Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 5599282339040543744 120 jericho the Conjurer (level 5, -7/35 HPs) Began as a Human Fire Elementalist on Mar 11, 2025. Mangled by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:07:20 (2517 turns). jericho the Conjurer (Human Fire Elementalist) Turns: 2517, Time: 00:07:21 Health: -7/35 AC: 2 Str: 9 XL: 5 Next: 4% Magic: 8/8 EV: 11 Int: 17 God: Gold: 89 SH: 5 Dex: 13 Spells: 5/8 levels left rFire . . . f - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of reflection Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: reflection @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons f - a +0 whip (weapon) n - a +0 dagger of venom Armour a - a +0 robe (worn) d - an orb of wrath i - a +2 leather armour of cold resistance o - the +2 leather armour of Fetzuume {Harm Will+} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. Harm: It increases damage dealt and taken. Jewellery e - an amulet of reflection (around neck) Scrolls c - 4 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of revelation {unknown} l - a scroll of enchant armour {unknown} Potions k - a potion of degeneration {unknown} m - 2 potions of curing {unknown} p - 2 potions of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.7 Conjurations - Level 3.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 22% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 36% 1d5 8% 1 Apportation Tloc 2% N/A 19% 1 Soul Splinter Necr 4% N/A 19% 1 Summon Small Mammal Summ 4% N/A 19% 1 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Flame Wave Conj/Fire 14% 2d6 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The gnoll is moderately wounded. You enter the shallow water. Moving in this stuff is going to be slow. You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire hits the gnoll. The gnoll is lightly wounded. The foxfire hits the gnoll. The gnoll is heavily wounded. The foxfire hits the gnoll. The gnoll is heavily wounded. You are out of magic! You hit the gnoll. The gnoll is heavily wounded. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Your foxfire dissipates! The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. You are too injured to fight recklessly! There are no items here. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the gnoll. The gnoll is almost dead. You hit the gnoll but do no damage. The gnoll is almost dead. The foxfire hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You have reached level 5! Magic courses through your body. The gnoll hits you with a +0 flail! You die... # #.......# #.# #.##....#.# #.# #.#######.## #.# #........... #.# ####.######## #.####....# #.#....#### #§#.######## #@g.# ....# #)### #....# #..####....# ##...##....# ###.......# ###.....# #.....# #.....# ###..♣♣♣## You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 4 adders (D:2) 2 dart slugs 2 ribbon worms (D:2) 6 endoplasms A giant cockroach (D:1) 6 goblins 4 hobgoblins A jackal (D:1) 2 quokkas 2 ball pythons 4 bats 4 frilled lizards (D:1) 2 kobolds (D:1) 4 rats 47 creatures vanquished. Vanquished Creatures (collateral kills) 2 foxfires (D:2) 2 creatures vanquished. Vanquished Creatures (others) 143 foxfires 143 creatures vanquished. Grand Total: 192 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jericho the Human Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 217 | D:1 | Reached skill level 2 in Conjurations 217 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1017 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1285 | D:1 | Learned a level 2 spell: Scorch 1287 | D:1 | Reached skill level 3 in Conjurations 1791 | D:2 | Found a shimmering altar of Xom. 1794 | D:2 | Identified the +2 leather armour of Fetzuume {Harm Will+} 1925 | D:2 | Reached XP level 4. HP: 26/30 MP: 0/7 2085 | D:2 | Reached skill level 4 in Conjurations 2517 | D:2 | Reached XP level 5. HP: 3/35 MP: 0/8 2517 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, minmay_octomino_j4 D:2: layout_basic, basic_altar, serial_bayou, serial_bayou_crossing, serial_bayou_lake_a, serial_bayou_ford_a, serial_bayou_pond_d, columned_hall_lemuel, nicolae_half_adder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 4 | 4.7 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Fire Magic | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Whip | 14 | 7 || 21 Cast: Foxfire | 73 | 32 || 105 Scorch | 2 | || 2 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 18 | 9 || 27 Dodge: Dodged | 13 | 2 || 15 Block: Other | 7 | 1 || 8