Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 10388915498028041661 0 jericho the Chiller (level 1, 19/19 HPs) Began as an Oni Wanderer on Mar 17, 2025. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). jericho the Chiller (Oni Wanderer) Turns: 1, Time: 00:00:10 Health: 19/19 AC: 4 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 8 Int: 15 God: Gold: 0 SH: 0 Dex: 5 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . d - +0 cloak rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls b - a scroll of blinking Skills: + Level 1.3 Fighting + Level 1.0 Dodging + Level 1.2 Spellcasting + Level 2.6 Translocations + Level 2.6 Ice Magic + Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 12% 2 Momentum Strike Conj/Tloc 8% 3d8 22% 2 Ozocubu's Armour Ice 8% N/A 24% 3 Hailstorm Conj/Ice 4% 3d5 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Welcome, jericho the Oni Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of blinking, a +0 robe, a +0 cloak; and the following spell memorised: Freeze; and the following spells available to memorise: Blink, Momentum Strike, Ozocubu's Armour, Hailstorm. Alright, then stay! You have escaped! ...# #..# #..# + #..#.# #..#. ## #..# .. #..####### #.@....... #......... ##.###..## ..# ## .## #. .. .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jericho the Oni Wanderer began the quest for the Orb. 0 | D:1 | jericho set off with the following items: a +0 club, a | scroll of blinking, a +0 robe, a +0 cloak; and the | following spell memorised: Freeze; and the following spells | available to memorise: Blink, Momentum Strike, Ozocubu's | Armour, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, minmay_pentomino_q2