Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 9566646633146947377 0 jericho the Slasher (level 1, 22/22 HPs) Began as an Oni Wanderer on Mar 17, 2025. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). jericho the Slasher (Oni Wanderer) Turns: 1, Time: 00:00:11 Health: 22/22 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 8 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 1/2 levels left rFire . . . a - +1 long sword rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 long sword (weapon) Armour c - a +0 robe (worn) Potions b - a potion of attraction Skills: + Level 2.6 Fighting + Level 2.6 Long Blades + Level 1.0 Dodging + Level 1.2 Spellcasting + Level 1.7 Hexes + Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 6% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Welcome, jericho the Oni Wanderer. The terrific Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +1 long sword, a potion of attraction, a +0 robe; and the following spell memorised: Slow; and the following spells available to memorise: Sigil of Binding. You can't go down here! You have escaped! # #. .########### # .......... #.#.......# #.........# ##........# #....@....# ##.......## #.......# ##.....## ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jericho the Oni Wanderer began the quest for the Orb. 0 | D:1 | jericho set off with the following items: a +1 long sword, | a potion of attraction, a +0 robe; and the following spell | memorised: Slow; and the following spells available to | memorise: Sigil of Binding. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, hellmonk_ecumenical_altar_zigzags, serial_shops, shop