Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 5747202330283652427 0 jericho the Magician (level 1, 16/16 HPs) Began as an Oni Wanderer on Mar 17, 2025. Got out of the dungeon alive. The game lasted 00:00:14 (1 turns). jericho the Magician (Oni Wanderer) Turns: 1, Time: 00:00:14 Health: 16/16 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 5/5 EV: 6 Int: 15 God: Gold: 0 SH: 6 Dex: 8 Spells: 7/7 levels left rFire . . . a - +0 club rCold . . . d - +0 kite shield rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 kite shield (worn) Scrolls b - a scroll of blinking Skills: + Level 1.0 Dodging + Level 1.7 Shields + Level 3.6 Spellcasting + Level 1.0 Summonings + Level 1.0 Evocations + Level 1.0 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 43% 1 Sandblast Erth 4% 2d4 58% 1 Shock Conj/Air 8% 1d3 58% 1 Slow Hex 8% N/A 58% 1 Call Canine Familiar Summ 5% N/A 82% 3 Inner Flame Hex/Fire 2% N/A 91% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Welcome, jericho the Oni Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of blinking, a +0 robe, a +0 kite shield; and the following spells available to memorise: Summon Small Mammal, Sandblast, Shock, Slow, Call Canine Familiar, Inner Flame. Unknown command. You can't go down here! You have escaped! ## ## #.. ..# ##...#####...## #.............# #......@......# ############### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jericho the Oni Wanderer began the quest for the Orb. 0 | D:1 | jericho set off with the following items: a +0 club, a | scroll of blinking, a +0 robe, a +0 kite shield; and the | following spells available to memorise: Summon Small | Mammal, Sandblast, Shock, Slow, Call Canine Familiar, Inner | Flame. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_3, infiniplex_forest_straight_3, infiniplex_forest_clump_tiny, infiniplex_forest_straight_3, infiniplex_forest_lined_3, infiniplex_forest_corner_1, kennysheep_pointless_box