Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 13599643530603019555 0 jericho the Trooper (level 1, 24/24 HPs) Began as an Oni Wanderer on Mar 17, 2025. Got out of the dungeon alive. The game lasted 00:00:21 (1 turns). jericho the Trooper (Oni Wanderer) Turns: 1, Time: 00:00:21 Health: 24/24 AC: 3 Str: 18 XL: 1 Next: 0% Magic: 2/2 EV: 8 Int: 14 God: Gold: 0 SH: 0 Dex: 4 Spells: 1/2 levels left rFire . . . a - +1 spear rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 spear (weapon) Armour c - a +0 robe (worn) Potions b - a potion of haste Skills: + Level 4.0 Fighting + Level 2.0 Polearms + Level 1.0 Dodging + Level 1.2 Spellcasting + Level 2.6 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 4% N/A 41% 3 Martyr's Knell Necr/Summ 4% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Welcome, jericho the Oni Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +1 spear, a potion of haste, a +0 robe; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Summon Ice Beast, Martyr's Knell. Okay, then. You can't go down here! You have escaped! . .....# #.#.#..## #.#.#...## #........## #........###. #..⌠......... #.........# #...>@.∩..# #............ #..⌠.......## .............# ...#.........# .. ###......#.. # ######## . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jericho the Oni Wanderer began the quest for the Orb. 0 | D:1 | jericho set off with the following items: a +1 spear, a | potion of haste, a +0 robe; and the following spell | memorised: Summon Small Mammal; and the following spells | available to memorise: Summon Ice Beast, Martyr's Knell. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_cross, hellmonk_ecumenical_altar_defaced_shrine