Dungeon Crawl Stone Soup version 0.32-a0-1198-g7932608573 (webtiles) character file. Game seed: 18243595074873001092 7 jesster the Magician (level 2, 0/22 HPs) Began as a Djinni Alchemist on May 18, 2024. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:30 (176 turns). jesster the Magician (Djinni Alchemist) Turns: 176, Time: 00:02:30 Health: 0/22 AC: 2 Str: 7 XL: 2 Next: 5% Gold: 27 EV: 1 Int: 16 God: SH: 0 Dex: 13 rFire + + . c - +0 club rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: * Level 0.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.2 Spellcasting * Level 3.2 Conjurations * Level 3.2 Hexes Level 0.0 Charms * Level 3.2 Summonings * Level 3.2 Necromancy * Level 3.2 Translocations Level 0.0 Transmutations * Level 3.2 Fire Magic * Level 3.2 Ice Magic * Level 3.2 Air Magic * Level 3.2 Earth Magic * Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 c - Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 f - Sticky Flame Fire/Alch 13% 2d5 43% 4 r - Olgreb's Toxic Radia Alch 13% N/A 43% 4 v - Mercury Vapours Alch/Air 26% N/A 8% 2 Your spell library was empty. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * #..##.## #. .# # #..##..### #.#####.#.## ##.##....###.#.....#.. ###....#.<#.......... ..##########.......# #.### #.......# # ....# #.......##.### ....# #.....b....... ....# #>...@S....... ....########..#..J..#.### ..............#......... ...▒▒▒▒▒..##..#.###.#.## §○☼▒ ▒..##..#.# .# # ☼§§▒ ▒####..... .. §.§▒ #....# .. ...▒ #....# #.# ... #.[... You could see an endoplasm (poisoned, weak), a bat (very poisoned, weak) and a ball python. Message History Aim: a ball python (moderately wounded, 68% to hit) The sting misses the ball python. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python closely misses you. The ball python misses you. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Unknown command. As you read the scroll labelled SICVIR NARUMNI, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! You hear an angry hiss. You hear a shout! You hear a loud squeak. The ball python bites you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. You aren't carrying any potions. Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target, f - bat, p - ball python Aim: a bat (chance to weaken: 100%) Fumes of mercury billow around the bat! The bat is poisoned. The bat looks weaker. The endoplasm looks weaker. * * * LOW HITPOINT WARNING * * * The bat misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You die... Action || total ---------------------------++------- Melee: Club || 2 Cast: Sting || 10 Mercury Vapours || 1 Use: Scroll || 1 Armour: Robe || 11 Dodge: Dodged || 6 Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, serial_shops, shop, nicolae_shop_tiny_statue_garden, shop, nicolae_shop_tiny_statue_garden, shop, chequers_garden, lemuel_flame_loot_1 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jesster the Djinni Alchemist began the quest for the Orb. 0 | D:1 | jesster set off with the following spells memorised: Sting, | Mercury Vapours, Mephitic Cloud, Olgreb's Toxic Radiance, | Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 34 | D:1 | Found Hep Qunn's General Store. 118 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 176 | D:1 | Constricted to death by a ball python Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 176 | 176 | 0 | 26 | 100 | 1 | 176.0 | Dungeon | 176 | 176 | 0 | 26 | 100 | 1 | 176.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 176 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------