Dungeon Crawl Stone Soup version 0.33-a0-27-gdf10614e8e (webtiles) character file. Game seed: 12584372622840680498 120 jesster the Conjurer (level 5, -3/38 HPs) Began as a Human Conjurer on Aug 27, 2024. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 3 of the Dungeon. The game lasted 00:08:08 (2219 turns). jesster the Conjurer(Human Conjurer) Turns: 2219, Time: 00:08:09 Health: -3/38 AC: 2 Str: 10 XL: 5 Next: 4% Magic: 2/9 EV: 11 Int: 18 God: Gold: 79 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . o - +0 dagger rCold . . . (no shield) rNeg . . . p - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty, lethally poisoned (-3 -> -8), very slightly contaminated A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 r - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Inventory: Hand Weapons c - a +0 whip h - a +0 spear l - a +0 short sword o - a +0 dagger (weapon) Armour d - a +0 leather armour p - a +0 robe (worn) Wands k - a wand of polymorph (11) Scrolls a - a scroll of amnesia f - a scroll of fear {unknown} g - a scroll of identify {unknown} m - a scroll of noise {unknown} Potions b - a potion of magic e - a potion of degeneration {unknown} i - a potion of mutation {unknown} n - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Shops: D:1 : Annotations: D:2 Sigmund +▓▓▓+▓▓▓+ ▓.+...+.▓ ▓.▓...▓.▓ ♣ +▓▓+.▓.⚑.▓.+▓▓+ ♣P♣ ▓..▓.▓...▓.▓..▓ ..♣..▓..▓.'...'.▓..▓ ♣...'..'▓▓▓+▓▓▓@..++# ...g.▓..▓g...).g▓..▓.# .... ▓..▓......s▓..▓.### ..g ▓▓▓+▓▓▓+▓▓▓'▓▓▓.#.. .. #.##..#.#########. . #.....#.#[.<...... ####..#.#.#.#####. #....#.#..... ##..†......# You could see a scorpion and 2 gnolls. Message History The scorpion stings you! * * * LOW HITPOINT WARNING * * * You have reached level 5! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are poisoned. The scorpion poisons you! A gnoll comes into view. It is wielding a +0 club. You feel sick. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * There is an open door here. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll hits you with a +0 whip! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 20 | || 20 Dagger | 6 | 8 || 14 Spear | 3 | || 3 Cast: Magic Dart | 56 | 18 || 74 Searing Ray | 3 | 2 || 5 Evoke: Wand | | 2 || 2 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Armour: Robe | 15 | 11 || 26 Dodge: Dodged | 15 | 4 || 19 Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, serial_shops, nicolae_shop_tiny_waterfront D:2: layout_loops_cross, uniq_sigmund, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_24_doors, ebering_ecumenical_altar_petrified Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jesster the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 91 | D:1 | Reached skill level 1 in Fighting 155 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/5 383 | D:1 | Reached skill level 2 in Fighting 444 | D:1 | Learned a level 2 spell: Searing Ray 469 | D:1 | Found Efoi's Book Shoppe. 804 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/6 1407 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/7 1503 | D:2 | Noticed Jessica 1505 | D:2 | Killed Jessica 1700 | D:2 | Noticed Sigmund 1722 | D:2 | Reached skill level 5 in Conjurations 2186 | D:3 | Found a basalt altar of Yredelemnul. 2201 | D:3 | Noticed a black bear 2212 | D:3 | a black bear changed into a scorpion 2212 | D:3 | Noticed a scorpion 2216 | D:3 | Reached XP level 5. HP: 24/38 MP: 4/9 2219 | D:3 | Slain by a gnoll Vanquished Creatures Jessica (D:2) A gnoll (D:3) 4 adders (D:2) 2 dart slugs 3 ball pythons (D:1) 4 endoplasms A giant cockroach (D:1) 5 goblins 4 hobgoblins 2 jackals (D:2) 4 quokkas 2 bats 2 frilled lizards (D:1) 6 kobolds 2 rats 43 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2217 | 2143 | 74 | 142 | 1685 | 3 | 739.0 | Dungeon | 2217 | 2143 | 74 | 142 | 1685 | 3 | 739.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1127 daAuts D:1: 999 daAuts D:3: 90 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 135 | 37 | 21.5 | 42 | 1 | 2.3 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 79 | 37 | 31.9 | 17 | 1 | 5.6 D:3 | 21 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------