Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 147464653478647207 3955 jestermcgee the Destroyer (level 10, -1/61 HPs) Began as a Deep Elf Conjurer on Sept 18, 2024. Was an Initiate of Vehumet. Slain by a centaur warrior (4 damage) ... on level 9 of the Dungeon. The game lasted 00:22:41 (6729 turns). jestermcgee the Destroyer (Deep Elf Conjurer) Turns: 6729, Time: 00:22:42 Health: -1/61 AC: 10 Str: 7 XL: 10 Next: 2% Magic: 19/23 EV: 11 Int: 28 God: Vehumet [......] Gold: 56 SH: 0 Dex: 20 Spells: 5/24 levels left rFire . . . A - +3 short sword of Classification {freeze, Dex+4} rCold + + + (no shield) rNeg + . . v - +3 leather armour of Howling Wind {rC++ rN+ Str+3 Dex+3} rPois . f - +0 helmet rElec . a - +0 cloak of Likyumalat {rC+ Regen+} rCorr . (no gloves) SInv . r - +1 pair of boots Will ++... n - amulet of magic regeneration Stlth ++ d - ring of wizardry HPRegen 1.10/turn u - ring of willpower MPRegen 0.76/turn %: wizardry (x1) @: no status effects A: magic regeneration a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 379 gold pieces. You spent 323 gold pieces at shops. Inventory: Hand Weapons k - a +2 dagger of electrocution A - the +3 short sword of Classification (weapon) {freeze, Dex+4} (You found it on level 8 of the Dungeon) Dex+4: It affects your dexterity (+4). Armour a - the +0 cloak of Likyumalat (worn) {rC+ Regen+} (You acquired it on level 6 of the Dungeon) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. f - a +0 helmet (worn) r - a +1 pair of boots (worn) v - the +3 leather armour of Howling Wind (worn) {rC++ rN+ Str+3 Dex+3} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rC++: It greatly protects you from cold. rN+: It protects you from negative energy. F - a +2 kite shield Jewellery d - a ring of wizardry (left hand) l - a +6 ring of dexterity n - an amulet of magic regeneration (around neck) u - a ring of willpower (right hand) B - a ring of protection from cold Wands w - a wand of quicksilver (17) C - a wand of roots (4) Scrolls c - a scroll of noise e - 5 scrolls of blinking h - 2 scrolls of enchant armour i - a scroll of fear p - 3 scrolls of teleportation q - 2 scrolls of fog t - 2 scrolls of revelation x - a scroll of amnesia y - a scroll of immolation E - a scroll of identify Potions b - a potion of magic g - 2 potions of curing j - 4 potions of heal wounds m - 2 potions of brilliance o - 2 potions of mutation s - a potion of cancellation z - a potion of lignification D - a potion of enlightenment G - a potion of haste {unknown} Skills: + Level 6.4 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.8 Spellcasting + Level 9.6 Conjurations - Level 3.9 Translocations + Level 4.8 Ice Magic + Level 4.8 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 48% 2d11 (+2d51% 4 d - Fulminant Prism Conj/Alch 18% 3d10 4% 4 e - Permafrost Eruption Ice/Erth 19% 2x4d5 52% 6 z - Blink Tloc 64% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Hailstorm Conj/Ice 51% 3d10 1% 3 Summon Small Mammal Summ 44% N/A 3% 1 Summon Ice Beast Ice/Summ 24% N/A 3% 3 Call Imp Summ 22% N/A 4% 2 Mercury Vapours Alch/Air 22% N/A 4% 2 Volatile Blastmotes Fire/Tloc 42% 2d13 4% 3 Passage of Golubria Tloc 32% N/A 6% 4 Call Canine Familiar Summ 11% N/A 9% 3 Confusing Touch Hex 11% N/A 9% 3 Tukima's Dance Hex 11% N/A 9% 3 Leda's Liquefaction Alch/Erth 12% N/A 12% 4 Petrify Alch/Erth 24% N/A 12% 4 Freezing Cloud Conj/Ice/Air 19% 6-21 12% 5 Dispel Undead Necr 11% 3d9 28% 4 Summon Blazeheart Golem Fire/Summ 11% N/A 28% 4 Metabolic Englaciation Hex/Ice 12% N/A 30% 5 Yara's Violent Unravell Hex/Alch 5% 3d4 61% 5 Sculpt Simulacrum Ice/Alch 12% N/A 83% 6 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair: D:8-11 Orc: D:9-12 Altars: Dithmenos Elyvilon Kikubaaqudgha Trog Vehumet Xom Zin The Shining One Shops: D:4 *[? D:9 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The centaur warrior shoots an arrow. The arrow hits you! Your fulminant prism explodes! The blast of energy engulfs the centaur warrior!! The centaur warrior is heavily wounded. You hear an angry hiss. You hear a roar! You hear a howl! x2 Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur warrior shoots an arrow. The arrow hits you! The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Okay, then. Okay, then. You hear a loud crackle. Okay, then. You hear an explosion! The blast of energy engulfs the centaur warrior!! The centaur warrior is severely wounded. The centaur warrior shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You hear a howl! x2 The centaur warrior unwields a +0 shortbow. The centaur warrior hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior kicks you. You die... .....[....# #.....# ..........# #.....# ..........#### #.....# .............. #.....# .............. #.....# .............. #.....# ..<...........####..>.# ................#..##...# ..###.∩.......#.@c## ...# #.....###########.# ..# .###.......######.# .# . ##...##........# # ###.########### #.# #.# #.# ..# You could see a centaur warrior. Vanquished Creatures Joseph (D:8) 4 yaks (D:8) Menkaure (D:7) Duvessa (D:6) 2 water moccasins (D:8) 3 sky beasts (D:7) A black bear (D:7) 2 orc warriors An ice beast (D:6) A phantom (D:4) An ogre (D:5) A bullfrog (D:8) 2 scorpions (D:5) 5 wights (D:6) Dowan (D:6) 9 killer bees 2 orc priests 3 hounds 4 bombardier beetles 4 jellies 2 sleepcaps 5 iguanas 8 orc wizards 4 adders 3 white imps 2 ufetubi (D:6) 3 dart slugs 3 ribbon worms 20 orcs 11 ball pythons 5 bats 7 endoplasms 3 giant cockroaches 4 goblins 5 hobgoblins 7 jackals 5 kobolds 4 quokkas 3 frilled lizards 6 rats 159 creatures vanquished. Vanquished Creatures (others) 36 fulminant prisms 36 creatures vanquished. Grand Total: 195 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jestermcgee the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 241 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 480 | D:1 | Found a faded altar of an unknown god. 671 | D:1 | Reached skill level 1 in Fighting 907 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/10 917 | D:2 | Learned a level 2 spell: Searing Ray 920 | D:2 | Learned a level 2 spell: Blink 1423 | D:2 | Reached skill level 5 in Conjurations 1649 | D:3 | Reached XP level 4. HP: 26/26 MP: 7/12 2003 | D:3 | Identified the +3 leather armour of Howling Wind {rC++ rN+ | Str+3 Dex+3} 2021 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2308 | D:3 | Reached XP level 5. HP: 30/30 MP: 8/13 2358 | D:3 | Learned a level 4 spell: Fulminant Prism 2406 | D:4 | Found Nuecahak's Assorted Antiques. 2412 | D:3 | Reached skill level 1 in Translocations 2466 | D:4 | Reached skill level 5 in Spellcasting 2485 | D:4 | Reached XP level 6. HP: 30/36 MP: 11/15 2952 | D:4 | Found Quahuryehui's Magic Scroll Emporium. 2957 | D:4 | Bought a scroll of teleportation for 39 gold pieces 2957 | D:4 | Bought a scroll of blinking for 97 gold pieces 3033 | D:4 | Found Ockawa's Armour Shop. 3297 | D:5 | Entered Level 5 of the Dungeon 3369 | D:5 | Reached skill level 6 in Conjurations 3571 | D:5 | Reached XP level 7. HP: 36/41 MP: 13/17 4017 | D:5 | Identified the staff of the Bouncing Yaks {rN+ SInv Conj | Fire} 4254 | D:6 | Reached skill level 7 in Conjurations 4254 | D:6 | Reached XP level 8. HP: 48/48 MP: 11/19 4270 | D:6 | Noticed Duvessa 4273 | D:6 | Noticed Dowan 4329 | D:6 | Killed Duvessa 4361 | D:6 | Killed Dowan 4736 | D:6 | Reached skill level 5 in Fighting 4736 | D:6 | Reached skill level 8 in Conjurations 4760 | D:6 | Found a staircase to the Ecumenical Temple. 4775 | Temple | Entered the Ecumenical Temple 4780 | Temple | Became a worshipper of Vehumet 5042 | D:7 | Reached skill level 1 in Ice Magic 5042 | D:7 | Reached skill level 1 in Earth Magic 5085 | D:7 | Noticed Menkaure 5238 | D:6 | Identified a scroll of acquirement 5238 | D:6 | Acquired the +0 cloak of Likyumalat {rC+ Regen+} 5418 | D:7 | Reached XP level 9. HP: 54/54 MP: 13/20 5474 | D:7 | Learned a level 6 spell: Permafrost Eruption 5506 | D:7 | Killed Menkaure 5860 | D:8 | Reached skill level 9 in Conjurations 5887 | D:8 | Noticed Joseph 5905 | D:8 | Killed Joseph 6207 | D:8 | Identified the +3 short sword of Classification {freeze, | Dex+4} 6520 | D:8 | Reached * piety under Vehumet 6520 | D:8 | Offered knowledge of Freeze by Vehumet. 6521 | D:8 | Reached XP level 10. HP: 61/61 MP: 10/23 6670 | D:9 | Found Hefukh's Antique Armour Shoppe. 6678 | D:9 | Bought a runed kite shield for 187 gold pieces 6713 | D:9 | Noticed a centaur warrior 6729 | D:9 | HP: 3/61 [centaur warrior (11)] 6729 | D:9 | Slain by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, shapermc_ecumenical_altar_flowoftime D:2: layout_loops_ring D:3: layout_loops_ring, corexii_item_surrounded_by_moat, chequers_jeans D:4: layout_loops_ring, serial_shops, nicolae_diamond_shop, nicolae_stop_n_shop_1, shop D:5: layout_loops_corners D:6: layout_basic, minmay_temple_entry_offerings, uniq_duvessa D:7: layout_rooms, uniq_menkaure D:8: layout_basic, uniq_joseph D:9: layout_rooms, hellmonk_lair_entry_icy, serial_shops, shop Temple: hellmonk_temple_micro_hex Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 6 | 6.4 Spellcasting | 4 5 6 7 | 7.8 Conjurations | 5 6 7 8 9 | 9.6 Translocations | 2 3 | 3.9 Ice Magic | 2 4 | 4.8 Earth Magic | 2 4 | 4.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 29 | | | || 29 Dagger | | | 1 | || 1 Cast: Magic Dart | 92 | 109 | 133 | || 334 Searing Ray | 1 | 3 | 1 | || 5 Blink | 1 | 1 | | || 2 Iskenderun's Myst | | 5 | 40 | || 45 Fulminant Prism | | 2 | 30 | 4 || 36 Use: Scroll | | | 16 | || 16 Potion | | | 1 | || 1 Armour: Robe | 1 | 2 | | || 3 Leather armour | | 7 | 28 | 8 || 43 Dodge: Dodged | 3 | 13 | 24 | 2 || 42